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Copy WARP to the Deployment dir instead
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RobDangerous committed Nov 19, 2024
1 parent f9e5003 commit 8bdb559
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Showing 2 changed files with 23 additions and 23 deletions.
44 changes: 22 additions & 22 deletions .github/workflows/windows-direct3d12.yml
Original file line number Diff line number Diff line change
Expand Up @@ -24,7 +24,7 @@ jobs:

- name: Copy WARP
working-directory: Shader
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll build\x64\Debug\d3d10warp.dll
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile Shader
working-directory: Shader
run: ../Kinc/make windows -v vs2022 -g direct3d12 --option screenshot --debug --run
Expand All @@ -39,7 +39,7 @@ jobs:
path: Shader/Deployment/test.png
- name: Copy WARP
working-directory: Texture
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll build\x64\Debug\d3d10warp.dll
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile Texture
working-directory: Texture
run: ../Kinc/make windows -v vs2022 -g direct3d12 --option screenshot --debug --run
Expand All @@ -54,7 +54,7 @@ jobs:
path: Texture/Deployment/test.png
- name: Copy WARP
working-directory: ComputeShader
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll build\x64\Debug\d3d10warp.dll
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile ComputeShader
working-directory: ComputeShader
run: ../Kinc/make windows -v vs2022 -g direct3d12 --option screenshot --debug --run
Expand All @@ -69,7 +69,7 @@ jobs:
path: ComputeShader/Deployment/test.png
- name: Copy WARP
working-directory: TextureArray
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll build\x64\Debug\d3d10warp.dll
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile TextureArray
working-directory: TextureArray
run: ../Kinc/make windows -v vs2022 -g direct3d12 --option screenshot --debug --run
Expand All @@ -84,7 +84,7 @@ jobs:
path: TextureArray/Deployment/test.png
- name: Copy WARP
working-directory: Raytracing
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll build\x64\Debug\d3d10warp.dll
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile Raytracing
working-directory: Raytracing
run: ../Kinc/make windows -v vs2022 -g direct3d12 --option screenshot --debug --run
Expand All @@ -99,7 +99,7 @@ jobs:
path: Raytracing/Deployment/test.png
- name: Copy WARP
working-directory: Bindless
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll build\x64\Debug\d3d10warp.dll
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile Bindless
working-directory: Bindless
run: ../Kinc/make windows -v vs2022 -g direct3d12 --option screenshot --debug --run
Expand All @@ -114,7 +114,7 @@ jobs:
path: Bindless/Deployment/test.png
- name: Copy WARP
working-directory: 00_empty
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll build\x64\Debug\d3d10warp.dll
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 00_empty
working-directory: 00_empty
run: ../Kinc/make windows -v vs2022 -g direct3d12 --option screenshot --debug --run
Expand All @@ -129,7 +129,7 @@ jobs:
path: 00_empty/Deployment/test.png
- name: Copy WARP
working-directory: 01_triangle
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll build\x64\Debug\d3d10warp.dll
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 01_triangle
working-directory: 01_triangle
run: ../Kinc/make windows -v vs2022 -g direct3d12 --option screenshot --debug --run
Expand All @@ -144,7 +144,7 @@ jobs:
path: 01_triangle/Deployment/test.png
- name: Copy WARP
working-directory: 02_matrix
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll build\x64\Debug\d3d10warp.dll
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 02_matrix
working-directory: 02_matrix
run: ../Kinc/make windows -v vs2022 -g direct3d12 --option screenshot --debug --run
Expand All @@ -159,7 +159,7 @@ jobs:
path: 02_matrix/Deployment/test.png
- name: Copy WARP
working-directory: 03_colored_cube
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll build\x64\Debug\d3d10warp.dll
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 03_colored_cube
working-directory: 03_colored_cube
run: ../Kinc/make windows -v vs2022 -g direct3d12 --option screenshot --debug --run
Expand All @@ -174,7 +174,7 @@ jobs:
path: 03_colored_cube/Deployment/test.png
- name: Copy WARP
working-directory: 04_textured_cube
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll build\x64\Debug\d3d10warp.dll
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 04_textured_cube
working-directory: 04_textured_cube
run: ../Kinc/make windows -v vs2022 -g direct3d12 --option screenshot --debug --run
Expand All @@ -189,7 +189,7 @@ jobs:
path: 04_textured_cube/Deployment/test.png
- name: Copy WARP
working-directory: 05_camera_controls
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll build\x64\Debug\d3d10warp.dll
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 05_camera_controls
working-directory: 05_camera_controls
run: ../Kinc/make windows -v vs2022 -g direct3d12 --option screenshot --debug --run
Expand All @@ -204,7 +204,7 @@ jobs:
path: 05_camera_controls/Deployment/test.png
- name: Copy WARP
working-directory: 06_render_targets
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll build\x64\Debug\d3d10warp.dll
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 06_render_targets
working-directory: 06_render_targets
run: ../Kinc/make windows -v vs2022 -g direct3d12 --option screenshot --debug --run
Expand All @@ -219,7 +219,7 @@ jobs:
path: 06_render_targets/Deployment/test.png
- name: Copy WARP
working-directory: 07_multiple_render_targets
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll build\x64\Debug\d3d10warp.dll
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 07_multiple_render_targets
working-directory: 07_multiple_render_targets
run: ../Kinc/make windows -v vs2022 -g direct3d12 --option screenshot --debug --run
Expand All @@ -234,7 +234,7 @@ jobs:
path: 07_multiple_render_targets/Deployment/test.png
- name: Copy WARP
working-directory: 08_float_render_targets
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll build\x64\Debug\d3d10warp.dll
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 08_float_render_targets
working-directory: 08_float_render_targets
run: ../Kinc/make windows -v vs2022 -g direct3d12 --option screenshot --debug --run
Expand All @@ -249,7 +249,7 @@ jobs:
path: 08_float_render_targets/Deployment/test.png
- name: Copy WARP
working-directory: 09_depth_render_targets
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll build\x64\Debug\d3d10warp.dll
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 09_depth_render_targets
working-directory: 09_depth_render_targets
run: ../Kinc/make windows -v vs2022 -g direct3d12 --option screenshot --debug --run
Expand All @@ -264,7 +264,7 @@ jobs:
path: 09_depth_render_targets/Deployment/test.png
- name: Copy WARP
working-directory: 10_cubemap
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll build\x64\Debug\d3d10warp.dll
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 10_cubemap
working-directory: 10_cubemap
run: ../Kinc/make windows -v vs2022 -g direct3d12 --option screenshot --debug --run
Expand All @@ -279,7 +279,7 @@ jobs:
path: 10_cubemap/Deployment/test.png
- name: Copy WARP
working-directory: 11_instanced_rendering
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll build\x64\Debug\d3d10warp.dll
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 11_instanced_rendering
working-directory: 11_instanced_rendering
run: ../Kinc/make windows -v vs2022 -g direct3d12 --option screenshot --debug --run
Expand All @@ -294,7 +294,7 @@ jobs:
path: 11_instanced_rendering/Deployment/test.png
- name: Copy WARP
working-directory: 12_set_render_target_depth
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll build\x64\Debug\d3d10warp.dll
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 12_set_render_target_depth
working-directory: 12_set_render_target_depth
run: ../Kinc/make windows -v vs2022 -g direct3d12 --option screenshot --debug --run
Expand All @@ -309,7 +309,7 @@ jobs:
path: 12_set_render_target_depth/Deployment/test.png
- name: Copy WARP
working-directory: 13_generate_mipmaps
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll build\x64\Debug\d3d10warp.dll
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 13_generate_mipmaps
working-directory: 13_generate_mipmaps
run: ../Kinc/make windows -v vs2022 -g direct3d12 --option screenshot --debug --run
Expand All @@ -324,7 +324,7 @@ jobs:
path: 13_generate_mipmaps/Deployment/test.png
- name: Copy WARP
working-directory: 14_set_mipmap
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll build\x64\Debug\d3d10warp.dll
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 14_set_mipmap
working-directory: 14_set_mipmap
run: ../Kinc/make windows -v vs2022 -g direct3d12 --option screenshot --debug --run
Expand All @@ -339,7 +339,7 @@ jobs:
path: 14_set_mipmap/Deployment/test.png
- name: Copy WARP
working-directory: 15_deinterleaved_buffers
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll build\x64\Debug\d3d10warp.dll
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 15_deinterleaved_buffers
working-directory: 15_deinterleaved_buffers
run: ../Kinc/make windows -v vs2022 -g direct3d12 --option screenshot --debug --run
Expand Down
2 changes: 1 addition & 1 deletion write_workflows.js
Original file line number Diff line number Diff line change
Expand Up @@ -283,7 +283,7 @@ ${postfixSteps}
workflowText +=
` - name: Copy WARP
working-directory: ${sample}
run: echo F|xcopy D:\\a\\KopeKong-Samples\\KopeKong-Samples\\Microsoft.Direct3D.WARP.1.0.13\\build\\native\\bin\\x64\\d3d10warp.dll build\\x64\\Debug\\d3d10warp.dll
run: echo F|xcopy D:\\a\\KopeKong-Samples\\KopeKong-Samples\\Microsoft.Direct3D.WARP.1.0.13\\build\\native\\bin\\x64\\d3d10warp.dll Deployment\\d3d10warp.dll
- name: Compile ${sample}
working-directory: ${sample}
run: ${prefix}../Kinc/make ${sys}${vs}${gfx}${options} --option screenshot --debug --run${postfix}
Expand Down

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