Client-authoritative SyncTypes. #300
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FirstGearGames
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Approved Changes or Features
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I've looked further into this recently and allowing synctypes to be set without RPC and simply assigned by the client would require significant changes. I'm not ready to approach these changes anytime in the near future for the sake of stability and predictability of FishNet. I'm still debating a few other ways to make this possible without a rework. |
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Backlogged, too low a priority to consider at this time to fully automate. This can still be done using RPCs and Read/WritePermissions on the SyncTypes. |
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Since 3.6.1 synctypes can be set by client locally without synchronization.
Allow client to also set them and send to server using same interval settings as server.
Make sure server validates intervals.
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