Skip to content

Releases: BrunoSupremo/swamp_goblins

v20.7.6

07 Jul 00:39
Compare
Choose a tag to compare

Changes:
New icon for the travel ui button (thanks Findersword)
Beast Tamers summons are moddable now (other modders can easily change the animals)
Clay bed appeal increased from 3 to 15
Added ACE armor and weapon effects to goblins armors and weapons (thanks Tobles)

Fixes:
Warrior Hearth challengers with bugged names
Fixed incompatibilities with ACE commands, which affected water well building, bee keeping, and Trapper+ workbenches interactions

v20.5.10

11 May 02:23
Compare
Choose a tag to compare

Additions:
New craftable potions for shamans level 4 (stronger healing, appearance, body, mind, spirit, happy, memory, speed and teleport). All with pros and cons (e.g. +speed reduces health)

Changes:
Shaman level 6 now learns advanced cooking, getting the same recipes that hearthling cooks have (including from other mods)

v20.4.7

08 Apr 01:37
Compare
Choose a tag to compare

Additions:
Stone chest, with space for 48 items
Immigrant orcs can also be beast tamers (defaults were worker and footman only)
Firefly bazaar, works the same way as market stalls, but only summon goblins traders

Changes:
Slightly better hunting, goblins only detects possible targets in a 48 blocks range (instead of default 64) and darts will slow critters way more, for a longer time, and do more damage. This should help with faster hunting and less chasing.
Clay chest capacity bumped from 48 to 64 items

Fixes:
Giant Mushrooms spawned by geomancers now properly drops mushroom food when mined

v20.03.23

24 Mar 00:13
Compare
Choose a tag to compare

Additions:
Spirit Ball attack for level 2 Spirit Walkers (on old saves a repromote is needed)
Wall Mask decoration
Clay Chair
Small Bag, a "chest" that holds 8 items
Two new fiber roof patterns and one new fiber floor pattern in the builder
Spirit Walker templates
Console cheat "add_goblin_citizen", when typed at the console will spawn a new goblin citizen even if playing in a hearthling town
Added upgraded outfit for goblin workers
Added shaman level 1 and 2 perks

Changes:
Spirit Walker icons are now blue
Removed the single spirit summon from level 2 Spirit Walker (replaced with spirit ball attack), still have multiple spirit summons at level 3
Clay Bed model updated
Wood chair and table updated
Updated templates with new roof colors and small changes
Workers can hunt critters in the map (not on old saves)
Goblins can now have base vanilla, ace, and other mods traits (with a few exceptions to avoid bugs or lore breaking)
Varanus nest models and collisions are bigger now, 3x3 instead of 1x1 block
Egg Pedestal now have a button to cancel the calling to lay an egg
More varanus spawnings in the swamp, including at end game level (which had none)
Entlings have swamp models now, based on plants from the biome
Duckducks and ostriches rebalanced as common critters, having way less hp now and drawing less aggro from hunters
Mushrooms (now called Swamp Mushrooms) are now recognized as fungi in ace mod and are equivalent to their mushrooms

Fixes:
Goblins raised in other kingdoms now correctly gets firefly based names, traits, equips, etc. instead of using hearthling versions
Goblin templates will not leak and appear for other kingdoms template lists
Fixed eyepatch clipping over shaman outfit
Repaired rabbit statue model, it was missing a quarter of its voxels somehow

v20.2.27

27 Feb 15:37
Compare
Choose a tag to compare

Nerfed and fixed bugs on waves
Added boss wave at level 20 glory

Compatibility with extra_map_options new update

v20.1.26

27 Jan 00:15
Compare
Choose a tag to compare

Additions:
Bongo and xylophone instruments, craftable and playable
Trapper templates (for trapper+ mod)

Changes:
Candledark compatibility, infected goblins have a proper model, babies and spirit walker do not get infected
Weapons and armors recipe balance (require more ingredients now)
Poyos summoned by the beast tamer now have custom name and description, and removed harvest command from them
Added custom name and description for summoned dragon
Trapper icon for goblins reverted back, it is now the same as hearthling trappers
Warrior Hearth now summons challengers other than spirits (goblins, hearthlings, with different classes)

Fixes:
Fixed varanus spawned from nests not having names and descriptions
Fixed ace adding a second headband for goblin geomancers
Season are properly displayed now for ace season icon (under the forecast)
Fixed dragons sounding like cats
Blocked weather stones to not change weather during titan storms

v20.1.2

04 Jan 03:45
Compare
Choose a tag to compare

Additions:
Frog Companion trait
Added eye patch version for the other eye (left or right sides possible now)
(With ACE) bone furniture in the bonesmith recipes
Characters will avoid water when pathing, going around it most of the time
Raw stone can be crafted from clay and chitin

Changes:
Redone effects for the spirit walker and warrior auras (old orbs floating around)
Finished the upgraded staff (spirit walker equip)
Added effort values for recipes without them
(For ACE) Cattail fiber counts as thatch too
Wood Chest craft level dropped from 3 to 2
Amberstone Campaign adapted for goblins, with custom dialogs, requests, etc..
Crafter buttons not available for the firefly now appears when the job is in town (e.g. from reembarked hearthlings)
Connected equivalent workbenches (e.g. potter kiln and earthmaster kiln are interchangeable)

Fixes:
Fixed bug with town progression not starting (should start after promoting the first bonesmith now)
Fixed landmarks blocks not dropping stone when mined
Fixed frogs being vegetarian
Fixed weather stone locked on reload
Fixed crafters getting items already placed in the world to use them for recipes

v19.11.22

22 Nov 03:45
Compare
Choose a tag to compare

Additions:
Weather Stone, can change the weather once activated
Swamp landmarks added to geomancer crafting menu

Changes:
Improved landmarks
Workers now start equipped with a club instead of hammers or pickaxes
Hammocks do not give comfy beds buffs anymore
Prefixed/Sorted templates with emoji 💜
Shaman is faster at essence crafting
Spirit Walker nerf, max summons equal to half its spirit stat (1:2)

Fixes:
Fixed undeads appearing on the first foggy days
Fixed spirit walker effect disappearing while in patrol
Removed ace goblin raids against the firefly
Fixed error with plant ghosts ending used on crafting
Fixed mushroom items (chair and table) being considered food
Warrior hearth now summons spirits challengers instead of undeads

v19.11.01

02 Nov 03:19
Compare
Choose a tag to compare

Additions:
New Firefly Chaser trait for goblins
Added container input filters for goblin items (firefly essence, jewel, cattail, flower and vegetables)
Biome thoughts (positive when in the swamp, negative elsewhere)

Changes:
New firefly visual effect
Goblins can start receiving healing potions when hp is below 85% instead of when below 50% (vanilla)
Goblins now have their own tombstone model
Goblins can now have up to 3 traits

Fixes:
Fixed hearth light/shadow bug

v19.10.11

13 Oct 21:53
Compare
Choose a tag to compare

Additions:
Firefly jewel, high level recipe ingredient
Added gold flakes recipes (not used in goblins crafting yet)
Small Braziers
Large Braziers
Stone mushroom garden
Violets spawning in the swamp
Sweet Potatoes spawning in the swamp
Craftable Ladders
Upgraded staff (wip, spirit walker weapon)

Changes:
Goblins now able to harvest ace bees
Firefly Shield and Stone Throne recipes now require jewels (more recipes with it later)
Updated fishing hut (tier 2) to have the new ladders, allowing easy access to the upper floor
Increased time between human wave attacks
Babies easier to keep, sleeping less and walking faster
Goblins will always have at least 2 spirit (instead of 1, like mind and body)

Fixes:
Fixed collision problem with the awning
Fixed bug with knight leaving its camp to attack the players, they should hold ground now
Fixed wood signs attaching to walls through the bottom, now it is from the top part