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When updating rotation or position of a body, we copy over more data than needed, as well as finding contacts multiple times. Using these properties are therefore slow compared to Get/SetTransform().
Refactoring this code into will yield a performance increase as well.
The text was updated successfully, but these errors were encountered:
When updating rotation or position of a body, we copy over more data than needed, as well as finding contacts multiple times. Using these properties are therefore slow compared to Get/SetTransform().
Refactoring this code into will yield a performance increase as well.
The text was updated successfully, but these errors were encountered: