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Issues: Genbox/VelcroPhysics
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TextureConverter.DetectVertices() throws InvalidOperationException on blank textures
#52
opened Feb 10, 2018 by
harrisse
Setting Body.Enabled = false inside of OnCollision causes crash.
#43
opened Sep 12, 2017 by
poohshoes
When adding fixture with a shape, only calculate the delta mass
optimization
#32
opened Jun 3, 2017 by
Genbox
Split ComputeProperties() into ComputeMass() and ComputeInertia()
optimization
#12
opened Apr 9, 2017 by
Genbox
Move Towards Bulk Collision / Separation / Solve Event Handling
enhancement
#8
opened Apr 8, 2017 by
ilexp
Provide API For Integrating Physics-Generated Bodies With Higher-Level Game Code
api
enhancement
#7
opened Apr 8, 2017 by
ilexp
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