Skip to content

Releases: CooLearning/playground

v1.13.0

17 Nov 14:08
Compare
Choose a tag to compare

1.13.0 (2021-11-17)

Bug Fixes

  • add unicity check before adding a node to selected nodes (6859ce5)
  • cards: return change status from state mutation to trigger cards and UI updates + attach mouse events for layer-card (a1e8487)
  • device/novation-launchpad-mini: specify the right notes for the first row of function buttons (still can't get them to light up though) (7ce274c)
  • mappings: do not update parameter right after having learned a new control (7c3bee8)
  • select-card: add bias onchange event + rename mutation functions with explicit wording (0a1e4ff)

Features

  • add learning-rate option 0 (06632de)
  • select-card: color the cell in red for out-of-bounds values (-1, 1) for weight and bias (4c2b36d)

v1.12.0

16 Nov 18:27
Compare
Choose a tag to compare

1.12.0 (2021-11-16)

Bug Fixes

  • controller: in layer mode, show active neurons in green instead of selected (a03eff3)
  • make the controller update when mouse click on layer button (666981e)
  • selector: add self check before rendering layer buttons (e024c73)
  • selector: should exit layer mode when long pressing a layer button (aa8d1e5)

Features

  • device: add new novation-launchpad-mini (855e610)

Performance Improvements

  • controller/layer-mode: add green color buttons for neurons that are selected within the selected layer (a7db018)

v1.11.2

16 Nov 10:59
Compare
Choose a tag to compare

1.11.2 (2021-11-16)

Bug Fixes

  • flip back in place the output Y axis (944de87)

v1.11.1

16 Nov 09:42
Compare
Choose a tag to compare

1.11.1 (2021-11-16)

Bug Fixes

  • do not kill weight due to L1 regularization type (202d484)

v1.11.0

16 Nov 00:51
Compare
Choose a tag to compare

1.11.0 (2021-11-16)

Features

  • selector: long press on layer button toggle all its neurons (532e08c)

v1.10.0

16 Nov 00:24
Compare
Choose a tag to compare

1.10.0 (2021-11-16)

Bug Fixes

  • selector: update UI after output weight interaction (58a7f1f)
  • UI/imports-exports: show current state in textarea (a9931ef)

Features

  • replace blinking layer buttons by on/off buttons + split renderers from event loops (d515ea5)

v1.9.0

15 Nov 22:04
Compare
Choose a tag to compare

1.9.0 (2021-11-15)

Bug Fixes

  • devices/controller: draw unsnapped for select modes after waiting the first draw (5682a37)
  • make the selector device re-render the layer buttons on the playground UI (cb1f150)
  • state/devices: save store when unpicking device (ddb07e9)

Features

  • add imports-exports ui + remove old reset button + add very basic import logic without overwriting strategy (714b107)
  • add new imports/exports dialog (work in progress) (84c5d6a)
  • allow layers to interact with the mouse (d8af52c)

Performance Improvements

  • devices/controller: better lights management (3281729)
  • devices: set blinking interval to 400ms (d084899)

v1.8.2

15 Nov 11:17
Compare
Choose a tag to compare

1.8.2 (2021-11-15)

Performance Improvements

  • devices: switch colors on selector for layers (now yellow) and inputs (now blue) to match with controller (e908c0c)

v1.8.1

15 Nov 10:40
Compare
Choose a tag to compare

1.8.1 (2021-11-15)

Bug Fixes

  • store: remove infinite delete loop when store is not defined (bf088f0)

v1.8.0

15 Nov 10:36
Compare
Choose a tag to compare

1.8.0 (2021-11-15)

Features

  • add storage management + on the fly save/load for mappings and devices with UI sync + remove delays for faster device boot sequences + add reset method to device prototype (80bb5aa)