Releases: CooLearning/playground
Releases · CooLearning/playground
v1.13.0
1.13.0 (2021-11-17)
Bug Fixes
- add unicity check before adding a node to selected nodes (6859ce5)
- cards: return change status from state mutation to trigger cards and UI updates + attach mouse events for layer-card (a1e8487)
- device/novation-launchpad-mini: specify the right notes for the first row of function buttons (still can't get them to light up though) (7ce274c)
- mappings: do not update parameter right after having learned a new control (7c3bee8)
- select-card: add bias
onchange
event + rename mutation functions with explicit wording (0a1e4ff)
Features
v1.12.0
1.12.0 (2021-11-16)
Bug Fixes
- controller: in layer mode, show active neurons in green instead of selected (a03eff3)
- make the controller update when mouse click on layer button (666981e)
- selector: add self check before rendering layer buttons (e024c73)
- selector: should exit layer mode when long pressing a layer button (aa8d1e5)
Features
- device: add new
novation-launchpad-mini
(855e610)
Performance Improvements
- controller/layer-mode: add green color buttons for neurons that are selected within the selected layer (a7db018)
v1.11.2
v1.11.1
v1.11.0
v1.10.0
v1.9.0
1.9.0 (2021-11-15)
Bug Fixes
- devices/controller: draw unsnapped for select modes after waiting the first draw (5682a37)
- make the selector device re-render the layer buttons on the playground UI (cb1f150)
- state/devices: save store when unpicking device (ddb07e9)
Features
- add imports-exports ui + remove old reset button + add very basic import logic without overwriting strategy (714b107)
- add new imports/exports dialog (work in progress) (84c5d6a)
- allow layers to interact with the mouse (d8af52c)