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Glimmer Drain requires 5 crystal again #838

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merged 1 commit into from
Feb 17, 2024

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FluffiestFloof
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About the PR

Uncommented the previous requirement for drainers so it goes from 1 to 5 crystals again.

Why / Balance

Before Glimmer Mite it was impossible to actually get ectoplasm before it was too late, now you can literally get almost 25u Ectoplasm per Glimmer Mite (if you draw their blood + grind them) and they spawn between 50 to 900 glimmer.

This makes it so you cannot just create 4 drainer with one mite and instead requires you to extract 2 mites to create 1 Drainer.

The Glimmer Drain was never meant to be easy to make AFAIK so yeah.

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  • tweak: Glimmer Drain now requires 5 Normality Crystals to craft.

@AeraAuling
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I've noticed that typically, you're only going to see one glimmer mite per shift, and it's only got enough blood for three crystals (supposing you grab it, or kill it without it bleeding) outside of using a very cheesy method to keep it alive when like, one bloodloss damage will just straight up kill it. Three crystals would be a bit more reasonable, that way you can't just get three drainers out of the mite, but it's still a reward for tracking it down and extracting the ectoplasm without losing any of it.

@Guess-My-Name Guess-My-Name mentioned this pull request Feb 17, 2024
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@VMSolidus VMSolidus merged commit 9a2f0e6 into DeltaV-Station:master Feb 17, 2024
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DeltaV-Bot pushed a commit that referenced this pull request Feb 17, 2024
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4 participants