made new definition scriptable objects, and they are ready #746
Annotations
1 error and 2 warnings
Run game-ci/[email protected]
Test(s) Failed! Check 'Test results editmode-2023.1.15f1' for details.
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Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/[email protected], actions/[email protected], game-ci/[email protected], actions/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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Run game-ci/[email protected]
Not able to find annotation point for failed test! Test trace: UnityEditor.AssetDatabase:ImportAsset (string)
LDtkUnity.Tests.TestImport:AssertAsset (string) (at Assets/Tests/EditMode/Tests/TestImport.cs:25)
LDtkUnity.Tests.TestImport:ImportProject () (at Assets/Tests/EditMode/Tests/TestImport.cs:13)
System.Reflection.MethodBase:Invoke (object,object[])
NUnit.Framework.Internal.Reflect:InvokeMethod (System.Reflection.MethodInfo,object,object[])
NUnit.Framework.Internal.MethodWrapper:Invoke (object,object[])
NUnit.Framework.Internal.Commands.TestMethodCommand:RunNonAsyncTestMethod (NUnit.Framework.Internal.ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestMethodCommand:RunTestMethod (NUnit.Framework.Internal.ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestMethodCommand:Execute (NUnit.Framework.Internal.ITestExecutionContext)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
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