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Releases: Franisz/zUtilities

v0.27

03 May 10:23
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Added new feature that changes color of log entry titles in player's log book.

  • New log entries will appear green and updated ones will be orange.
  • This feature can be disabled in gothic.ini with LogBookColoring option.

Added new feature that allows to change color of selected text line in dialogues with SelectedDialogueColor option.

  • Enter any color in R|G|B or R|G|B|A format, e.g.: 30|200|60|255
  • Leave option empty to keep using default color.

Added new feature that allows to use alternative way of opening locks with lockpicks.

  • Essentially, the combination doesn't reset after fail. The player can keep going forward without the need to reenter the already discovered combination over again after every fail.
  • This is disabled by default and can be enabled with RememberLockCombination option.

Other changes

  • Damage popups, time and munition icons will no longer appear when toggle desktop command is active.
  • Time and munition icons will how have same alpha as hp bar.
  • Fixed bug where player could possibly trample a dummy copy of itself after transforming from meatbug to human form.
  • Trampling meatbugs will no longer work when player is using transformation.

v0.26

14 Apr 18:35
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  • Fixed some issues related to view deletion, caused by the latest release.

v0.25

11 Apr 15:43
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  • Views used by the plugin are now properly deleted rather than just removed from the owner.
  • Fixed item label for shields not working as intended.

v0.24

07 Jan 15:25
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  • Viewport will be now restored properly after rendering selected inventory item.

Added new feature to use different style of dialogue boxes when talking.

  • This is disabled by default and can be enabled with AlternativeDialogueBoxes option.

v0.23

17 Dec 09:11
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Added feature to display coin icon next to the focused npc name if player can pickpocket him.

  • This feature can be disabled in gothic.ini with ShowPickpocketIcon option.
  • Works in G2/G2A only.

Other changes

  • Recovery visualization on status bars has now lowered transparency, and will work only for items with FOOD or POTION flags.
  • Fixed issue where documents and book stands that cannot be read were highlighted as unread.

v0.22

14 Dec 15:13
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  • Current time / time multiplier icon is now slightly smaller. It also will disappear when left inventory container is visible on the screen.
  • Added feature to display currently used munition amount. This is disabled by default and can be enabled with ShowMunitionAmount option.
  • FocusColor name view will also take the alpha of player status to allow nice fading in / out.
  • Changed a bit how the item labels for melee weapons are assigned.

v0.21

11 Dec 10:48
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  • QuickSave / QuickLoad is now done via gameMan.
  • Displayed values of status bars now will have alpha of the bar itself and will fade in / out nicely as the bar does.
  • Displayed value of swim bar is now divided by 100.

v0.20

30 Nov 13:30
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  • Health, mana and swim status bars position can be changed with HealthBarPos, ManaBarPos and SwimBarPos options.
    • Four positions need to be defined in a form x1|y1|x2|y2 that reflects a virtual position in 0|0|8192|8192 scope.
    • Default health bar position for systempack Scale=1 is: 43|7873|1122|8085 and for Scale=0: 43|7964|811|8116
    • Default mana bar position for systempack Scale=1 is: 7053|7873|8132|8085 and for Scale=0: 7381|7964|8149|8116
    • Default swim bar position for systempack Scale=1 is: 3556|7873|4635|8085 and for Scale=0: 3712|7964|4480|8116
    • Leave options empty to use default positions.

v0.19

29 Nov 10:59
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  • Added DamagePopup compatibility with Dirty Swamp mod.
  • DamagePopup maximum scale will now be capped at 3.5 times of the base scale.
  • Selected item rendered in the center of the screen will now be determined correctly when trading or exchanging items.

v0.18

23 Nov 09:27
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Added features for status bars.

  • Focused npc hp bar is displayed right above his name. This can be disabled with ShowEnemyBarAboveHim option.
  • Added option to show numeric values of status bars. Change StatusBarValueMode option for different style or disable: 0 - Disabled, 1 - Above, 2 - PointToCenter, 3 - Inside.
  • Optionally, text labels can be set to be displayed right next to the bar value. Set StatusBarNames like so: Health|Mana|Stamina. Leave empty and no text will appear.

Added feature to change world speed multiplier.

  • This feature is completely disabled by default and can be enabled with UseTimeMultiplier option.
  • Time multipliers can be changed with TimeMultipliers option like so: 0.65|1.0|2.7|3.5.
  • World speed will cycle in the order of set multipliers after pressing Z. Shortcut can also be changed with KeyTimeMultiplier option.
  • Currently used multiplier will be shown next to the time icon.

FocusColor changes

  • Options ColorChests and ColorDoors are merged into one ColorLockables option.
  • Lockables will now have grey color if they can't be opened at all.
  • Added new ColorInter to color interactive book stands. Not read book stands will have green color.

Other changes

  • Added feature to display current in game time. This is disabled by default and can be enabled with ShowGameTime option.
  • Shortcuts for QuickSave and QuickLoad can be changed with KeyQuickSave and KeyQuickLoad options. A full list of available keys to choose from is there.
  • When using feature to activate munition, it will be automatically set unactive for trading to sell munition without unequipping ranged weapon.
  • DebugMode will now be hidden if other console windows (edit abilities, etc.) are open.
  • Miscellaneous items that can be used from the inventory and unread documents will have pink label color.
  • Selected inventory item that is rendered in the center of the screen will no longer cover text prints that appear on the screen.