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Fix Android some more
Windows (Direct3D 9) #1885: Commit 993068b pushed by RobDangerous
September 1, 2024 18:13 5m 57s main
September 1, 2024 18:13 5m 57s
Fix Android
Windows (Direct3D 9) #1884: Commit 2fbb2ec pushed by RobDangerous
September 1, 2024 18:07 4m 14s main
September 1, 2024 18:07 4m 14s
Merge branch 'thereisnokope'
Windows (Direct3D 9) #1883: Commit ab6bb45 pushed by RobDangerous
September 1, 2024 18:02 2m 51s main
September 1, 2024 18:02 2m 51s
Update kmake
Windows (Direct3D 9) #1882: Commit 79c3040 pushed by RobDangerous
September 1, 2024 16:48 1m 46s main
September 1, 2024 16:48 1m 46s
Disable the Kong samples while some things change
Windows (Direct3D 9) #1881: Commit 029c8c9 pushed by RobDangerous
August 31, 2024 16:41 2m 4s main
August 31, 2024 16:41 2m 4s
Update Kong and kmake
Windows (Direct3D 9) #1880: Commit 98d40a7 pushed by RobDangerous
August 31, 2024 16:40 2m 24s main
August 31, 2024 16:40 2m 24s
Merge branch 'main' of ssh://github.com/Kode/Kinc
Windows (Direct3D 9) #1879: Commit bc0c0f8 pushed by RobDangerous
August 23, 2024 07:33 1m 50s main
August 23, 2024 07:33 1m 50s
Update Kong
Windows (Direct3D 9) #1877: Commit 592b5e6 pushed by RobDangerous
August 19, 2024 18:04 1m 54s main
August 19, 2024 18:04 1m 54s
[Vulkan] Hack the buffer hack even more
Windows (Direct3D 9) #1876: Commit 9632698 pushed by RobDangerous
August 19, 2024 10:00 2m 7s main
August 19, 2024 10:00 2m 7s
Merge pull request #882 from tcdude/WaylandSetAppId
Windows (Direct3D 9) #1875: Commit c50adaf pushed by RobDangerous
August 17, 2024 00:01 2m 16s main
August 17, 2024 00:01 2m 16s
Allow setting wayland app_id
Windows (Direct3D 9) #1874: Pull request #882 opened by tcdude
August 16, 2024 23:04 2m 22s tcdude:WaylandSetAppId
August 16, 2024 23:04 2m 22s
Update Kong
Windows (Direct3D 9) #1873: Commit 63c5e7a pushed by RobDangerous
August 13, 2024 18:25 3m 5s main
August 13, 2024 18:25 3m 5s
Update Kong
Windows (Direct3D 9) #1872: Commit ad74a48 pushed by RobDangerous
August 13, 2024 17:41 3m 11s main
August 13, 2024 17:41 3m 11s
Merge pull request #878 from tcdude/FixRenderTargetScissorOGL
Windows (Direct3D 9) #1871: Commit a72b561 pushed by RobDangerous
August 11, 2024 15:30 1m 59s main
August 11, 2024 15:30 1m 59s
Merge pull request #881 from jgraj/patch-1
Windows (Direct3D 9) #1870: Commit dc802e9 pushed by RobDangerous
August 9, 2024 20:07 3m 2s main
August 9, 2024 20:07 3m 2s
Remove unused audioProcessingDoneEvent
Windows (Direct3D 9) #1869: Pull request #881 opened by jgraj
August 8, 2024 10:30 2m 12s patch-1
August 8, 2024 10:30 2m 12s
Merge pull request #880 from jgraj/patch-1
Windows (Direct3D 9) #1868: Commit 7ccdd1c pushed by RobDangerous
August 8, 2024 07:12 4m 7s main
August 8, 2024 07:12 4m 7s
Add an assert for stb_vorbis_decode_memory call
Windows (Direct3D 9) #1867: Pull request #880 opened by jgraj
August 8, 2024 07:10 2m 34s patch-1
August 8, 2024 07:10 2m 34s
Do not set the channel volume to the sound volume (thanks again, Julian)
Windows (Direct3D 9) #1866: Commit bb20a3a pushed by RobDangerous
August 6, 2024 07:37 1m 29s main
August 6, 2024 07:37 1m 29s
Apply Julian's changes to improve a1's mixing
Windows (Direct3D 9) #1865: Commit bd8e264 pushed by RobDangerous
August 5, 2024 21:09 2m 7s main
August 5, 2024 21:09 2m 7s
Fix compilation
Windows (Direct3D 9) #1864: Commit 7d82ee8 pushed by RobDangerous
August 4, 2024 10:13 9m 6s main
August 4, 2024 10:13 9m 6s
Merge pull request #879 from jgraj/patch-1
Windows (Direct3D 9) #1863: Commit 8b8eec7 pushed by RobDangerous
August 4, 2024 10:10 1m 32s main
August 4, 2024 10:10 1m 32s
Assume render targets are inverted for scissor
Windows (Direct3D 9) #1861: Pull request #878 opened by tcdude
August 2, 2024 15:52 2m 22s tcdude:FixRenderTargetScissorOGL
August 2, 2024 15:52 2m 22s
Fix #822
Windows (Direct3D 9) #1860: Commit a92527e pushed by RobDangerous
July 20, 2024 11:31 1m 44s main
July 20, 2024 11:31 1m 44s