New features
- Added new ways of displaying protections of focused npc by @met0rii in #35
-
New settings
ShowTargetProtection=1 ; ... enables for currently equipped weapon (1) or shows all protection stats (2) or disables (0) protection icon and value next to the focused npc hp bar ShowProtOnlyInFight=1 ; ... enables (1) or disables (0) showing protection stats only during combat ShowProtAllDamageTypes=0 ; ... enables (1) or disables (0) showing all protection stats, even if they are 0
-
- Added reminder to save the game by displaying an icon with a timer after playing without saving the game for too long by @fyryNy in #32
- By default, it reminds the player after 5 minutes since the last save game. Timer can be changed in
gothic.ini
withSaveReminder
option. Feature can be turned off completely by settingSaveReminder
to-1
.
- By default, it reminds the player after 5 minutes since the last save game. Timer can be changed in
- #30 Reorganized and slightly modified DebugHelper by @fyryNy in #32
- Added a command (
zutilities showtriggers
) to toggle display of invisible triggers near player while debug mode (zutilities debug
) is active by @fyryNy in #32
Other changes
- Added quick load from Main Menu by @Myszax in #33
- Added restoring of viewport because some plugins don't do that and it messes with prints sometimes by @fyryNy in #32
- Fix for pickpocket icon not showing for npcs in CoM by @fyryNy in #32
- #26 Fix for slowing time effects from joints, black ore, etc. by @fyryNy in #32
- #24 Fix for changing position of focus bar not working when
ColorNpcs
is turned off by @fyryNy in #32 - Fixed issue with munition feature by @bogu9821 in #27