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chore(release): 1.5.0 [skip ci]
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# [1.5.0](v1.4.1...v1.5.0) (2021-11-12)

### Bug Fixes

* devices and mappings semantics were inverted ([4370272](4370272))

### Features

* add and use `updateWeightsUI` in playground facade so that we can render efficiently while updating weights with our `controller` ([ae2b0a5](ae2b0a5))

### Performance Improvements

* **state/network:** grab neuron element only when building targets ([6a76ef4](6a76ef4))
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semantic-release-bot committed Nov 12, 2021
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17 changes: 17 additions & 0 deletions CHANGELOG.md
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# [1.5.0](https://github.com/CooLearning/playground/compare/v1.4.1...v1.5.0) (2021-11-12)


### Bug Fixes

* devices and mappings semantics were inverted ([4370272](https://github.com/CooLearning/playground/commit/437027250becc6e18655c8dbd021f9d24243c3de))


### Features

* add and use `updateWeightsUI` in playground facade so that we can render efficiently while updating weights with our `controller` ([ae2b0a5](https://github.com/CooLearning/playground/commit/ae2b0a5783fc0b659b2317ca9daf2b29b1bae376))


### Performance Improvements

* **state/network:** grab neuron element only when building targets ([6a76ef4](https://github.com/CooLearning/playground/commit/6a76ef4ecdb438412a8299379ec98a999a5b8d5b))

## [1.4.1](https://github.com/CooLearning/playground/compare/v1.4.0...v1.4.1) (2021-11-12)


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2 changes: 1 addition & 1 deletion package.json
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{
"name": "deep-playground-prototype",
"version": "1.4.1",
"version": "1.5.0",
"description": "",
"private": true,
"scripts": {
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