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[MIRROR] Tram mob throwing adjustments (#1170)
* Tram mob throwing adjustments (#81617) ## About The Pull Request - Corrects grille breaking related to PR tgstation/tgstation#81594 - Throw chance moved to a var on the controller instead of hardcoded - Corrects a bit of documentation on tram controller landmarks - Fixes the collision multiplier being set to a static value during malfunction instead of the intended multiplier - Includes throw chance in tram malfunction - Cursed mobs now guaranteed to be thrown ## Changelog :cl: LT3 code: Tram throwing now breaks grilles consistently code: Tram malfunction lethality/throw chance are now a multiplier instead of flat value code: Tram throw chance can be adjusted code: Unlucky trait is now used in tram throw calculation /:cl: --------- Co-authored-by: Ghom <[email protected]> * Tram mob throwing adjustments --------- Co-authored-by: lessthanthree <[email protected]> Co-authored-by: Ghom <[email protected]>
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