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Merge branch 'main' of ssh://github.com/Kode/Kinc
Windows (OpenGL) #1985: Commit a4886d5 pushed by RobDangerous
October 11, 2024 16:38 1m 51s main
October 11, 2024 16:38 1m 51s
Update Kong
Windows (OpenGL) #1984: Commit dc77ffb pushed by RobDangerous
October 10, 2024 21:54 1m 47s main
October 10, 2024 21:54 1m 47s
Use the buffers for dynamic offsets
Windows (OpenGL) #1983: Commit df227ca pushed by RobDangerous
October 9, 2024 16:33 2m 14s main
October 9, 2024 16:33 2m 14s
Reset dynamic descriptor offsets
Windows (OpenGL) #1982: Commit c469d00 pushed by RobDangerous
October 9, 2024 16:10 11m 44s main
October 9, 2024 16:10 11m 44s
Allocate descriptor space for dynamic offsets
Windows (OpenGL) #1981: Commit ab3632c pushed by RobDangerous
October 9, 2024 16:07 1m 49s main
October 9, 2024 16:07 1m 49s
Set the dynamic descriptor count
Windows (OpenGL) #1980: Commit a6e4464 pushed by RobDangerous
October 8, 2024 16:56 1m 21s main
October 8, 2024 16:56 1m 21s
Receive dynamic offsets
Windows (OpenGL) #1979: Commit c7a2a7b pushed by RobDangerous
October 6, 2024 17:54 1m 47s main
October 6, 2024 17:54 1m 47s
Update Kong
Windows (OpenGL) #1978: Commit 3a7eea9 pushed by RobDangerous
October 3, 2024 01:43 2m 58s main
October 3, 2024 01:43 2m 58s
Support a forced stride for image loads
Windows (OpenGL) #1977: Commit dbc0b88 pushed by RobDangerous
October 3, 2024 01:38 1m 20s main
October 3, 2024 01:38 1m 20s
Support partial buffer access synchronization for the most part
Windows (OpenGL) #1976: Commit 78d238f pushed by RobDangerous
October 1, 2024 22:37 1m 52s main
October 1, 2024 22:37 1m 52s
Support partial buffer locks
Windows (OpenGL) #1975: Commit f5dba58 pushed by RobDangerous
October 1, 2024 20:43 1m 50s main
October 1, 2024 20:43 1m 50s
Automatically synchronize CPU/GPU buffer accesses
Windows (OpenGL) #1974: Commit d637ced pushed by RobDangerous
September 30, 2024 15:42 2m 0s main
September 30, 2024 15:42 2m 0s
Set more names
Windows (OpenGL) #1973: Commit 86de08f pushed by RobDangerous
September 30, 2024 12:47 7m 45s main
September 30, 2024 12:47 7m 45s
Pimp kope_d3d12_command_list_destroy
Windows (OpenGL) #1972: Commit 2e0eda0 pushed by RobDangerous
September 30, 2024 12:36 3m 27s main
September 30, 2024 12:36 3m 27s
Implement indirect draws
Windows (OpenGL) #1971: Commit dcdedd3 pushed by RobDangerous
September 30, 2024 12:33 56s main
September 30, 2024 12:33 56s
Implement timestamp queries
Windows (OpenGL) #1970: Commit 9a28393 pushed by RobDangerous
September 30, 2024 08:59 1m 26s main
September 30, 2024 08:59 1m 26s
Implement occlusion queries
Windows (OpenGL) #1969: Commit 930f218 pushed by RobDangerous
September 30, 2024 08:44 1m 6s main
September 30, 2024 08:44 1m 6s
Implement query-set creation.
Windows (OpenGL) #1968: Commit eef34d5 pushed by RobDangerous
September 29, 2024 22:49 55s main
September 29, 2024 22:49 55s
Use PIX to implement debug markers
Windows (OpenGL) #1967: Commit 6a989b9 pushed by RobDangerous
September 29, 2024 21:35 1m 38s main
September 29, 2024 21:35 1m 38s
Implement set_name for lists
Windows (OpenGL) #1966: Commit 21c80df pushed by RobDangerous
September 29, 2024 21:10 1m 23s main
September 29, 2024 21:10 1m 23s
Implement some missing functions
Windows (OpenGL) #1965: Commit dab5731 pushed by RobDangerous
September 28, 2024 01:38 2m 6s main
September 28, 2024 01:38 2m 6s
Fix more resource state indexing
Windows (OpenGL) #1964: Commit 30c3ff0 pushed by RobDangerous
September 27, 2024 21:44 1m 17s main
September 27, 2024 21:44 1m 17s
Fix indexing in kope_d3d12_descriptor_set_prepare_srv_texture
Windows (OpenGL) #1963: Commit 7dc324f pushed by RobDangerous
September 27, 2024 19:27 1m 44s main
September 27, 2024 19:27 1m 44s
Fix some resource state indices
Windows (OpenGL) #1962: Commit 2f0cd60 pushed by RobDangerous
September 27, 2024 01:46 3m 18s main
September 27, 2024 01:46 3m 18s
Update Kong
Windows (OpenGL) #1961: Commit ea02647 pushed by RobDangerous
September 27, 2024 01:32 2m 26s main
September 27, 2024 01:32 2m 26s