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Merge branch 'main' of ssh://github.com/Kode/Kinc
Android (OpenGL) #1065: Commit a4886d5 pushed by RobDangerous
October 11, 2024 16:38 6m 6s main
October 11, 2024 16:38 6m 6s
Update Kong
Android (OpenGL) #1064: Commit dc77ffb pushed by RobDangerous
October 10, 2024 21:54 5m 53s main
October 10, 2024 21:54 5m 53s
Use the buffers for dynamic offsets
Android (OpenGL) #1063: Commit df227ca pushed by RobDangerous
October 9, 2024 16:33 6m 18s main
October 9, 2024 16:33 6m 18s
Reset dynamic descriptor offsets
Android (OpenGL) #1062: Commit c469d00 pushed by RobDangerous
October 9, 2024 16:10 9m 51s main
October 9, 2024 16:10 9m 51s
Allocate descriptor space for dynamic offsets
Android (OpenGL) #1061: Commit ab3632c pushed by RobDangerous
October 9, 2024 16:07 5m 48s main
October 9, 2024 16:07 5m 48s
Set the dynamic descriptor count
Android (OpenGL) #1060: Commit a6e4464 pushed by RobDangerous
October 8, 2024 16:56 5m 54s main
October 8, 2024 16:56 5m 54s
Receive dynamic offsets
Android (OpenGL) #1059: Commit c7a2a7b pushed by RobDangerous
October 6, 2024 17:54 5m 56s main
October 6, 2024 17:54 5m 56s
Update Kong
Android (OpenGL) #1058: Commit 3a7eea9 pushed by RobDangerous
October 3, 2024 01:43 7m 17s main
October 3, 2024 01:43 7m 17s
Support a forced stride for image loads
Android (OpenGL) #1057: Commit dbc0b88 pushed by RobDangerous
October 3, 2024 01:38 6m 2s main
October 3, 2024 01:38 6m 2s
Support partial buffer access synchronization for the most part
Android (OpenGL) #1056: Commit 78d238f pushed by RobDangerous
October 1, 2024 22:37 5m 58s main
October 1, 2024 22:37 5m 58s
Support partial buffer locks
Android (OpenGL) #1055: Commit f5dba58 pushed by RobDangerous
October 1, 2024 20:43 6m 21s main
October 1, 2024 20:43 6m 21s
Automatically synchronize CPU/GPU buffer accesses
Android (OpenGL) #1054: Commit d637ced pushed by RobDangerous
September 30, 2024 15:42 5m 52s main
September 30, 2024 15:42 5m 52s
Set more names
Android (OpenGL) #1053: Commit 86de08f pushed by RobDangerous
September 30, 2024 12:47 6m 21s main
September 30, 2024 12:47 6m 21s
Pimp kope_d3d12_command_list_destroy
Android (OpenGL) #1052: Commit 2e0eda0 pushed by RobDangerous
September 30, 2024 12:36 10m 28s main
September 30, 2024 12:36 10m 28s
Implement indirect draws
Android (OpenGL) #1051: Commit dcdedd3 pushed by RobDangerous
September 30, 2024 12:33 5m 52s main
September 30, 2024 12:33 5m 52s
Implement timestamp queries
Android (OpenGL) #1050: Commit 9a28393 pushed by RobDangerous
September 30, 2024 08:59 5m 39s main
September 30, 2024 08:59 5m 39s
Implement occlusion queries
Android (OpenGL) #1049: Commit 930f218 pushed by RobDangerous
September 30, 2024 08:44 6m 8s main
September 30, 2024 08:44 6m 8s
Implement query-set creation.
Android (OpenGL) #1048: Commit eef34d5 pushed by RobDangerous
September 29, 2024 22:49 5m 51s main
September 29, 2024 22:49 5m 51s
Use PIX to implement debug markers
Android (OpenGL) #1047: Commit 6a989b9 pushed by RobDangerous
September 29, 2024 21:35 5m 43s main
September 29, 2024 21:35 5m 43s
Implement set_name for lists
Android (OpenGL) #1046: Commit 21c80df pushed by RobDangerous
September 29, 2024 21:10 5m 46s main
September 29, 2024 21:10 5m 46s
Implement some missing functions
Android (OpenGL) #1045: Commit dab5731 pushed by RobDangerous
September 28, 2024 01:38 6m 23s main
September 28, 2024 01:38 6m 23s
Fix more resource state indexing
Android (OpenGL) #1044: Commit 30c3ff0 pushed by RobDangerous
September 27, 2024 21:44 5m 50s main
September 27, 2024 21:44 5m 50s
Fix indexing in kope_d3d12_descriptor_set_prepare_srv_texture
Android (OpenGL) #1043: Commit 7dc324f pushed by RobDangerous
September 27, 2024 19:27 5m 52s main
September 27, 2024 19:27 5m 52s
Fix some resource state indices
Android (OpenGL) #1042: Commit 2f0cd60 pushed by RobDangerous
September 27, 2024 01:46 6m 31s main
September 27, 2024 01:46 6m 31s
Update Kong
Android (OpenGL) #1041: Commit ea02647 pushed by RobDangerous
September 27, 2024 01:32 6m 30s main
September 27, 2024 01:32 6m 30s