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Kevin Ring edited this page Mar 26, 2020
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Some tips for working with Unreal Engine:
- You can add plugins to your Visual Studio project by editing the
.Build.cs
file. You'll then be able to include header files related to this plugins and compile successfully, but Intellisense will report errors because it can't find the headers. To fix this, find your.uproject
file in Windows Explorer, right-click on it and choose "Generate Visual Studio project files". https://docs.unrealengine.com/en-US/Programming/Development/ManagingGameCode/index.html