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Tools Module

KnightMiner edited this page Jul 18, 2019 · 7 revisions

The tools module is designed to add useful new tools to aid in survival. Some of these enhance vanilla tools while some are brand new.

Tools

The tools module currently contains the following features:

Axe Weapon Enchantments

Putting fire aspect on an axe

Inspirations changes axes so they can receive more weapon enchantments, including:

  • Fire aspect: cannot be used alongside efficency
  • Knockback: cannot be used alongside efficency
  • Looting: cannot be used alongside fortune or silk touch

Additionally, if enabled axes can also receive all these enchantments along with sharpness, smite, and bane of arthropods in an enchantment table.

Barometer

A barometer showing the player's height

Barometers are a new item to determine altitude in the world. The glass capsule will be more full when lower, and will empty as the player rises in the world. It will fill quicker at lower levels, so half full is around sea level.

This is intended as a feature for mod packs which disable the debug screen, as it still allows players to determine their relative altitude.

Beacon Compass

Two beacon compasses pointing to beacons

Using a beacon compass on an active beacon will point towards the location of the beacon instead of world spawn. In addition, they work across dimensions which can help link Nether portals.

Beacon compasses can dyed in a crafting table and positions can be copied.

Charged Arrow

Charged arrow hitting a redstone lamp

Charged arrows are a variant of arrows crafted using redstone instead of flint. They will do less damage, but if they hit a block it will produce a redstone pulse lasting about 1 second.

Crook

Getting a sapling from a tree using a crook

Crooks are a new tool that increase sapling drops when used to break leaves and pull back mobs. They come in five varieties:

  • Wooden
  • Stone
  • Bone
  • Blaze Rod: lights mobs on fire
  • Wither Bone: withers mobs

If preferred, a config option exists to grant the increased sapling drop ability to hoes instead of adding a new tool.

Harvest Hanging Vines

Hanging vine harvested

When shearing vines, any vines supported by that vine will also be sheared instead of destroyed.

Lock and Key

Chest locked using a lock

The lock is an item which can be used to lock supported containers. To use, it simply needs to be renamed in an anvil then the container must be right clicked with the lock.

A locked container can only be opened using an item which has the same name as the lock, so a lock named "Password" requires a key named "Password".

A lock can be removed by shift-right clicking on the container with a key that has the same name as the lock.

Melon Shearing

Bonemeal on sand

Breaking a melon block with shears will cause it to drop all nine melon slices, like in the Pocket Edition.

North Compass

North compass pointing north when the player is facing east.

The north compass is an alternative to the vanilla compass. Instead of pointing towards the world spawn, it will point towards true north. When enabled, the vanilla compass is renamed to "Origin Compass".

This is intended to help with navigation in packs which disable the debug screen, or for an alternative in packs which wish to remove the vanilla compasses spawn finding ability.

Photometer

A photometer showing light near a torch

Photometers show the light level at the players location, or at the block being targeted if held in the player's hand by changing the color of the texture. Additionally, the bottom of the texture shows red in dangerous light levels and yellow in safe levels.

Redstone Charger

Redstone charger charging a piston

The redstone charger is an item which can be used on a block to produce a quick redstone pulse. This pulse will "strongly power" the block that was right clicked and weakly power surrounding blocks.

The pulse will last for about 1 second, or the same length as a button. If sneaking when right clicking though, the pulse will only last 1 redstone tick.

Shield Enchantments

Enchanting a shield

Shields now have access to many vanilla enchantments to make them more customizable. They can receive the enchantments from books, and if configured can also be enchanted directly in a table.

Shields can use the following enchantments:

  • Unbreaking and mending from vanilla.
  • Protection, fire protection, blast protection, and projectile protection: decrease damage taken when blocking. Mainly useful if the attack misses your shield.
  • Thorns: may randomly damage attackers hitting your shield. Cannot be used alongside fire aspect.
  • Fire aspect: lights attackers hitting your shield on fire. Cannot be used alongside thorns.
  • Knockback: increases knockback dealt to attackers hitting your shield.