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Introduce texture views
Windows (Direct3D 9) #1960: Commit 7a6d3f1 pushed by RobDangerous
September 27, 2024 01:18 3m 9s main
September 27, 2024 01:18 3m 9s
Do not transition D3D12_RESOURCE_STATE_GENERIC_READ resources some mo…
Windows (Direct3D 9) #1959: Commit 3b58a72 pushed by RobDangerous
September 25, 2024 23:22 8m 28s main
September 25, 2024 23:22 8m 28s
Do not transition D3D12_RESOURCE_STATE_GENERIC_READ resources because…
Windows (Direct3D 9) #1958: Commit 20fa12a pushed by RobDangerous
September 25, 2024 23:02 8m 27s main
September 25, 2024 23:02 8m 27s
Comment some more parameters
Windows (Direct3D 9) #1957: Commit 5082ea0 pushed by RobDangerous
September 25, 2024 22:56 1m 40s main
September 25, 2024 22:56 1m 40s
Add a helper to align texture strides
Windows (Direct3D 9) #1956: Commit 9900cae pushed by RobDangerous
September 24, 2024 22:32 2m 18s main
September 24, 2024 22:32 2m 18s
Add a define to force warp
Windows (Direct3D 9) #1955: Commit 7339386 pushed by RobDangerous
September 24, 2024 22:10 2m 50s main
September 24, 2024 22:10 2m 50s
Use the COPY_DEST state for readback buffers
Windows (Direct3D 9) #1954: Commit 359b523 pushed by RobDangerous
September 24, 2024 22:00 3m 51s main
September 24, 2024 22:00 3m 51s
Update kmake
Windows (Direct3D 9) #1953: Commit 14bab89 pushed by RobDangerous
September 24, 2024 21:51 2m 38s main
September 24, 2024 21:51 2m 38s
Update kmake
Windows (Direct3D 9) #1952: Commit 1b18e20 pushed by RobDangerous
September 24, 2024 14:10 2m 33s main
September 24, 2024 14:10 2m 33s
Update kmake
Windows (Direct3D 9) #1951: Commit a73bfb1 pushed by RobDangerous
September 24, 2024 11:24 2m 28s main
September 24, 2024 11:24 2m 28s
Fallback to WARP
Windows (Direct3D 9) #1950: Commit 3a91523 pushed by RobDangerous
September 24, 2024 09:33 2m 55s main
September 24, 2024 09:33 2m 55s
Update kmake
Windows (Direct3D 9) #1949: Commit a43f74e pushed by RobDangerous
September 24, 2024 08:49 2m 43s main
September 24, 2024 08:49 2m 43s
Update Kong
Windows (Direct3D 9) #1948: Commit 27e788d pushed by RobDangerous
September 24, 2024 00:42 2m 6s main
September 24, 2024 00:42 2m 6s
Rework allocator sync into general command list sync
Windows (Direct3D 9) #1947: Commit e7a88bd pushed by RobDangerous
September 24, 2024 00:05 3m 5s main
September 24, 2024 00:05 3m 5s
Update Kong
Windows (Direct3D 9) #1946: Commit 4d0375a pushed by RobDangerous
September 23, 2024 21:42 2m 16s main
September 23, 2024 21:42 2m 16s
Implement kope_g5_command_list_copy_texture_to_buffer
Windows (Direct3D 9) #1945: Commit 728e3fc pushed by RobDangerous
September 23, 2024 03:06 2m 29s main
September 23, 2024 03:06 2m 29s
Make texture arrays work
Windows (Direct3D 9) #1944: Commit d98750c pushed by RobDangerous
September 22, 2024 23:27 1m 52s main
September 22, 2024 23:27 1m 52s
Add more validation data
Windows (Direct3D 9) #1943: Commit ca2333e pushed by RobDangerous
September 22, 2024 02:59 2m 34s main
September 22, 2024 02:59 2m 34s
Refine mip configuration
Windows (Direct3D 9) #1942: Commit f8aa9e0 pushed by RobDangerous
September 22, 2024 02:19 2m 22s main
September 22, 2024 02:19 2m 22s
Track resource states per mip level
Windows (Direct3D 9) #1941: Commit a01860e pushed by RobDangerous
September 22, 2024 01:12 3m 25s main
September 22, 2024 01:12 3m 25s
Remove unused rtv/dsv indices
Windows (Direct3D 9) #1940: Commit 8aa8058 pushed by RobDangerous
September 21, 2024 20:54 6m 16s main
September 21, 2024 20:54 6m 16s
Bind individual mip levels
Windows (Direct3D 9) #1939: Commit 51fd250 pushed by RobDangerous
September 21, 2024 20:52 1m 40s main
September 21, 2024 20:52 1m 40s
Support another depth format for SRV access
Windows (Direct3D 9) #1938: Commit 6402af7 pushed by RobDangerous
September 21, 2024 15:18 2m 22s main
September 21, 2024 15:18 2m 22s
Make instanced rendering work
Windows (Direct3D 9) #1937: Commit d154eaa pushed by RobDangerous
September 21, 2024 14:39 2m 2s main
September 21, 2024 14:39 2m 2s
Rework rtv/dsv descriptor management and support cubemaps
Windows (Direct3D 9) #1936: Commit a2aa227 pushed by RobDangerous
September 21, 2024 03:18 2m 10s main
September 21, 2024 03:18 2m 10s