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FirstGearGames FishNet Approved-changes-or-features Discussions
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✅ Approved Changes or Features Discussions
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You must be logged in to vote ✅ -
You must be logged in to vote ✅ Base calling RPCs
AcceptedRequest or change has been accepted. Low PriorityThis task will be resolved when time permits. -
You must be logged in to vote ✅ Physics time scale
Resolved Pending Release High PriorityThis task will be prioritized. AcceptedRequest or change has been accepted. -
You must be logged in to vote ✅ Possibility to have a client sided NT SetSynchronizedProperties
AcknowledgedYour issue has been acknowledged and will be investigated. Added!This feature has been added! AcceptedRequest or change has been accepted. -
You must be logged in to vote ✅ Prediction V2
High PriorityThis task will be prioritized. Added!This feature has been added! AcceptedRequest or change has been accepted. -
You must be logged in to vote ✅ Client-authoritative Target and Observers RPCs.
AcceptedRequest or change has been accepted. -
You must be logged in to vote ✅ Client-authoritative SyncTypes.
AcceptedRequest or change has been accepted. -
You must be logged in to vote ✅ Check for kinematic RB and warn/notify to use NT prediction type instead.
High PriorityThis task will be prioritized. Added!This feature has been added! AcceptedRequest or change has been accepted. -
You must be logged in to vote ✅ Replace ObserverCondition.Clone with Instantiate
High PriorityThis task will be prioritized. Added!This feature has been added! AcceptedRequest or change has been accepted. -
You must be logged in to vote ✅ RollbackManager improvements
ResolvedAn issue has been resolved either by final decision or correction. AcceptedRequest or change has been accepted. -
You must be logged in to vote ✅ Exposing SyncVar<T> for use.
Added!This feature has been added! AcceptedRequest or change has been accepted.