Releases: Franisz/zUtilities
Releases · Franisz/zUtilities
v0.27
Added new feature that changes color of log entry titles in player's log book.
- New log entries will appear green and updated ones will be orange.
- This feature can be disabled in
gothic.ini
withLogBookColoring
option.
Added new feature that allows to change color of selected text line in dialogues with SelectedDialogueColor
option.
- Enter any color in
R|G|B
orR|G|B|A
format, e.g.:30|200|60|255
- Leave option empty to keep using default color.
Added new feature that allows to use alternative way of opening locks with lockpicks.
- Essentially, the combination doesn't reset after fail. The player can keep going forward without the need to reenter the already discovered combination over again after every fail.
- This is disabled by default and can be enabled with
RememberLockCombination
option.
Other changes
- Damage popups, time and munition icons will no longer appear when
toggle desktop
command is active. - Time and munition icons will how have same alpha as hp bar.
- Fixed bug where player could possibly trample a dummy copy of itself after transforming from meatbug to human form.
- Trampling meatbugs will no longer work when player is using transformation.
v0.26
v0.25
v0.24
v0.23
Added feature to display coin icon next to the focused npc name if player can pickpocket him.
- This feature can be disabled in
gothic.ini
withShowPickpocketIcon
option. - Works in G2/G2A only.
Other changes
- Recovery visualization on status bars has now lowered transparency, and will work only for items with
FOOD
orPOTION
flags. - Fixed issue where documents and book stands that cannot be read were highlighted as unread.
v0.22
- Current time / time multiplier icon is now slightly smaller. It also will disappear when left inventory container is visible on the screen.
- Added feature to display currently used munition amount. This is disabled by default and can be enabled with
ShowMunitionAmount
option. - FocusColor name view will also take the alpha of player status to allow nice fading in / out.
- Changed a bit how the item labels for melee weapons are assigned.
v0.21
v0.20
- Health, mana and swim status bars position can be changed with
HealthBarPos
,ManaBarPos
andSwimBarPos
options.- Four positions need to be defined in a form
x1|y1|x2|y2
that reflects a virtual position in0|0|8192|8192
scope. - Default health bar position for systempack
Scale=1
is:43|7873|1122|8085
and forScale=0
:43|7964|811|8116
- Default mana bar position for systempack
Scale=1
is:7053|7873|8132|8085
and forScale=0
:7381|7964|8149|8116
- Default swim bar position for systempack
Scale=1
is:3556|7873|4635|8085
and forScale=0
:3712|7964|4480|8116
- Leave options empty to use default positions.
- Four positions need to be defined in a form
v0.19
v0.18
Added features for status bars.
- Focused npc hp bar is displayed right above his name. This can be disabled with
ShowEnemyBarAboveHim
option. - Added option to show numeric values of status bars. Change
StatusBarValueMode
option for different style or disable:0
- Disabled,1
- Above,2
- PointToCenter,3
- Inside. - Optionally, text labels can be set to be displayed right next to the bar value. Set
StatusBarNames
like so:Health|Mana|Stamina
. Leave empty and no text will appear.
Added feature to change world speed multiplier.
- This feature is completely disabled by default and can be enabled with
UseTimeMultiplier
option. - Time multipliers can be changed with
TimeMultipliers
option like so:0.65|1.0|2.7|3.5
. - World speed will cycle in the order of set multipliers after pressing
Z
. Shortcut can also be changed withKeyTimeMultiplier
option. - Currently used multiplier will be shown next to the time icon.
FocusColor changes
- Options
ColorChests
andColorDoors
are merged into oneColorLockables
option. - Lockables will now have grey color if they can't be opened at all.
- Added new
ColorInter
to color interactive book stands. Not read book stands will have green color.
Other changes
- Added feature to display current in game time. This is disabled by default and can be enabled with
ShowGameTime
option. - Shortcuts for QuickSave and QuickLoad can be changed with
KeyQuickSave
andKeyQuickLoad
options. A full list of available keys to choose from is there. - When using feature to activate munition, it will be automatically set unactive for trading to sell munition without unequipping ranged weapon.
- DebugMode will now be hidden if other console windows (edit abilities, etc.) are open.
- Miscellaneous items that can be used from the inventory and unread documents will have pink label color.
- Selected inventory item that is rendered in the center of the screen will no longer cover text prints that appear on the screen.