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v0.37

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@Franisz Franisz released this 01 Sep 18:22
· 7 commits to master since this release

New features

  • Added new ways of displaying protections of focused npc by @met0rii in #35
    • New settings
      ShowTargetProtection=1
      ; ... enables for currently equipped weapon (1) or shows all protection stats (2) or disables (0) protection icon and value next to the focused npc hp bar
      
      ShowProtOnlyInFight=1
      ; ... enables (1) or disables (0) showing protection stats only during combat
      
      ShowProtAllDamageTypes=0
      ; ... enables (1) or disables (0) showing all protection stats, even if they are 0
      
  • Added reminder to save the game by displaying an icon with a timer after playing without saving the game for too long by @fyryNy in #32
    • By default, it reminds the player after 5 minutes since the last save game. Timer can be changed in gothic.ini with SaveReminder option. Feature can be turned off completely by setting SaveReminder to -1.
  • #30 Reorganized and slightly modified DebugHelper by @fyryNy in #32
  • Added a command (zutilities showtriggers) to toggle display of invisible triggers near player while debug mode (zutilities debug) is active by @fyryNy in #32

Other changes

  • Added quick load from Main Menu by @Myszax in #33
  • Added restoring of viewport because some plugins don't do that and it messes with prints sometimes by @fyryNy in #32
  • Fix for pickpocket icon not showing for npcs in CoM by @fyryNy in #32
  • #26 Fix for slowing time effects from joints, black ore, etc. by @fyryNy in #32
  • #24 Fix for changing position of focus bar not working when ColorNpcs is turned off by @fyryNy in #32
  • Fixed issue with munition feature by @bogu9821 in #27