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Releases: Die4Ever/deus-ex-randomizer

v3.3 Mr. Page's Mean Bingo Machine

12 Dec 03:50
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Download DXRandoInstaller.exe in the Assets section under the changelog or download from Mods4Ever.com. It is safe to update in the middle of a playthrough.

Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically. We also support Revision, GMDX, HX, and Vanilla? Madder.

Trailers

Click to show trailers

If you don't know what Deus Ex Randomizer is, then here's our trailer which shows a breakdown of how it works:

v3.0 Trailer

Here's the trailer for our Halloween modes!

Halloween Trailer

Here's the trailer for WaltonWare mode. WaltonWare mode is focused on quick wins by completing a single bingo line, and increasing difficulty after every win. The bingo goals are all scaled to their minimum settings and you start in a random area. All bingo goals will be completable within just a few maps!

WaltonWare Trailer

See the full README here. Also check out our Discord and Mods4Ever.com

New Game Modes

  • Mr. Page's Mean Bingo Machine: A new mode where you play through the whole game, but must complete a set number of bingo lines before being allowed to progress to the next mission. Once you get to the next mission, you are given a new bingo board!
    • Special handling for Anna and Walt in Mean Bingo Machine
      • Since they can be difficult to avoid killing, they needed special care to reduce impossible bingo goals on future mission bingo boards
      • 50% chance for Anna to be deleted from Mission 4, and Walt from Mission 14, so the bingo goals to kill them on a future board would always be possible
      • The other 50% chance leaves them but bans the goal from appearing on the future bingo boards
  • One Item Mode: Our new dumbest game mode! All items in a map will be replaced with a single type of item (eg. all flares, all biocells, or all beers)

Major Changes

  • Give the security computer in Mission 5 MJ12 Lab with Paul's camera the special computer skin, since it reveals Paul's randomized location
  • Aug Canisters now show the aug location in the description and also show the stats and description of the augs contained within
  • Augs can now receive randomized slots (so speed can be an eye aug)
    • On NG+, augs are first removed based on newly assigned slots, then more get removed only if you didn't lose enough already
    • Setting is a % chance for each aug to be assigned a new random slot (100% means all augs will have a randomly assigned slot, 50% means half will retain their original slot)
  • Deus Ex: Revision support is massively improved as a whole (see below)
  • Fixed issue with bingo goal scaling when changing Bingo Duration in the Advanced Settings
  • Many fixes for bingo goals and mid-mission starts

Major Deus Ex: Revision Changes

  • Music Randomization is now supported for the Revision and PS2 soundtracks!
  • Added "Goal Locations" button to Revision goals screen
  • Hacking Computers in Revision now uses energy (and has the Use Biocell button)
  • Fixed Zombie respawning for Revision-modified MJ12 Troops
  • Fixed Datacubes not being shuffled in Revision
  • Datacubes now have defined rules in Revision (should ensure datacubes are shuffled into "safe" locations before the location they're needed)
  • Area 51 Bunker vent entrance is now harder, like in Vanilla Randomizer:
    • The door on the top of the vent is locked
    • The password on the security computer has been changed (and a datacube added with the password)
    • The elevator starts at the bottom
    • The elevator call button has been replaced with a keypad (and a datacube added with the code)

Deus Ex: Revision Goal Randomization Changes:

Click to expand updated/added Randomized goals in Revision:
  • Mission 1 - Liberty Island:
    • Added North Dock (Harley dock) location for Leo
    • Added all the mutual exclusions to match Vanilla Randomizer
  • Mission 2 - NSF Generator:
    • Battery Park:
      • Changed Vent start to Shanty Town start
  • Mission 4 - NSF HQ:
    • NSF HQ
      • Transmitter computer is now also randomized, and can go into the secure room on the roof (like Vanilla Randomizer)
  • Mission 6 - Hong Kong:
    • MJ12 Lab (Level 1)
      • Added overlook office location for computers (In Vanilla Rando the desk is in the centre of the windows, but in Revision it is off to the right side of the windows instead, since enemies will patrol up to the window)
  • Mission 8 - Return to NYC:
    • Streets
      • Exit Jock location is now randomized (with Garage Back Lot instead of the Alley location from Vanilla Randomizer)
      • Assault Squads are now randomized (Squad sizes vary based on difficulty level, as per unrandomized Revision)
      • New locations for Harley/Joe/Vinny:
        • Apartment building over basketball court
        • Roof of the garage
        • Desk at Smuggler's front entrance
  • Mission 9 - Superfreighter:
    • Ship Below:
      • Added North Engine Room weld point location from Vanilla Randomizer (slightly adjusted location to avoid a door added in Revision)
      • Bilge Pump Computer is now randomized (With all of the locations from Vanilla Randomizer)
      • Added three Revision-exclusive weld point locations:
        • Lower engine room hallway
        • Lower engine area fan room
        • Security room
      • Added three Revision-exclusive bilge pump computer locations:
        • Lower engine room area
        • Room off the side of the engine room
        • Break room overlooking the engine room
  • Mission 10/11 - Paris:
    • Metro:
      • Jaime/Nicolette in Media Store get a little spotlight
      • Public Terminals in the hostel are now Guest Registries and show if Jaime or Nicolette are inside
    • Cathedral:
      • Infolinks now move with Gunther/Computer to help players know when they're getting close
  • Mission 12/14 - Vandenberg/Ocean Lab:
    • Vandenberg Command:
      • Three new Revision-exclusive Backup Power Keypad locations:
        • Top of Watchtower
        • Inside Ammunition Storage building
        • Inside Barracks
      • Two new Revision-exclusive Exit Jock locations:
        • Top of Watch Tower
        • Roof of Ammunition Storage building
    • Silo:
      • Howard Strong is now randomized (With all of the locations from Vanilla Randomizer)
      • Launch Computer is now randomized (With all of the locations from Vanilla Randomizer)
      • Exit Jock is now randomized (With all of the locations from Vanilla Randomizer)
      • Goal mutual exclusions brought in-line with Vanilla Randomizer
  • Mission 15 - Area 51:
    • Sector 4 - Page:
      • Ending Actions are now all randomized throughout their original locations within Sector 4 (Page's area)

Minor Changes

Click to expand Minor Changes
  • Fixed zombies on NG+ in Halloween modes
  • New advanced option for enabling Zombie Reanimation (with configurable reanimation times) - look for "Reanimation Seconds". This also means NG+ can get zombies, and the chances of the old-style respawning enemies in NG+ has been reduced.
  • Show a message to the player when skill costs reroll
  • Fixed Crowd Control test effects not working
  • Enabled backtracking from Everett to Underground
  • Preserve splits overlay setting across NG+ loops
  • New advanced option for enabling Zombie Reanimation (with configurable reanimation times) - look for "Reanimation Seconds". This also means NG+ can get zombies, and the chances of the old-style respawning enemies in NG+ has been reduced.
  • Added an option for a buzz sound to play when a bingo goal fails
  • You can now use biocells on the computer login screen or while hacking a computer
  • Improvements to Swirl and Health HUD/Menu Color Schemes to make text more readable
  • Walton Simons will now actually have collision if he is randomized to the Sub Base on an Ocean Lab or later start point (Previously in this scenario he would end up unable to be hit by any damage)
  • Alarm sounds in M02 Warehouse now move with both the Generator and the Generator Computer (Vanilla and Revision)
  • Quick Aug and Skill menus will now close again if you re-enter a map that you had previously left while having the menu open
  • Fixes to bingo goal failure detection
  • No longer possible to walk around the Airfield elevator teleporter
  • Horde Mode now has a guaranteed Merchant
  • Crowd Control Drop Piano effect now spawns Randomizer pianos when playing non-Vanilla mods (so you can right click them and play all the fun songs!)
  • Breakable walls and glass won't unexpectedly copy settings from other differently configured walls or glass

Minor Deus Ex: Revision Changes

Click to expand Minor Deus Ex: Revision Changes
  • New Item, Container, and Enemy Placeholder locations in Re...
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Development Build

28 Mar 10:38
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Development Build Pre-release
Pre-release

Don't use this unless you're willing to report bugs! Get the latest stable release here instead

v3.2.4 Halloween Bug Fixes

29 Oct 16:30
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Download DXRandoInstaller.exe in the Assets section under the changelog or download from Mods4Ever.com. It is safe to update in the middle of a playthrough.

Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically.

If you're having an issue with the installer program: Manual Installation Instructions for Vanilla, Lay D Denton, GMDX, Revision, HX co-op, and Vanilla? Madder.

Trailers

Here's the trailer for our new Halloween modes!

Halloween Trailer
Click to show trailers

If you don't know what Deus Ex Randomizer is, then here's our trailer which shows a breakdown of how it works:

v3.0 Trailer

Here's the trailer for WaltonWare mode. WaltonWare mode is focused on quick wins by completing a single bingo line, and increasing difficulty after every win. The bingo goals are all scaled to their minimum settings and you start in a random area. All bingo goals will be completable within just a few maps!

WaltonWare Trailer

See the full README here. Also check out our Discord and Mods4Ever.com

  • We've seen some confusion with Limited Fixed Saves. When you have a Memory Containment Unit in your inventory (or 2 for the new Extreme version) you only need to have the box highlight on the computer and then you can use the normal Save Game menu or Quicksave button. The only freebie autosave you get is at the very start of the game. Make sure to save before going to Battery Park! Sometimes you might want to backtrack to save. Remember that if you die not all is lost, because you now have a better plan!

Changes

  • Fixed Mr. H from counting in the M04 raid enemy counter
  • Fixed zombie Howards preventing Silo from completing
  • Disable infolink about MJ12 if Paris is Chill
  • Added Paris elevator call button at the top
  • Some fixes for endgame cutscenes and NG+
  • EDIT: sneaky bug fix for Installer detecting if the game is running

Download DXRandoInstaller.exe in the Assets section right below this line:

v3.2.3 It Takes Two

24 Oct 05:18
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Download DXRandoInstaller.exe in the Assets section under the changelog or download from Mods4Ever.com. It is safe to update in the middle of a playthrough.

Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically.

If you're having an issue with the installer program: Manual Installation Instructions for Vanilla, Lay D Denton, GMDX, Revision, HX co-op, and Vanilla? Madder.

Trailers

Seven days until Halloween! Here's the trailer for our new Halloween modes!

Halloween Trailer
Click to show trailers

If you don't know what Deus Ex Randomizer is, then here's our trailer which shows a breakdown of how it works:

v3.0 Trailer

Here's the trailer for WaltonWare mode. WaltonWare mode is focused on quick wins by completing a single bingo line, and increasing difficulty after every win. The bingo goals are all scaled to their minimum settings and you start in a random area. All bingo goals will be completable within just a few maps!

WaltonWare Trailer

See the full README here. Also check out our Discord and Mods4Ever.com

  • We've seen some confusion with Limited Fixed Saves. When you have a Memory Containment Unit in your inventory (or 2 for the new Extreme version) you only need to have the box highlight on the computer and then you can use the normal Save Game menu or Quicksave button. The only freebie autosave you get is at the very start of the game. Make sure to save before going to Battery Park! Sometimes you might want to backtrack to save. Remember that if you die not all is lost, because you now have a better plan!

Major Changes

  • Extreme Limited Fixed Saves mode, uses 2 Memory Containment Units per save instead of 1. Must also be near a computer like in the other Fixed Saves modes. Pairs well with Halloween Mode for a new challenge!
  • Reduced Mr. H's health. You still can't kill him, but if you deal enough damage to him then he will run away.
  • Separate option for enemies weapons variety % (issue #729)
  • Slightly buffed prod range from 80 like a knife, to 88 (half a foot more). For reference, Dragoon's Tooth Sword is 96 range.
  • Fixed installer and BingoViewer crash when searching missing removable drives
  • Installer now detects if the game is running
  • Autofill passwords is now disabled by default in Zero Rando (non-plus)
  • Rando Medium now uses slightly reduced enemy randomization and enemy weapons variety
  • New home for the DXRando Activity bot https://mastodon.social/@DXRandoActivity

Minor Changes

Click to expand Minor Changes
  • Added the missing UNATCO public computer terminal to M04 and redistributed the articles between them
  • Fixed zombies counting as killing innocents for bingo
  • Fixed 06_HONGKONG_WANCHAI_GARAGE AllianceTriggers behind the barricade
  • Fixed zombie time counting during menus
  • Fixed AimeeLeMerchantLived conditions
  • Graveyard zombies now get random names
  • New menu option to disable October Cosmetics, separate from Memes
  • You can now carve jack-o'-lanterns with a knife or sword, as long as you do less than 7 damage
  • Swapped actors also swap bOwned (this may affect NPCs saying things about you grabbing items)
  • D3D 11 hide targeting zoom view because it doesn't work
  • The additional explosive crates on superfreighter no longer appear for Zero Rando mode
  • Fixed a rare bug with carrying crates in shallow water
  • Don't lie about Chad being alive
  • The randomized Metro Nicolette is gone on Chateau and beyond starts
  • Fixed mini-crossbow's unique sound instead of generic silenced weapon sound
  • Consuming zyme now does damage, as intended
  • The augmentation cannister description now mentions AugBots
  • OrdersTrigger now affects clones, and when disabling non-robots it kills them instead of making them t-pose
  • Don't play Walton's infolinks if he's dead
  • Fixed collision for datacubes, and in speedrun mode also for jack-o'-lanterns
  • Removed annoying messages about inventory overlap when glitches are enabled
  • Fixed certain advanced settings not always being properly reset when navigating the new game screens and changing game modes

Download DXRandoInstaller.exe in the Assets section right below this line:

v3.2.2 Halloween Mode Tweaks

09 Oct 22:53
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THIS IS AN OLD RELEASE, GO HERE FOR THE LATEST RELEASE

Download DXRandoInstaller.exe in the Assets section under the changelog or download from Mods4Ever.com. It is safe to update in the middle of a playthrough.

Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically.

If you're having an issue with the installer program: Manual Installation Instructions for Vanilla, Lay D Denton, GMDX, Revision, HX co-op, and Vanilla? Madder.

Trailers

Happy October! Here's a trailer for our new Halloween modes!

Halloween Trailer
Click to show trailers

If you don't know what Deus Ex Randomizer is, then here's our trailer which shows a breakdown of how it works:

v3.0 Trailer

Here's a trailer for WaltonWare mode. WaltonWare mode is focused on quick wins by completing a single bingo line, and increasing difficulty after every win. The bingo goals are all scaled to their minimum settings and you start in a random area. All bingo goals will be completable within just a few maps!

WaltonWare Trailer

See the full README here. Also check out our Discord chat and Mods4Ever.com

Major Changes

  • When playing with Fixed Saves (such as in Halloween mode) there is now 1 Memory Containment Unit in each map, instead of being just an 80% chance
  • Jail no longer takes away your Memory Containment Units
  • Mr. H can now swim
  • Fixed regen not getting boosted past level 4 when using Synthetic Heart

Minor Changes

Click to expand Minor Changes
  • More random clothes, especially for Lay D Denton
  • Zombies no longer hate critters
  • Mole People NSF clones are friendly on starts between airfield helibase and 747
  • A few mission 14 later start fixes
  • Warehouse Generator fixed center point
  • No more spiderwebs on the silo skybox
  • Meg is named Meg
  • Fixed typo in EMP Shield description
  • Horde Mode now longer showing bingo notifications
  • Raised sewer lasers in mission 4 to match mission 2 and 8
  • Fixed incorrect PIN on a mission 4 datacube

Download DXRandoInstaller.exe in the Assets section right below this line:

v3.2.1 Halloween Hotfix!

01 Oct 17:26
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THIS IS AN OLD RELEASE, GO HERE FOR THE LATEST RELEASE

Download DXRandoInstaller.exe in the Assets section under the changelog or download from Mods4Ever.com. It is safe to update in the middle of a playthrough.

Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically.

If you're having an issue with the installer program: Manual Installation Instructions for Vanilla, Lay D Denton, GMDX, Revision, HX co-op, and Vanilla? Madder.

Trailers

Happy October! Here's a trailer for our new Halloween modes!

Halloween Trailer
Click to show previous trailers

If you don't know what Deus Ex Randomizer is, then here's our trailer which shows a breakdown of how it works:

v3.0 Trailer

Here's a trailer for WaltonWare mode. WaltonWare mode is focused on quick wins by completing a single bingo line, and increasing difficulty after every win. The bingo goals are all scaled to their minimum settings and you start in a random area. All bingo goals will be completable within just a few maps!

WaltonWare Trailer

See the full README here. Also check out our Discord and Mods4Ever.com

Hotfix Changes

  • Reduced cosmetics during October outside of Halloween modes. Removed lighting change outside of Halloween, because it was dark for some people trying to play the regular randomizer modes.
  • Halloween modes light aug now costs energy and is dim. Can be upgraded to level 2 to make it brighter and no longer cost energy. I think this makes it feel even more like a horror survival game.

If you missed the v3.2 update, see the release notes here: https://github.com/Die4Ever/deus-ex-randomizer/releases/tag/v3.2.0

Download DXRandoInstaller.exe in the Assets section right below this line:

v3.2 Happy Halloween!

01 Oct 03:45
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EDIT: please see the new HOTFIX

Download DXRandoInstaller.exe in the Assets section under the changelog or download from Mods4Ever.com. It is safe to update in the middle of a playthrough.

Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically.

If you're having an issue with the installer program: Manual Installation Instructions for Vanilla, Lay D Denton, GMDX, Revision, HX co-op, and Vanilla? Madder.

Trailers

Happy October 1st (depending on your timezone)! Here's a trailer for our new Halloween modes!

Halloween Trailer
Click to show previous trailers

If you don't know what Deus Ex Randomizer is, then here's our trailer which shows a breakdown of how it works:

v3.0 Trailer

Here's a trailer for WaltonWare mode. WaltonWare mode is focused on quick wins by completing a single bingo line, and increasing difficulty after every win. The bingo goals are all scaled to their minimum settings and you start in a random area. All bingo goals will be completable within just a few maps!

WaltonWare Trailer

See the full README here. Also check out our Discord and Mods4Ever.com

Major Changes

  • EDIT: please see the new HOTFIX: https://github.com/Die4Ever/deus-ex-randomizer/releases/latest
  • New game modes: Halloween Mode, WaltonWare Halloween, Zombies Horde Mode, Halloween Entrance Randomization, and WaltonWare Halloween Entrance Rando
    • Halloween Trailer
    • Limited and Fixed saves - you need a Memory Containment Unit to save, and you must save at a security computer, personal computer, public terminal, or ATM. (Save Behavior in New Game)
    • Mr. H is immortal but you can hurt him to make him run away for a bit.
    • Zombies will spawn from dead carcasses after about 20 seconds (adjustable using the "Enemies Respawn Seconds" option in the Advanced menu) (hint: destroy the bodies).
    • You start with Run Silent instead of Speed aug (optional in Advanced settings)
    • You need to loot your Halloween costumes (clothes looting option in Advanced)
    • Halloween cosmetics: Jack 'o' Lanterns, and spiderwebs! (These will also be enabled in other game modes during the month of October when you have Memes Enabled)

Minor Changes

Click to expand Minor Changes
  • Area 51 improved datacube rules for stairwell blast door and reactor lab code datacubes in Sector 3
  • Fixed locations for nanokeys in Paris street/metro, and added a key for the media store
  • Added a spotlight in the Paris Media Store when a goal character is inside
  • Improved lighting for warehouse generator and ship weld points when playing with Brightness Boost set to 0
  • Cleaned up mission 5 surgery ward equipment locations
  • Fixed button on Smuggler's elevator
  • Fixed hostages being unable to get into the subway
  • Maintain Paris Chill % across NG+ loops
  • End credits now supports multiple columns of text
  • Revision can now use randomized music when soundtrack is set to vanilla
  • For non-vanilla mods, fixed looted grenades and throwing knives from walls not having randomized stats
  • Gas station now has a datacube with Tiffany's portrait (can help in WaltonWare)
  • Maggie leaves her apartment after showing the DTS to Max, and a police vault datacube is added to Tonnochi Road
  • Area 51 gray room Geiger sound is quieter after generators are turned off
  • Fixes for goal texts being updated
  • Randomized passwords no longer have spaces around them
  • Prevent quick consume from using more than one item in a stack
  • Elevators now have more consistent movement speeds
  • Slightly increased Payphone collision radius because some were slightly inside the wall
  • Fixes for weapon display on high FOV
  • Improvements to handling of failed bingo goals
  • New option to show or hide messages about bingo progress
  • Fixes for more mid-mission starts in WaltonWare
  • NYC Airfield Helibase cameras and turrets will be disabled after finishing 747
  • Fixed issues with upgrading active augs

Download DXRandoInstaller.exe in the Assets section right below this line:

v3.1.1 Hotfix

06 Sep 12:30
3196f19
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Download DXRandoInstaller.exe in the Assets section under the changelog or download from Mods4Ever.com. It is safe to update in the middle of a playthrough.

Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically.

If you're having an issue with the installer program: Manual Installation Instructions for Vanilla, Lay D Denton, GMDX, Revision, HX co-op, and Vanilla? Madder.

Trailers

Click to show trailers

If you don't know what Deus Ex Randomizer is, then here's our trailer which shows a breakdown of how it works:

v3.0 Trailer

Here's a trailer for WaltonWare mode. WaltonWare mode is focused on quick wins by completing a single bingo line, and increasing difficulty after every win. The bingo goals are all scaled to their minimum settings and you start in a random area. All bingo goals will be completable within just a few maps!

WaltonWare Trailer

See the full README here. Also check out our Discord and Mods4Ever.com

Major Changes

  • Vandenberg Command changes:
    • Fixed triggers for killing MJ12 Security Bots sometimes not working
    • Tong is now truly fearless
    • Comm doors opening immediately when releasing friendly bots is now disabled for Zero Rando mode so it functions as vanilla does
      • (but Zero Rando Plus does allow this, so feel free to play Stick With the Prod Plus with Zero Rando Plus)
  • Fixed ChargedPickup (armors, etc) timer rounding issues
  • Added an option for the color tint of Vision Enhancement/Tech Goggles
  • Vision Enhancement/Tech Goggles now use blue highlights for datacubes/nanokeys, this can help at max level when there's a lot of items visible
  • Make Anna, Gunther, and Walton more aggressive (and make sure enemies consider explosions a primary damage type)
  • Added message to Spy Drone Window to indicate when you don't have enough energy to detonate

Minor Changes

Click to expand Minor Changes
  • Randomized outfits will now properly use the glowing visors from stealth aug guys. Also add the NSF helmet and plain riot helmet to the clothing choices.
  • Talking to Achille as a man doesn't complete the "Get info from Camille" bingo goal
  • Slightly moved Tiffany's Speedrun mode TNT crate so she can't escape
  • Make sure Area 51 Bunker elevator buttons can't be used unless the power has been turned on
  • When Prison Pocked is enabled, delete "you have found your equipment" infolink in mission 5
  • Crowd Control is now always ready for connections on the title screen

Download DXRandoInstaller.exe in the Assets section right below this line:

v3.1 Area 51: Now With Additional Randomization!

29 Aug 19:43
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Download DXRandoInstaller.exe in the Assets section under the changelog or download from Mods4Ever.com. It is safe to update in the middle of a playthrough.

Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically.

If you're having an issue with the installer program: Manual Installation Instructions for Vanilla, Lay D Denton, GMDX, Revision, HX co-op, and Vanilla? Madder.

Trailers

Click to show trailers

If you don't know what Deus Ex Randomizer is, then here's our trailer which shows a breakdown of how it works:

v3.0 Trailer

Here's a trailer for WaltonWare mode. WaltonWare mode is focused on quick wins by completing a single bingo line, and increasing difficulty after every win. The bingo goals are all scaled to their minimum settings and you start in a random area. All bingo goals will be completable within just a few maps!

WaltonWare Trailer

See the full README here. Also check out our Discord and Mods4Ever.com

General Balance Changes

  • Buffed regular sword damage and speed
  • Reverted old nerf of master pistol 180% vs vanilla 200% (this catches us up with old changes like helmets being added)
  • Buffed range mod, nerfed ranges for pistols and assault rifle
  • Buffed accuracy for pistols
  • Laser sight mods can now be applied to crossbows and plasma rifles
  • Fixed quick scope exploit, scope view now has instant shake
  • Stealth pistol base damage buffed to 9 instead of 8, so the chances of it overtaking the regular pistol are a bit more likely
  • Slightly increased pistol ammo, rates are still lower than vanilla
  • Buffed EMP Shield by making levels 1 to 3 slightly stronger (level 4 was already 100% resistance), and all levels make you immune to scrambler grenades
  • Buffed Energy Shield by making it use 25 energy per minute like multiplayer, instead of 40 like vanilla
  • Heavy Weapon skill (from 100% to 160%) now linearly increases movement speed with heavy weapons instead of only increasing it at the 150% cutoff
    • Each level of Microfibral Muscle now also increases movement speed with heavy weapons
  • Synthetic Heart now allows boosting some augs past max level (Speed Enhancement aug level 4 is 170%, level 5 is 180%)
  • Tweaked combat difficulty scaling for environmental effects, plasma shots should be slightly less punishing for the player now, electricity emitters and pain zones should be doing slightly more damage now due to fixing a bug
  • The Untrained Environmental skill's passive is slightly less punishing for the player now
    • Zero Rando enviro passive was: -37%, -12%, 12%, 37%
    • Zero Rando enviro passive now: -28%, -6%, 14%, 37%
    • (hopefully it will still be worth upgrading, especially for using armors)
  • Robots have been given a slight damage resistance to plasma again, but still less than vanilla (25% instead 75%)
  • Increased darts and flare darts ammo quanitites (not tranq darts)
  • Free and infinite Aqualung at level 1, and it can't be upgraded anymore
  • Slightly buffed levels 1 and 2 of Vision Enhancement

Major Changes

  • Area 51
    • Goal locations are now randomized (sorry speedrunners)
    • The keypad for the Aquinas Router door is now always unhackable
      • So you need to find the computer or datacube to open it
      • Hint: When you approach this door, Helios will give you the password for the computer that opens it
    • The code for the Blue Fusion Reactor keypads in Area 51 is now learned after you use it once
    • Keypads now allow you to type numbers to interrupt the DENIED message (allowing you to guess the last digit of the Blue Fusion Reactor code more quickly)
    • The Aquinas Router keypad code datacube no longer has an incorrect code in the GOTY edition
    • Made some small fixes and tweaks for the Tong ending
    • Fixed some enemy in-fighting on the Page map
    • Fixed too many enemies incorrectly spawning at UC 3 in Area 51 Sector 4
  • Liberty Island changes
    • Goal locations mutual exclusions
      • For speedruns this can reduce the difference between good seeds and bad seeds, meaning fewer resets.
    • Crosshair color range increased to 1000 feet instead of 500 feet, to help spot Leo from a distance
    • Slightly moved the boat's Top of Statue location so it's easier to see from UNATCO
  • The NSF HQ rooftop transmitter computer vanilla location is allowed again
  • The dockyard crane keypad has been changed back to a regular button like in vanilla (originally we thought the crane route was overused, but now it isn't)
  • The values at all skill levels are now visible in the new game screen
  • Small autoturrets now fire at half the rate of full sized turrets, and all turrets in the game use their default firerates
  • Spawned autoturrets can now randomly be small or large
  • Descriptions for weapons/skills/augs now tell you if it's a good roll or a bad roll by showing the default values
  • Added a Gas Station TNT crate for Tiffany in Speedrun mode that explodes automatically 15 seconds after an alarm goes off
  • Goal Rando computers now get a modified texture to differentiate them
  • Updated the Hong Kong Helibase Purge Gas radius to match visuals, and changed from tear gas damage back to Poison Gas damage (same as vanilla)
  • Added the DXMP quick skills menu to single player, and a new similar aug upgrading menu
    • To use them, you have to go to Keyboard/Mouse settings and bind keys for "Activate Multiplayer Skill Menu" and "Activate Quick Aug Menu"
    • You can close the menus by pressing the bound button again, or escape
  • You can now use Augmentation Upgrade Canisters without picking them up, as long as it is highlighted, using either the Quick Aug Menu or the normal Augmentations menu
  • Crosshairs now ignore death markers (don't worry, they didn't actually help you aim, it was only an illusion) and have lower highlight priority
  • Added auto consume to item refusal system
  • Item highlighting is more responsive now (should help with picking up items while jumping)
  • Fixed an exploit where you can sometimes grab items through suspension crates or cabinet walls
  • Datacube glow has been moved up slightly on the Z axis, to fix it not being very visible on some surfaces
  • Increased rates randomization
    • This is how much variety you will see in the overall rates of items, enemies, and weapons for enemies
    • Hopefully this will make different seeds feel more unique, since you might see a seed that is extra heavy on greasels, or commandos, or enemies with pepper spray
  • Fixed weapon mods being rerandomized when going to jail
  • The Nervous Worker in VersaLife now has a unique look
  • Fixed shooting LAWs through narrow walls
  • Added Zero Rando Plus mode, same as Zero Rando but with more of our balance changes included
  • Fixed issues with some displayed damage numbers, and PS40s not breaking doors as advertised
  • Horde mode improvements
    • Repair bots can now spawn
    • When there are too many barrels/TNT crates on the map, instead of swapping them, now 1 damage is dealt to the oldest ones each wave
    • Fixed not resetting augs on start
    • Added number of enemies scaling with difficulty and Enemy Randomization % in Advanced settings
    • Horde mode 100 bottles of wine on the wall (you can carry up to 100 now)
  • Cats now purr when you pet them!

Minor Changes

Click to expand Minor Changes
  • Bingo/WaltonWare stuff
    • More bingo goals!
    • The player now starts with Smuggler's password on all starts from the defection mission to the return to New York mission
    • Many fixes for different starting locations, especially the newer mid-mission starts
    • Visiting NSF HQ allows the player to tell Paul they won't defect, without needing to talk to the guard
    • Pianos will now make sure all songs get played an equal number of times, while also allowing certain songs to be weighted more
    • Fixed the "You can dance if you want to" goal sometimes not being marked
    • Bingo goal titles can now be singular, and some titles have been fixed
    • Chateau DuClare bingo goals now have a fixed number (tour 5 parts, and collect 3 keys)
    • The Vandenberg comm building doors are open immediately on Gas Station/Ocean Lab/Silo starts
    • Fixed not being able to talk to the junkies in the Brooklyn Bridge station on later starts
    • Cigarette machines can now be used for the "All Sold Out!" bingo goal
    • If you fix the water in the Brooklyn Bridge station, the pool in the Mole People hideout can now be used extinguish yourself if you're on fire
    • Ceiling fans can now be turned on and off
    • Fixed the "Kill Jerry the Vent Greasel" bingo goal, it now doesn't get marked when other greasels are killed
  • Crowd Control stuff
    • Summoned NPCs face towards or away from the player if they are an enemy or friendly
    • Some new effects
    • Added new spam datacube messages
    • Added more stupid questions
    • Fixed the number of Crowd Control effects used shown in the credits
    • Coronas now ge...
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v3.0 You Can Pet the Dog!

13 Jun 21:15
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Download DXRandoInstaller.exe in the Assets section under the changelog or download from Mods4Ever.com. It is safe to update in the middle of a playthrough.

Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically.

If you're having an issue with the installer program: Manual Installation Instructions for Vanilla, Lay D Denton, GMDX, Revision, HX co-op, and Vanilla? Madder.

Trailers

Click to show trailers

If you don't know what Deus Ex Randomizer is, then here's our trailer which shows a breakdown of how it works:

v3.0 Trailer

Here's a trailer for WaltonWare mode. WaltonWare mode is focused on quick wins by completing a single bingo line, and increasing difficulty after every win. The bingo goals are all scaled to their minimum settings and you start in a random area. All bingo goals will be completable within just a few maps!

WaltonWare Trailer

See the full README here. Also check out our Discord and Mods4Ever.com

Major Changes

  • You can now pet the dog! And other animals too. With bingo goals.
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  • Loot Refusal for looting carcasses.
    • Check your defaults in the Rando -> Gameplay menu.
    • On your inventory screen you have buttons to mark items as trash or not trash. These are only remembered for the current run (since the stats change every run/seed). Marking an item as trash will also drop it.
    • Trash items will fall from carcasses when you loot them instead of going into your inventory, but you can still pick them up after.
  • Datacubes stop glowing once you've read them, which helps finding datacubes that are close together.
  • Reworked the Synthetic Heart augmentation. It no longer uses energy on its own, it just multiplies the energy cost of the boosted augs.
  • Reworked the Spy Drone augmentation. Energy cost is reduced greatly, but detonating the Spy Drone now costs 10 energy. (You can disable the aug for free.)
  • Fixed the jail mission reducing your grenades and ammo.
  • Speedrun mode now defaults to realtime menus. Fixed the crash when changing levels with windows open. Also autorun is a little smarter now. By the way, we now have an official speedrun leaderboard on https://www.speedrun.com/dxrando
  • Fixed a "missing Animal.ModifyDamage" crash when playing with GMDX v10. (Issue #767)

Minor Changes

Click to expand Minor Changes
  • The Airfield hangar code datacube is no longer allowed under turrets at the security tower door.
  • Jock leaves the bar before flying to the NSF warehouse.
  • More info in messages after using medbots/repair bots.
  • Restored two Nicolette dialog lines in the Chateau cellar.
  • Crates that allow you to jump out of the Warehouse sewer water will now always be there for you.
  • Fixed Anna not being affected by pepper spray when EMP'd.
  • Fixed some minor inconsistencies in shield animations so you know when EMPing an enemy would help.
  • PS20s and PS40s get thrown away more quickly after being fired.
  • Buffed update notifications.
  • Speedrun splits display tweaks and smarter balanced splits.
  • Toned down lamps a bit to retain the original mood of the game.
  • Fixed some floating nanokeys and datacubes.
  • The bingo goal for disabling electrical control panels in the Vandenberg computer room no longer gets completed by merging Helios.
  • Looking at objects now shows the correct number of sabot round shots or explosives needed to destroy them.
  • Laser emitters now take damage from sabot rounds and explosives even when under the minimum damage threshold, to match behaviour of other breakable objects.
  • Tweaks to baby grays and baby karkians.
  • Smuggler's elevator is now smarter.
  • Fixed NPC alliances in Versalife when you steal the ROM encoding.
  • Fixed Lucky Money police getting angry at you too easily.
  • Fixes for WaltonWare starts in the middle of Hong Kong and Area 51.
  • Added an elevator Open Door button texture to the millions of elevators.
  • Miguel no longer hates shots in UNATCO HQ.
  • The doors of the elevator to Area 51 Sector 3 can now be opened again by the call button after Bob stops blabbing about the man who did the job.
  • Lay D Denton now has more randomized clothes.
  • Zero Rando now sets all books to be added to your notes when read, like the other game modes.

Download DXRandoInstaller.exe in the Assets section right below this line: