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cech12 edited this page Jul 25, 2018 · 16 revisions

BugFix

  • forever pregnancy
  • 0 years old at birth

  • AI syntax-error from NPC.
  • Guard-House work syntax error
  • transport experience calculation error
  • Pannier wrong drain
  • Dwarf statistics, one function was declare twice.

ChangeGameSettings

Change some game settings. Detailed description in ChangeGameSettings wiki.

CommandF9

Changes the F9 command. Idea from Abys (wiggles.ruka.at).

TOOLS

If is checked, do not drop tools.

  • Typ: bool
  • Values can be: True, False

WEAPONS

If is checked, do not drop weapons or shields.

  • Typ: bool
  • Values can be: True, False

MOVEMENT

If is checked, do not drop Reithamster or Hoverboard.

  • Typ: bool
  • Values can be: True, False

TRANSPORT

If is checked, do not drop Holzkiepe or Grosse_Holzkiepe (or Schubkarren).

  • Typ: bool
  • Values can be: True, False

MULTIPLE_ITEMS

If is checked, a dwarf drops all (TOOLS, WEAPONS, MOVEMENT, TRANSPORT)-items except of one.

  • Typ: bool
  • Values can be: True, False

LOWER_ITEMS

If is checked, a dwarf drops all lower or unsusable items (WEAPONS, MOVEMENT, TRANSPORT).

Example 1: Inventory 1 Reithamster, 1 Hoverboard > Reithamster will dropped

Example 2: Inventory 1 Keule, 1 Sword; Dwarf Weapon Exp 0 > Sword will dropped

Example 3: Inventory 1 Keule, 1 Sword; Dwarf Weapon Exp 10 > Keule will dropped

  • Type: bool
  • Values can be: True, False

DroppingResources

Change dropping chance and let resources drop in dependence to your civilization level.

CIV_DROPS

Drop better items with a better civilization level while digging. This works for PvP (worked before), sandbox and campaign.

  • Type: bool
  • Values can be: True, False

DROP_CHANCE

Drop chance while digging (percent)

  • Type: int
  • Standard-Game-Value: 4 (4%)
  • Numbers between: 1-100

BetterStorage

An extension and an improvement of the storage building. Detailed description in BetterStorage wiki.

Powertrank (power potion)

  • Add a new Item, producible in brewery.
  • Mood +0.5, Nutrition +0.05, Alertness +0.5

Produktionsstatistik (production statistics)

Extended production statistics (from zed2000)

Randlos (Rimless)

Removes the black frame from the Game.

RareResources

Possibility to produce resources. Detailed description in RareResources wiki.

Schubkarre (Barrow)

  • adds a hand barrow that adds 6 Slots to Dwarf inventory (additional to pannier)
  • no animation

Steintür (stone door)

  • adds a door of stone (Hitpoints: 5; comparison: Wood: 3, Iron: 7)
  • produced in Stonemason (1x Fungus stem, 3x Stone)

SwitcherGeneratorDungeon

Ideas from (Abys aka iGilga) and (Virgi). It adds in the F1 menu a game manager where you can

  • switch cave generation on and off
  • switch forest cave generation on and off
  • switch sulphur cave generation on and off
  • switch crystal cave generation on and off
  • switch lava cave generation on and off

Zwergenstatistik (Dwarf statistics)