Skip to content
This repository has been archived by the owner on Nov 1, 2024. It is now read-only.

Commit

Permalink
Вернуть гравианомалию
Browse files Browse the repository at this point in the history
Но без гравитации.
  • Loading branch information
Vonsant authored Apr 24, 2024
1 parent 7b3b853 commit 56c68f9
Showing 1 changed file with 31 additions and 31 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -100,37 +100,37 @@
fixtureId: fix1
fireStacks: 1

#- type: entity
# id: AnomalyGravity
# parent: BaseAnomaly
# suffix: Gravity
# components:
# - type: Anomaly
# corePrototype: AnomalyCoreGravity
# coreInertPrototype: AnomalyCoreGravityInert
# - type: Sprite
# layers:
# - state: anom2
# map: ["enum.AnomalyVisualLayers.Base"]
# - state: anom2-pulse
# map: ["enum.AnomalyVisualLayers.Animated"]
# visible: false
# - type: PointLight
# radius: 5.0
# energy: 20
# color: "#1e070e"
# castShadows: false
# - type: GravityAnomaly
# - type: GravityWell
# - type: RadiationSource
# - type: Physics
# bodyType: Dynamic
# bodyStatus: InAir
# - type: CanMoveInAir
# - type: RandomWalk
# - type: SingularityDistortion
# intensity: 1000
# falloffPower: 2.7
- type: entity
id: AnomalyGravity
parent: BaseAnomaly
suffix: Gravity
components:
- type: Anomaly
corePrototype: AnomalyCoreGravity
coreInertPrototype: AnomalyCoreGravityInert
- type: Sprite
layers:
- state: anom2
map: ["enum.AnomalyVisualLayers.Base"]
- state: anom2-pulse
map: ["enum.AnomalyVisualLayers.Animated"]
visible: false
- type: PointLight
radius: 5.0
energy: 20
color: "#1e070e"
castShadows: false
- type: GravityAnomaly
# - type: GravityWell # Оптимизацияи
- type: RadiationSource
- type: Physics
bodyType: Dynamic
bodyStatus: InAir
- type: CanMoveInAir
# - type: RandomWalk # Оптимизация
- type: SingularityDistortion
intensity: 1000
falloffPower: 2.7

- type: entity
id: AnomalyElectricity
Expand Down

0 comments on commit 56c68f9

Please sign in to comment.