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Merge pull request #134 from Evgencheg/master
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фиксы
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Evgencheg authored Sep 11, 2024
2 parents aa4dca5 + b075f98 commit 112c9a1
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Showing 17 changed files with 37 additions and 38 deletions.
10 changes: 5 additions & 5 deletions Content.Server/Administration/Commands/AdminWhoCommand.cs
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Expand Up @@ -7,7 +7,7 @@

namespace Content.Server.Administration.Commands;

[AdminCommand(AdminFlags.Admin)]
[AnyCommand]
public sealed class AdminWhoCommand : IConsoleCommand
{
public string Command => "adminwho";
Expand All @@ -33,16 +33,16 @@ public void Execute(IConsoleShell shell, string argStr, string[] args)
var first = true;
foreach (var admin in adminMgr.ActiveAdmins)
{
if (!first)
sb.Append('\n');
first = false;

var adminData = adminMgr.GetAdminData(admin)!;
DebugTools.AssertNotNull(adminData);

if (adminData.Stealth && !seeStealth)
continue;

if (!first)
sb.Append('\n');
first = false;

sb.Append(admin.Name);
if (adminData.Title is { } title)
sb.Append($": [{title}]");
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Expand Up @@ -19,7 +19,7 @@ station-beacon-reporter = Репортёр
station-beacon-camera-servers = Камеры
station-beacon-boxing-ring = Боксёрская
station-beacon-park = Парк
station-beacon-corpsman = Парамедик
station-beacon-corpsman = Морг
station-beacon-justice = Судебная
station-beacon-chiefjustice = Верховный судья
station-beacon-prosecutor = Прокурор
4 changes: 2 additions & 2 deletions Resources/Locale/ru-RU/deltav/prototypes/access/accesses.ftl
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Expand Up @@ -3,5 +3,5 @@ id-card-access-level-mantis = Мантис
id-card-access-level-chief-justice = Верховный судья
id-card-access-level-cj = Верховный судья
id-card-access-level-prosecutor = Прокурор
id-card-access-level-justice = Судья
id-card-access-level-corpsman = Парамедик
id-card-access-level-justice = Суд
id-card-access-level-corpsman = Морг
2 changes: 1 addition & 1 deletion Resources/Locale/ru-RU/preferences/loadouts.ftl
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Expand Up @@ -26,7 +26,7 @@ Lawyer-loadout = Адвкоат
Chemist-loadout = Химик
MedicalDoctor-loadout = Врач
MedicalIntern-loadout = Интерн
Paramedic-loadout = парамедик
Paramedic-loadout = Парамедик
Psychologist-loadout = Психолог
ResearchAssistant-loadout = Научный ассистент
Scientist-loadout = Учёный
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2 changes: 1 addition & 1 deletion Resources/Locale/ru-RU/prototypes/access/accesses.ftl
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Expand Up @@ -15,7 +15,7 @@ id-card-access-level-research = Научный
id-card-access-level-chief-medical-officer = Главный врач
id-card-access-level-medical = Медицинский
id-card-access-level-chemistry = Химия
id-card-access-level-paramedic = парамедик
id-card-access-level-paramedic = Парамедик
id-card-access-level-psychologist = Психолог
id-card-access-level-quartermaster = Квартирмейстер
id-card-access-level-cargo = Снабжение
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Expand Up @@ -65,5 +65,5 @@ ent-SuitStorageParamedic = { ent-SuitStorageBase }
.suffix = Парамедик
.desc = { ent-SuitStorageBase.desc }
ent-SuitStorageCorpsman = { ent-SuitStorageBase }
.suffix = Парамедик
.suffix = Морг
.desc = { ent-SuitStorageBase.desc }
Original file line number Diff line number Diff line change
Expand Up @@ -2,5 +2,5 @@ ent-ClothingBeltCeremonial = церемониальный пояс
.desc = Бело-голубой пояс с множеством карманов и подсумков.
ent-ClothingBeltSuspendersBlack = черные подтяжки
.desc = Чтобы ты поддерживал свои штаны.
ent-ClothingBeltCorpsmanWebbing = РПС парамедика
ent-ClothingBeltCorpsmanWebbing = РПС следящего за моргом
.desc = Комплект защитных лент с синими вставками.
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,7 @@ ent-ClothingHeadHatDirCap = фуражка директора
.desc = Зеленая фуражка с эмблемой директорского ранга, принадлежащая высокопоставленному члену Центрального командования. Кто бы это ни был, они занимаются важными делами.
ent-ClothingHeadHatBeretLogi = берет снабжения
.desc = Для интеллектуального и усердного бухгалтера. Точно не знак революции!
ent-ClothingHeadHatBeretCorpsman = берет парамедика
ent-ClothingHeadHatBeretCorpsman = берет следящего за моргом
.desc = для стильных боевых спасателей и медицинских специалистов.
ent-ClothingHeadHatCJToque = шляпа верховного судьи
.desc = Стандартная судейская шляпа. Парики в любом случае старомодны.
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
ent-CorpsmanPDA = КПК Парамедика
ent-CorpsmanPDA = КПК морга
.desc = Стерильно и безопасно. Имеет встроенный анализатор здоровья.
ent-ChiefJusticePDA = КПК верховного судьи
.desc = Носитель этого КПК имеет истинную власть на этой станции.
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Expand Up @@ -44,7 +44,7 @@ ent-DefaultStationBeaconPark = { ent-DefaultStationBeacon }
.suffix = Парк
.desc = { ent-DefaultStationBeacon.desc }
ent-DefaultStationBeaconCorpsman = { ent-DefaultStationBeaconSecurity }
.suffix = Лазарет
.suffix = Морг
.desc = { ent-DefaultStationBeaconSecurity.desc }
ent-DefaultStationBeaconJustice = { ent-DefaultStationBeacon }
.suffix = Адвокатская
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Expand Up @@ -32,10 +32,10 @@ ent-AirlockMaintProsecutorLocked = { ent-AirlockMaint }
.suffix = Прокурор, Закрыто
.desc = { ent-AirlockMaint.desc }
ent-AirlockCorpsmanLocked = { ent-AirlockSecurity }
.suffix = Парамедик, Закрыто
.suffix = Морг, Закрыто
.desc = { ent-AirlockSecurity.desc }
ent-AirlockCorpsmanGlassLocked = { ent-AirlockSecurityGlass }
.suffix = Парамедик, Закрыто
.suffix = Морг, Закрыто
.desc = { ent-AirlockSecurityGlass.desc }
ent-AirlockExternalGlassShuttleEscapeSub = { ent-AirlockGlassShuttle }
.suffix = Внешний, Выход, Стеклянный, Док
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Expand Up @@ -3,7 +3,7 @@
startingInventory:
Jug: 4
JugAluminium: 2
JugCarbon: 4
JugCarbon: 6
JugChlorine: 1
JugCopper: 2
JugEthanol: 2
Expand All @@ -14,7 +14,7 @@
JugLithium: 2
JugMercury: 1
JugNitrogen: 3
JugOxygen: 3
JugOxygen: 4
JugPhosphorus: 1
JugPotassium: 2
JugRadium: 1
Expand All @@ -30,7 +30,7 @@
startingInventory:
Jug: 4
JugAluminium: 2
JugCarbon: 4
JugCarbon: 6
JugChlorine: 1
JugCopper: 2
JugEthanol: 2
Expand All @@ -41,7 +41,7 @@
JugLithium: 2
JugMercury: 1
JugNitrogen: 3
JugOxygen: 3
JugOxygen: 4
JugPhosphorus: 1
JugPotassium: 2
JugRadium: 1
Expand All @@ -55,4 +55,3 @@
MuteToxinChemistryBottle: 3
LeadChemistryBottle: 2
ToxinChemistryBottle: 1

1 change: 1 addition & 0 deletions Resources/Prototypes/DeltaV/Entities/Mobs/NPCs/pets.yml
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Expand Up @@ -38,6 +38,7 @@
- type: GhostTakeoverAvailable
- type: InteractionPopup
successChance: 1
- type: ScentTracker
- type: Butcherable
spawned:
- id: FoodMeat
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1 change: 1 addition & 0 deletions Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
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Expand Up @@ -2267,6 +2267,7 @@
- Xeno
understands:
- Xeno
- GalacticCommon
- type: InteractionPopup
successChance: 0.5
interactSuccessString: petting-success-tarantula
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14 changes: 2 additions & 12 deletions Resources/Prototypes/Roles/Jobs/Civilian/librarian.yml
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Expand Up @@ -4,18 +4,8 @@
description: job-description-librarian
playTimeTracker: JobLibrarian
requirements:
- !type:CharacterDepartmentTimeRequirement
department: Epistemics
min: 14400
- !type:CharacterLogicOrRequirement
requirements:
- !type:CharacterSpeciesRequirement
inverted: true
species:
- IPC
- !type:CharacterTraitRequirement
traits:
- AnomalousPositronics
- !type:CharacterOverallTimeRequirement
min: 1800 # LostParadise - 30 min
startingGear: LibrarianGear
icon: "JobIconLibrarian"
supervisors: job-supervisors-rd
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8 changes: 8 additions & 0 deletions Resources/Prototypes/Roles/Jobs/Command/head_of_personnel.yml
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Expand Up @@ -52,6 +52,14 @@
- Lawyer
- Cargo
- Atmospherics
- Corpsman
- Paramedic
- Psychologist
- Mail
- Orders
- Mantis
- Prosecutor
- Justice
- Medical
- Boxer # DeltaV - Add Boxer access
- Clown # DeltaV - Add Clown access
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8 changes: 4 additions & 4 deletions Resources/Prototypes/_LostParadise/GameRules/roundstart.yml
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Expand Up @@ -4,7 +4,7 @@
noSpawn: true
components:
- type: RampingStationEventScheduler
chaosModifier: 2 # By default, one event eac.h 30-10 seconds after two hours Changing CVars will cause this to deviate.
startingChaosRatio: 0.001 # Starts as slow as survival, but quickly ramps up
shiftLengthModifier: 0.5
EventDelayModifier: 2
# chaosModifier: 2 # By default, one event eac.h 30-10 seconds after two hours Changing CVars will cause this to deviate.
# startingChaosRatio: 0.001 # Starts as slow as survival, but quickly ramps up
# shiftLengthModifier: 0.5
# EventDelayModifier: 2

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