Releases: Laf111/CEMU-Batch-Framework
V23-1
V23
01/09/2021 V23 :
add : update WiiuFtpServer to V5 in .\resources\WiiuSDcard.rar
add : comments for WiiuFtpServer when NAND acces is requiered
add : support for CEMU v1.25.3 and up (read the version from the executable (log.txt is not created
anymore if no game is launched)
V22-9
V22-8
V22-7
28/07/2021 V22-7 :
add : replace FTPiiU by WiiuFtpServer V4-3 in WiiuSDcard.rar and code
add : support new transferable shaders cache (CEMU v1.25) and vulkanPermanentCacheFile
fix : BacthFw's version not shown in log file
fix : remove unwanted traces in std_out of wizardFirstSaving.bat and createCapGraphicPacks.bat
V22-6
V22-5
V22-4
15/03/2021 V22-4 :
add : WII-U / check (regExp) on accounts
add : WII-U / posibility to select all games in ExportSavesToWiiu.bat and importWiiuSaves.bat
add : change Wii-U scrits icons
fix : restoreUserSavesOfAllGames.bat.bat do not ask for account if WiiU ones exists
fix : WII-U / exportSavesToWiiu.bat : in SYNCR mode if an active slot exists, use it instead of CEMU default save
fix : WII-U / remove shutdown option in import/export saves
fix : WII-U / Transfert message in ExportSavesToWiiu.bat
fix : feadback from Cemu2Wii-U
The FTP server has an issue : it can't handle files timestamps (dates). I've tried using WinSCP and FileZilla,
same date = 01/01/1970
Injecting "simple" saves (such as "Fast Racing Neo" one) will work but for some games (BOTW, WWHD, MK8...) saves will be
invalidated by the Wii-U because of incoherents timestamps (dates) on files. Leading in starting a new save or hanging on
the splash screen (MK8)
The workaround consists in forcing the timestamp to 0 (=01/01/200) : files are injected with this date (0) and so as they
are not anteriors to the timestamp value (0) and will not be rejected.
fix : GFX packs completion disabled after a GFX packs folder update
fix : WII-U / remove paste code for sync/keep saves of the Wii-U in getWiiuOnlineFiles.bat