Skip to content

made new definition scriptable objects, and they are ready #746

made new definition scriptable objects, and they are ready

made new definition scriptable objects, and they are ready #746

Triggered via push April 16, 2024 18:55
Status Failure
Total duration 3m 53s
Artifacts 6

main.yml

on: push
Matrix: builds
Matrix: tests
Fit to window
Zoom out
Zoom in

Annotations

14 errors and 25 warnings
StandaloneWindows-2019.3.15f1
The process '/usr/bin/docker' failed with exit code 1
StandaloneWindows-2020.3.48f1
The process '/usr/bin/docker' failed with exit code 1
Test-editmode-2020.3.48f1
The process '/usr/bin/docker' failed with exit code 1
StandaloneWindows-2019.4.40f1
The process '/usr/bin/docker' failed with exit code 1
Test-editmode-2019.3.15f1
The process '/usr/bin/docker' failed with exit code 1
WebGL-2019.3.15f1
The process '/usr/bin/docker' failed with exit code 1
StandaloneWindows-2022.3.7f1
The process '/usr/bin/docker' failed with exit code 101
Test-editmode-2021.3.29f1
Test(s) Failed! Check 'Test results editmode-2021.3.29f1' for details.
Test-editmode-2019.4.40f1
The process '/usr/bin/docker' failed with exit code 1
StandaloneWindows-2021.3.29f1
The process '/usr/bin/docker' failed with exit code 101
Test-editmode-2023.1.15f1
Test(s) Failed! Check 'Test results editmode-2023.1.15f1' for details.
Test-editmode-2022.3.7f1
Test(s) Failed! Check 'Test results editmode-2022.3.7f1' for details.
StandaloneWindows-2023.1.0f1
The process '/usr/bin/docker' failed with exit code 101
WebGL-2023.1.15f1
The process '/usr/bin/docker' failed with exit code 101
StandaloneWindows-2019.3.15f1
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/[email protected], actions/[email protected], game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
StandaloneWindows-2019.3.15f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneWindows-2020.3.48f1
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/[email protected], actions/[email protected], game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
StandaloneWindows-2020.3.48f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Test-editmode-2020.3.48f1
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/[email protected], actions/[email protected], game-ci/[email protected], actions/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
StandaloneWindows-2019.4.40f1
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/[email protected], actions/[email protected], game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
StandaloneWindows-2019.4.40f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Test-editmode-2019.3.15f1
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/[email protected], actions/[email protected], game-ci/[email protected], actions/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
WebGL-2019.3.15f1
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/[email protected], actions/[email protected], game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
WebGL-2019.3.15f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneWindows-2022.3.7f1
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/[email protected], actions/[email protected], game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
StandaloneWindows-2022.3.7f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Test-editmode-2021.3.29f1
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/[email protected], actions/[email protected], game-ci/[email protected], actions/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Test-editmode-2021.3.29f1
Not able to find annotation point for failed test! Test trace: UnityEditor.AssetDatabase:ImportAsset (string) LDtkUnity.Tests.TestImport:AssertAsset (string) (at Assets/Tests/EditMode/Tests/TestImport.cs:25) LDtkUnity.Tests.TestImport:ImportProject () (at Assets/Tests/EditMode/Tests/TestImport.cs:13) System.Reflection.MethodBase:Invoke (object,object[]) NUnit.Framework.Internal.Reflect:InvokeMethod (System.Reflection.MethodInfo,object,object[]) NUnit.Framework.Internal.MethodWrapper:Invoke (object,object[]) NUnit.Framework.Internal.Commands.TestMethodCommand:RunNonAsyncTestMethod (NUnit.Framework.Internal.ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:RunTestMethod (NUnit.Framework.Internal.ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:Execute (NUnit.Framework.Internal.ITestExecutionContext) UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
Test-editmode-2019.4.40f1
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/[email protected], actions/[email protected], game-ci/[email protected], actions/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
StandaloneWindows-2021.3.29f1
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/[email protected], actions/[email protected], game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
StandaloneWindows-2021.3.29f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Test-editmode-2023.1.15f1
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/[email protected], actions/[email protected], game-ci/[email protected], actions/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Test-editmode-2023.1.15f1
Not able to find annotation point for failed test! Test trace: UnityEditor.AssetDatabase:ImportAsset (string) LDtkUnity.Tests.TestImport:AssertAsset (string) (at Assets/Tests/EditMode/Tests/TestImport.cs:25) LDtkUnity.Tests.TestImport:ImportProject () (at Assets/Tests/EditMode/Tests/TestImport.cs:13) System.Reflection.MethodBase:Invoke (object,object[]) NUnit.Framework.Internal.Reflect:InvokeMethod (System.Reflection.MethodInfo,object,object[]) NUnit.Framework.Internal.MethodWrapper:Invoke (object,object[]) NUnit.Framework.Internal.Commands.TestMethodCommand:RunNonAsyncTestMethod (NUnit.Framework.Internal.ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:RunTestMethod (NUnit.Framework.Internal.ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:Execute (NUnit.Framework.Internal.ITestExecutionContext) UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
Test-editmode-2022.3.7f1
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/[email protected], actions/[email protected], game-ci/[email protected], actions/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Test-editmode-2022.3.7f1
Not able to find annotation point for failed test! Test trace: UnityEditor.AssetDatabase:ImportAsset (string) LDtkUnity.Tests.TestImport:AssertAsset (string) (at Assets/Tests/EditMode/Tests/TestImport.cs:25) LDtkUnity.Tests.TestImport:ImportProject () (at Assets/Tests/EditMode/Tests/TestImport.cs:13) System.Reflection.MethodBase:Invoke (object,object[]) NUnit.Framework.Internal.Reflect:InvokeMethod (System.Reflection.MethodInfo,object,object[]) NUnit.Framework.Internal.MethodWrapper:Invoke (object,object[]) NUnit.Framework.Internal.Commands.TestMethodCommand:RunNonAsyncTestMethod (NUnit.Framework.Internal.ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:RunTestMethod (NUnit.Framework.Internal.ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:Execute (NUnit.Framework.Internal.ITestExecutionContext) UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
StandaloneWindows-2023.1.0f1
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/[email protected], actions/[email protected], game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
StandaloneWindows-2023.1.0f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
WebGL-2023.1.15f1
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/[email protected], actions/[email protected], game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
WebGL-2023.1.15f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.

Artifacts

Produced during runtime
Name Size
Test results for editmode-2019.3.15f1 Expired
739 KB
Test results for editmode-2019.4.40f1 Expired
744 KB
Test results for editmode-2020.3.48f1 Expired
375 KB
Test results for editmode-2021.3.29f1 Expired
13.8 MB
Test results for editmode-2022.3.7f1 Expired
13.9 MB
Test results for editmode-2023.1.15f1 Expired
13.9 MB