Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Glimmer Drain requires 5 crystal again #838

Merged
merged 1 commit into from
Feb 17, 2024
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Original file line number Diff line number Diff line change
Expand Up @@ -30,36 +30,36 @@
conditions:
- !type:EntityAnchored {}
steps:
- tag: NormalityCrystal # DeltaV - Temporarily makes Drain only need 1 Crystal until Golemnization is implemented otherwise it's just imposible to craft
- tag: NormalityCrystal
icon:
sprite: Nyanotrasen/Objects/Materials/materials.rsi
state: bluespace
name: a normality crystal
doAfter: 1
- tag: NormalityCrystal
icon:
sprite: Nyanotrasen/Objects/Materials/materials.rsi
state: bluespace
name: a normality crystal
doAfter: 1
- tag: NormalityCrystal
icon:
sprite: Nyanotrasen/Objects/Materials/materials.rsi
state: bluespace
name: a normality crystal
doAfter: 1
- tag: NormalityCrystal
icon:
sprite: Nyanotrasen/Objects/Materials/materials.rsi
state: bluespace
name: a normality crystal
doAfter: 1
- tag: NormalityCrystal
icon:
sprite: Nyanotrasen/Objects/Materials/materials.rsi
state: bluespace
name: a normality crystal
doAfter: 1
# - tag: NormalityCrystal
# icon:
# sprite: Nyanotrasen/Objects/Materials/materials.rsi
# state: bluespace
# name: a normality crystal
# doAfter: 1
# - tag: NormalityCrystal
# icon:
# sprite: Nyanotrasen/Objects/Materials/materials.rsi
# state: bluespace
# name: a normality crystal
# doAfter: 1
# - tag: NormalityCrystal
# icon:
# sprite: Nyanotrasen/Objects/Materials/materials.rsi
# state: bluespace
# name: a normality crystal
# doAfter: 1
# - tag: NormalityCrystal
# icon:
# sprite: Nyanotrasen/Objects/Materials/materials.rsi
# state: bluespace
# name: a normality crystal
# doAfter: 1
- tool: Welding
doAfter: 5

Expand Down
Loading