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Fixes to MrRetrolust Presets
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Updated Space Invaders
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HyperspaceMadness committed Dec 8, 2022
1 parent 19f2d13 commit 9b98ac7
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Showing 27 changed files with 125 additions and 35 deletions.
2 changes: 1 addition & 1 deletion Presets/MrRetrolust/MrRetrolust_Base/Vertical__STD.slangp
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Expand Up @@ -2,7 +2,7 @@

ScreenPlacementImage = outzone.png
BackgroundImage = ../../../../../shaders_slang/bezel/Mega_Bezel/shaders/textures/Placeholder_Transparent_16x16.png
BackgroundVertImage = outzone.png
BackgroundVertImage = ../../../../../shaders_slang/bezel/Mega_Bezel/shaders/textures/Placeholder_Transparent_16x16.png
CabinetGlassImage = CabinetGlass.png
// TopLayerImage = outzone_wings.png

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11 changes: 0 additions & 11 deletions Presets/MrRetrolust/arkanoid__STD.slangp

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12 changes: 12 additions & 0 deletions Presets/MrRetrolust/arkanoid_multilayer__STD.slangp
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#reference "MrRetrolust_Base/Vertical__STD.slangp"

ScreenPlacementImage = arkanoid_no_glass.png
BackgroundVertImage = arkanoid_no_glass.png
TopLayerImage = arkanoid_wings.png

HSM_SCREEN_POSITION_Y = 8

HSM_BZL_WIDTH = "86.000000"
HSM_BZL_HEIGHT = "86.000000"

HSM_BG_BLEND_MODE = 1
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@@ -1,8 +1,8 @@
#reference "../../../../shaders_slang/bezel/Mega_Bezel/Presets/MBZ__3__STD.slangp"

ScreenPlacementImage = arkanoid.png
BackgroundVertImage = arkanoid.png
BackgroundImage = arkanoid.png
ScreenPlacementImage = arkanoid_with_reflection.png
BackgroundVertImage = arkanoid_with_reflection.png
BackgroundImage = arkanoid_with_reflection.png

// Scale and Position image inside the transparent area
HSM_USE_IMAGE_FOR_PLACEMENT = "1.000000"
Expand All @@ -26,7 +26,7 @@ HSM_BG_LAYER_ORDER = 1

// Matte with white
HSM_BG_SOURCE_MATTE_TYPE = 1
HSM_BG_BLEND_MODE = 1
HSM_BG_BLEND_MODE = 2

// HSM_BZL_OPACITY = "0.000000"
// HSM_BZL_WIDTH = "168.000000"
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Binary file removed Presets/MrRetrolust/astorm.png
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24 changes: 24 additions & 0 deletions Presets/MrRetrolust/blktiger_multilayer__STD.slangp
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#reference "MrRetrolust_Base/Vertical__STD.slangp"

ScreenPlacementImage = blktiger_no_glass.png
BackgroundImage = blktiger_no_glass.png
TopLayerImage = blktiger_wings.png

// Scale and Position image inside the transparent area
HSM_USE_IMAGE_FOR_PLACEMENT = "1.000000"
HSM_NON_INTEGER_SCALE_OFFSET = "93"

HSM_BZL_WIDTH = "180.000000"
HSM_BZL_HEIGHT = "150.000000"

// // Put the CRT and Bezel Under the Background
// HSM_CRT_LAYER_ORDER = 0

// // Put Background above CRT
// HSM_BG_LAYER_ORDER = 1

// Matte with white
HSM_BG_SOURCE_MATTE_TYPE = 1
HSM_BG_BLEND_MODE = 1

HSM_SCREEN_POSITION_Y = -5
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Original file line number Diff line number Diff line change
@@ -1,8 +1,7 @@
#reference "../../../../shaders_slang/bezel/Mega_Bezel/Presets/MBZ__3__STD.slangp"

ScreenPlacementImage = astorm.png
BackgroundVertImage = astorm.png
BackgroundImage = astorm.png
ScreenPlacementImage = blktiger_no_glass.png
BackgroundImage = blktiger_no_glass.png

// Scale and Position image inside the transparent area
HSM_USE_IMAGE_FOR_PLACEMENT = "1.000000"
Expand All @@ -19,6 +18,6 @@ HSM_BG_LAYER_ORDER = 1

// Matte with white
HSM_BG_SOURCE_MATTE_TYPE = 1
HSM_BG_BLEND_MODE = 2
HSM_BG_BLEND_MODE = 1

HSM_SCREEN_POSITION_Y = -5
Binary file added Presets/MrRetrolust/blktiger_wings.png
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8 changes: 0 additions & 8 deletions Presets/MrRetrolust/galaga__STD.slangp

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10 changes: 10 additions & 0 deletions Presets/MrRetrolust/galaga_multilayer__STD.slangp
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#reference "MrRetrolust_Base/Vertical__STD.slangp"

ScreenPlacementImage = galaga_no_glass.png
BackgroundVertImage = galaga_no_glass.png
BackgroundImage = galaga_no_glass.png
TopLayerImage = galaga_wings.png

HSM_BG_BLEND_MODE = 1

HSM_SCREEN_POSITION_Y = 0
File renamed without changes
24 changes: 24 additions & 0 deletions Presets/MrRetrolust/gng_multilayer__STD.slangp
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#reference "MrRetrolust_Base/Vertical__STD.slangp"

ScreenPlacementImage = gng_no_glass.png
BackgroundImage = gng_no_glass.png
TopLayerImage = gng_wings.png

// Scale and Position image inside the transparent area
HSM_USE_IMAGE_FOR_PLACEMENT = "1.000000"
HSM_NON_INTEGER_SCALE_OFFSET = "93"

HSM_BZL_WIDTH = "180.000000"
HSM_BZL_HEIGHT = "150.000000"

// // Put the CRT and Bezel Under the Background
// HSM_CRT_LAYER_ORDER = 0

// // Put Background above CRT
// HSM_BG_LAYER_ORDER = 1

// Matte with white
HSM_BG_SOURCE_MATTE_TYPE = 1
HSM_BG_BLEND_MODE = 1

HSM_SCREEN_POSITION_Y = -5
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Original file line number Diff line number Diff line change
@@ -1,8 +1,7 @@
#reference "../../../../shaders_slang/bezel/Mega_Bezel/Presets/MBZ__3__STD.slangp"

ScreenPlacementImage = blktiger.png
BackgroundImage = blktiger.png
BackgroundVertImage = blktiger.png
ScreenPlacementImage = gng_no_glass.png
BackgroundImage = gng_no_glass.png

// Scale and Position image inside the transparent area
HSM_USE_IMAGE_FOR_PLACEMENT = "1.000000"
Expand All @@ -19,6 +18,6 @@ HSM_BG_LAYER_ORDER = 1

// Matte with white
HSM_BG_SOURCE_MATTE_TYPE = 1
HSM_BG_BLEND_MODE = 2
HSM_BG_BLEND_MODE = 1

HSM_SCREEN_POSITION_Y = -5
Binary file added Presets/MrRetrolust/gng_wings.png
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30 changes: 30 additions & 0 deletions Presets/MrRetrolust/invaders_multilayer__STD .slangp
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#reference "MrRetrolust_Base/Vertical__STD.slangp"

ScreenPlacementImage = invaders_no_glass.png
BackgroundImage = invaders_no_glass.png
LEDImage = invaders_backdrop.png
TopLayerImage = invaders_wings.png

HSM_BG_BLEND_MODE = 1
HSM_LED_LAYER_ORDER = 0
HSM_LED_BRIGHTNESS = 15

HSM_POST_CRT_BRIGHTNESS = 3

HSM_ASPECT_RATIO_MODE = 5
HSM_NON_INTEGER_SCALE_OFFSET = 108.5
HSM_SCREEN_POSITION_Y = -11

HSM_REFLECT_GLOBAL_AMOUNT = 0

gsl = 2
shadowMask = 1
mask_gamma = 1

GDV_DECONVERGENCE_ON = 1

glow = -0.15
SIZEH = 15
SIGMA_H = 2
SIZEV = 15
SIGMA_V = 2
File renamed without changes
Binary file added Presets/MrRetrolust/invaders_wings.png
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Original file line number Diff line number Diff line change
@@ -1,8 +1,9 @@
#reference "MrRetrolust_Base/Vertical__STD.slangp"

ScreenPlacementImage = outzone.png
BackgroundImage = outzone.png
BackgroundVertImage = outzone.png
ScreenPlacementImage = outzone_no_glass.png
BackgroundVertImage = outzone_no_glass.png
TopLayerImage = outzone_wings.png

HSM_BG_BLEND_MODE = 1

HSM_SCREEN_POSITION_Y = -4
File renamed without changes
10 changes: 10 additions & 0 deletions Presets/MrRetrolust/outzone_singlelayer-additive__STD.slangp
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#reference "MrRetrolust_Base/Vertical__STD.slangp"

ScreenPlacementImage = outzone_with_reflection.png
BackgroundVertImage = outzone_with_reflection.png
BackgroundImage = outzone_with_reflection.png
// TopLayerImage = outzone_wings.png

HSM_BG_BLEND_MODE = 2

HSM_SCREEN_POSITION_Y = -4
Binary file added Presets/MrRetrolust/outzone_with_reflection.png
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