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Releases: CooLearning/playground

v1.7.0

15 Nov 00:04
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1.7.0 (2021-11-15)

Features

  • add LAYER mode (card + selector + controller) + add small various improvements (f82122c)

Performance Improvements

  • device/prototype: apply stroustrup code style + set default interval at 200 ms (ad429bb)
  • UI: rename neuron-card to select-card (276f543)

v1.6.1

14 Nov 21:05
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1.6.1 (2021-11-14)

Bug Fixes

  • device/controller: add sanity checks when changing sources (8672d5a)
  • device/controller: reverse third row bindings as to control regularization rates by default and regularization types when shift key is pressed (b24bb8b)
  • device/selector: add sanity check before updating lights (f91dcd1)
  • UI/neuron-card: set title items to singular (48e4824)

v1.6.0

14 Nov 20:31
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1.6.0 (2021-11-14)

Features

  • modify original playground to allow on the fly meta parameters change + add controls from controller device + add meta parameters to neuron-card + add bias setters + add shift mode on controller device + various improvements (bedb04a)

v1.5.0

12 Nov 09:36
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1.5.0 (2021-11-12)

Bug Fixes

  • devices and mappings semantics were inverted (4370272)

Features

  • add and use updateWeightsUI in playground facade so that we can render efficiently while updating weights with our controller (ae2b0a5)

Performance Improvements

  • state/network: grab neuron element only when building targets (6a76ef4)

v1.4.1

12 Nov 06:34
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1.4.1 (2021-11-12)

Bug Fixes

  • help: set relative paths to device drawings (a0f63a9)

v1.4.0

12 Nov 06:30
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1.4.0 (2021-11-12)

Features

  • help: add new help UI + add detailed drawing for novation launchpad X + update build command (e8df82b)

v1.3.0

12 Nov 04:43
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1.3.0 (2021-11-12)

Bug Fixes

  • make a click on play pause update light on selector device (df5532b)

Features

  • add automatic unsnap after setting a weight with controller device (2818b97)
  • add navigation global buttons for selector device (assign the last button of the last column to play/pause) (26e1951)
  • device prototype: add blinking light feature + add new isToggle argument for addControlListener as some buttons can act like controls (b96917b)
  • embed version from package.json to main app object (79b104d)
  • keep rendering the network upon changes even if playback is paused + improve new weight performance from selector device (rounded value) (086c068)
  • playground: make dead links transparent (ff41643)
  • selector: add new (dummy) layer events handler (WIP) (61605ac)

Performance Improvements

  • eslint: update dependency and configuration (db63018)
  • playground: disable original link-hover (98dacc6)
  • temporarily disable very costly UI rendering call (9e19b54)

v1.2.1

11 Nov 11:42
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1.2.1 (2021-11-11)

Bug Fixes

  • add checks before drawing lights on devices + better method semantics + changing values in the neuron UI updates the weights + various improvements (8842d14)
  • state/devices: remove useless argument in pick + set false attribute on unpick + create a common pickDevice function (d19690d)
  • ui/mappings: disable learning mode if parameter is already mapped (2e4fd4e)

Performance Improvements

  • controller-device: better event listeners handling (cae298b)
  • controllerDevice: rewrite is*Mode attributes with get accessors (104a6b2)
  • devices: use more explicit handler names for note events + add comments (5a9e959)
  • prefer shorter syntax for optional parameters (? instead of = undefined) (1874aa5)
  • selectorDevice: add call for removing listeners before attaching events (might be redundant, but it's OK) (13045c5)
  • state: remove unused global state object (c82ea32)

v1.2.0

10 Nov 18:54
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1.2.0 (2021-11-10)

Features

  • Migrate old mapping UI to new dialog based UI + Use new MappingChipComponent to display mappings + Small improvements and dead code removal (6d49897)

v1.1.3

10 Nov 16:41
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1.1.3 (2021-11-10)

Bug Fixes

  • release: Archive release before adding to released assets (32b26a4)