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Немного увеличен таймер автоудаления
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5 минут было маловато.
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Vonsant authored Apr 24, 2024
1 parent 3af488f commit 7b3b853
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions Content.Server/Worldgen/Systems/LocalityLoaderSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ public sealed class LocalityLoaderSystem : BaseWorldSystem
[Dependency] private readonly TransformSystem _xformSys = default!;

// Duration to reset the despawn timer to when a debris is loaded into a player's view.
private const float DebrisActiveDuration = 360; // 10 минут Corvax
private const float DebrisActiveDuration = 420; // 7 минут Corvax, а то 5 было маловато людям.

/// <inheritdoc />
public override void Update(float frameTime)
Expand Down Expand Up @@ -82,4 +82,4 @@ private void ResetTimedDespawn(EntityUid uid)
/// <summary>
/// An event fired on a loadable entity when a local loader enters its vicinity.
/// </summary>
public record struct LocalStructureLoadedEvent;
public record struct LocalStructureLoadedEvent;

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