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Hex areas and use for Deployment, Flee Zones and Triggers #6045

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merged 19 commits into from
Oct 2, 2024

Commits on Sep 22, 2024

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  3. add tilted half plane

    SJuliez committed Sep 22, 2024
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Commits on Sep 23, 2024

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Commits on Sep 24, 2024

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Commits on Sep 25, 2024

  1. complete flee area processing

    SJuliez committed Sep 25, 2024
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  2. add position trigger

    SJuliez committed Sep 25, 2024
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Commits on Sep 26, 2024

  1. reformulate hexarea interface

    SJuliez committed Sep 26, 2024
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Commits on Sep 27, 2024

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Commits on Sep 28, 2024

  1. store areas directly in board

    SJuliez committed Sep 28, 2024
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  3. comments and misc renames

    SJuliez committed Sep 28, 2024
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  4. personal review changes

    SJuliez committed Sep 28, 2024
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  5. personal review changes

    SJuliez committed Sep 28, 2024
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Commits on Oct 2, 2024

  1. Update RectangleHexArea.java

    Fixing misformed HTML
    HammerGS authored Oct 2, 2024
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