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Merge pull request #5994 from repligator/The-MEKning
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rjhancock authored Sep 13, 2024
2 parents 74a4a58 + 07a8bb0 commit e8bc2de
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Showing 2 changed files with 2 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -140,7 +140,7 @@ public void setWeights(Vector<Float> weights) {
private String chosenRAT;

public RandomUnitGenerator() {
chosenRAT = "TW Heavy Mech (Kurita)";
chosenRAT = "House Kurita Heavy 'Mek";
listeners = new ArrayList<>();
}

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2 changes: 1 addition & 1 deletion megamek/src/megamek/common/weapons/WeaponHandler.java
Original file line number Diff line number Diff line change
Expand Up @@ -1506,7 +1506,7 @@ protected void handleEntityDamage(Entity entityTarget,
Hex targetHex = game.getBoard().getHex(target.getPosition());
boolean mechPokingOutOfShallowWater = unitGainsPartialCoverFromWater(targetHex, entityTarget);

// a very specific situation where a mech is standing in a height 1 building
// a very specific situation where a mek is standing in a height 1 building
// or its upper torso is otherwise somehow poking out of said building
boolean targetInShortBuilding = WeaponAttackAction.targetInShortCoverBuilding(target);
boolean legHit = entityTarget.locationIsLeg(hit.getLocation());
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