EpicOnlineTransport v1.1.0
Breaking Changes:
-Interfaces are now retrieved through a public property, instead EOSSDKComponent.EOS.GetInterface() you have to use EOSSDKComponent.GetInterface()
New Features:
-supports running multiple instances on the same device for multiplayer testing using the epic dev auth tool (tool included in the git repo and unity package)
-Supports other login types besides device id login
-Support for epic launcher DRM check
-User can set a tick budget to set how many milliseconds each tick the eos sdk is allowed to do stuff
-Transport automatically collects metric data about players