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MissionCyberSpace authored Mar 14, 2023
1 parent 03c55c5 commit c04c1ab
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22 changes: 22 additions & 0 deletions 2000sclock/2000sclock.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.24720.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "2000sclock", "2000sclock\2000sclock.csproj", "{C4D44ABC-661B-4389-89B9-7CF05580826E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{C4D44ABC-661B-4389-89B9-7CF05580826E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C4D44ABC-661B-4389-89B9-7CF05580826E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C4D44ABC-661B-4389-89B9-7CF05580826E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C4D44ABC-661B-4389-89B9-7CF05580826E}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
111 changes: 111 additions & 0 deletions 2000sclock/2000sclock/2000sclock.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{C4D44ABC-661B-4389-89B9-7CF05580826E}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>_2000sclock</RootNamespace>
<AssemblyName>2000sclock</AssemblyName>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xaml">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Page Include="MainWindow.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Include="MainWindow.xaml.cs">
<DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<Resource Include="Properties\SinkinSans-500MediumItalic.ttf" />
<Resource Include="Properties\Digital7-rg1mL.ttf" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<AppDesigner Include="Properties\" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<Resource Include="Properties\watchgui.png" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
6 changes: 6 additions & 0 deletions 2000sclock/2000sclock/App.config
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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
</startup>
</configuration>
9 changes: 9 additions & 0 deletions 2000sclock/2000sclock/App.xaml
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<Application x:Class="_2000sclock.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:_2000sclock"
StartupUri="MainWindow.xaml">
<Application.Resources>

</Application.Resources>
</Application>
17 changes: 17 additions & 0 deletions 2000sclock/2000sclock/App.xaml.cs
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using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;

namespace _2000sclock
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
}
}
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47 changes: 47 additions & 0 deletions 2000sclock/2000sclock/MainWindow.xaml
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<Window x:Class="_2000sclock.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:_2000sclock"
mc:Ignorable="d"
Title="MainWindow" Height="600" Width="900" AllowsTransparency="True" WindowStyle="None">
<Window.Background>
<ImageBrush ImageSource="Properties/watchgui.png" Stretch="Uniform"/>
</Window.Background>
<Grid>
<Button x:Name="close" Content="Button" HorizontalAlignment="Left" Margin="91,231,0,0" VerticalAlignment="Top" Width="84" Height="142" Cursor="Hand" Background="{x:Null}" Opacity="0" Click="close_Click"/>
<Label x:Name="labelTime" Content="22:22" Margin="0,251,263,0" VerticalAlignment="Top" FontSize="180" FontFamily="/2000sclock;component/Properties/#Digital-7" HorizontalAlignment="Right" FontStyle="Italic">
<Label.Effect>
<DropShadowEffect Opacity="0.5"/>
</Label.Effect>
</Label>
<Label x:Name="lblSeconds" Content="22" HorizontalAlignment="Left" Margin="643,267,0,0" VerticalAlignment="Top" FontSize="90.667" FontFamily="/2000sclock;component/Properties/#Digital-7" FontStyle="Italic">
<Label.Effect>
<DropShadowEffect Opacity="0.5"/>
</Label.Effect>
</Label>
<Label x:Name="lblDate" Content="88-88" HorizontalAlignment="Right" Margin="0,180,202,0" VerticalAlignment="Top" FontFamily="/2000sclock;component/Properties/#Digital-7" FontSize="64">
<Label.Effect>
<DropShadowEffect Opacity="0.5"/>
</Label.Effect>
</Label>
<Label x:Name="lblDay" Content="Day" HorizontalAlignment="Left" Margin="313,180,0,0" VerticalAlignment="Top" FontSize="64" FontFamily="/2000sclock;component/Properties/#Digital-7">
<Label.Effect>
<DropShadowEffect Opacity="0.5"/>
</Label.Effect>
</Label>
<Label x:Name="label" Content="DAY" HorizontalAlignment="Left" Margin="557,178,0,0" VerticalAlignment="Top" FontFamily="/2000sclock;component/Properties/#Sinkin Sans 500 Medium Italic">
<Label.Effect>
<DropShadowEffect Opacity="0.5" ShadowDepth="3"/>
</Label.Effect>
</Label>
<Label x:Name="label_Copy" Content="MONTH" HorizontalAlignment="Left" Margin="632,178,0,0" VerticalAlignment="Top" FontFamily="/2000sclock;component/Properties/#Sinkin Sans 500 Medium Italic">
<Label.Effect>
<DropShadowEffect Opacity="0.5" ShadowDepth="3"/>
</Label.Effect>
</Label>
<Rectangle Fill="#FFF4F4F5" HorizontalAlignment="Left" Height="122" Margin="91,10,0,0" Stroke="Black" VerticalAlignment="Top" Width="701" StrokeThickness="0" Opacity="0" MouseDown="Window_MouseDown" Cursor="Hand"/>

</Grid>
</Window>
53 changes: 53 additions & 0 deletions 2000sclock/2000sclock/MainWindow.xaml.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace _2000sclock
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
System.Windows.Threading.DispatcherTimer Timer = new System.Windows.Threading.DispatcherTimer();
public MainWindow()
{
InitializeComponent();
Timer.Tick += new EventHandler(Timer_Click);
Timer.Interval = new TimeSpan(0, 0, 1);
Timer.Start();
}

private void Timer_Click(object sender, EventArgs e)
{
DateTime d;
d = DateTime.Now;
labelTime.Content = DateTime.Now.ToString("h:mm");
lblSeconds.Content = DateTime.Now.ToString("ss");
lblDay.Content = d.DayOfWeek;
lblDate.Content = DateTime.Now.ToString("dd-MM");
}

private void Window_MouseDown(object sender, MouseButtonEventArgs e)
{
if (e.ChangedButton == MouseButton.Left)
this.DragMove();
}

private void close_Click(object sender, RoutedEventArgs e)
{
Close();
}
}
}
55 changes: 55 additions & 0 deletions 2000sclock/2000sclock/Properties/AssemblyInfo.cs
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using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;

// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("2000sclock")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("2000sclock")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US english
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.

//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]


[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
)]


// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
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