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Description of the proposed changes
Entity:GetBoneDirection
, as it returns the direction vector and not the roll pitch and yaw of the bone.DrawBone
function to SimUtils which is practically identical to how the engine displays bones withren_showskeletons
.Testing done on the proposed changes
Used the DrawBone function in a thread for a unit and made sure it is identical to the engine's version when the unit is moving around.
Checklist