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Merge remote-tracking branch 'origin/v1.x' into ue5-main
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kring committed Aug 1, 2023
2 parents a82f6cd + 21643c2 commit 00f19df
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2 changes: 2 additions & 0 deletions CHANGES.md
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- Fixed a bug where Google Photorealistic 3D Tiles would sometimes not render in Movie Render Queue.
- Fixed a bug that caused `UnrealLightmass` to crash when attempting to build lighting containing static meshes created by a `Cesium3DTileset`.

In addition to the above, this release updates [cesium-native](https://github.com/CesiumGS/cesium-native) from v0.25.1 to v0.26.0. See the [changelog](https://github.com/CesiumGS/cesium-native/blob/main/CHANGES.md) for a complete list of changes in cesium-native.

### v1.28.0 - 2023-07-03

##### Breaking Changes :mega:
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4 changes: 2 additions & 2 deletions CesiumForUnreal.uplugin
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{
"FileVersion": 3,
"Version": 46,
"VersionName": "1.28.0",
"Version": 47,
"VersionName": "1.29.0",
"FriendlyName": "Cesium for Unreal",
"Description": "Unlock the 3D geospatial ecosystem in Unreal Engine with real-world 3D content and a high accuracy full-scale WGS84 globe.",
"Category": "Geospatial",
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2 changes: 1 addition & 1 deletion extern/cesium-native
Submodule cesium-native updated 2 files
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+1 −1 package.json
2 changes: 1 addition & 1 deletion package.json
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{
"name": "cesium-unreal",
"version": "1.28.0",
"version": "1.29.0",
"description": "Cesium for Unreal",
"main": "index.js",
"directories": {
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