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Actor XML loading #91

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27 changes: 27 additions & 0 deletions client/art/actors/geology/decal_stone_medit_a.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,27 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

<group>
<variant name="decal_stone_medit_a">
<decal width="12" depth="12" angle="0" offsetx="0" offsetz="0"/>
</variant>
</group>

<group>
<variant frequency="1" name="decal_01">
<textures><texture file="gaia/decal_stone_medit_01.dds" name="baseTex"/>
<texture file="gaia/decal_stone_medit_01_spec.png" name="specTex"/>
<texture file="gaia/decal_stone_medit_01_norm.png" name="normTex"/>

</textures>
</variant>
<variant frequency="1" name="decal_02">
<textures> <texture file="gaia/decal_stone_medit_02.dds" name="baseTex"/>
<texture file="gaia/decal_stone_medit_02_spec.png" name="specTex"/>
<texture file="gaia/decal_stone_medit_02_norm.png" name="normTex"/></textures>
</variant>
</group>

<material>terrain_norm_spec.xml</material>

</actor>
15 changes: 15 additions & 0 deletions client/art/actors/props/structures/carthaginians/barracks.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Kart_Barracks_Props_a">
<mesh>props/kart_barracks_props_a.dae</mesh>
</variant>
</group>
<group>
<variant>
<textures><texture file="structural/kart_struct.dds" name="baseTex"/></textures>
</variant>
</group>
<material>player_trans.xml</material>
</actor>
14 changes: 14 additions & 0 deletions client/art/actors/props/structures/carthaginians/barracks_weap.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Kart_Barracks_Props_Weapons">
<mesh>props/kart_barracks_props_weap.dae</mesh>
</variant>
</group>
<group>
<variant>
<textures><texture file="props/prop_weap.dds" name="baseTex"/></textures>
</variant>
</group>
</actor>
34 changes: 34 additions & 0 deletions client/art/actors/props/structures/carthaginians/bireme_sail.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,34 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="100" name="Base">
<mesh>props/kart_bireme_sail.dae</mesh>
</variant>
</group>
<group>
<variant frequency="1" name="Tree">
<textures>
<texture file="props/kart_sail_1.dds" name="baseTex"/>
<texture file="props/sail_norm_1.png" name="normTex"/>
<texture file="props/sail_spec_1.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="tanit">
<textures>
<texture file="props/kart_sail_2.dds" name="baseTex"/>
<texture file="props/sail_norm_1.png" name="normTex"/>
<texture file="props/sail_spec_1.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="other">
<textures>
<texture file="props/kart_sail_3.dds" name="baseTex"/>
<texture file="props/sail_norm_1.png" name="normTex"/>
<texture file="props/sail_spec_1.png" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>
Original file line number Diff line number Diff line change
@@ -0,0 +1,21 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="Texture">
<textures><texture file="structural/kart_struct.dds" name="baseTex"/></textures>
</variant>
</group>
<group>
<variant frequency="1" name="Shields Var 1">
<mesh>props/kart_bireme_shields.dae</mesh>
</variant>
<variant frequency="1" name="Shields Var 2">
<mesh>props/kart_bireme_shields_2.dae</mesh>
</variant>
<variant frequency="1" name="Shields Var 3">
<mesh>props/kart_bireme_shields_3.dae</mesh>
</variant>
</group>
<material>player_trans.xml</material>
</actor>
12 changes: 12 additions & 0 deletions client/art/actors/props/structures/carthaginians/bireme_shroud.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="100" name="Base">
<mesh>props/kart_bireme_shrouds.dae</mesh>
<textures><texture file="props/ship_shrouds.dds" name="baseTex"/></textures>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>
15 changes: 15 additions & 0 deletions client/art/actors/props/structures/carthaginians/blacksmith.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Props_a">
<mesh>structural/kart_blacksmith_props.dae</mesh>
</variant>
</group>
<group>
<variant>
<textures><texture file="props/palisade_main.png" name="baseTex"/></textures>
</variant>
</group>
<material>player_trans.xml</material>
</actor>
Original file line number Diff line number Diff line change
@@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Civ centre palms">
<mesh>props/kart_civiccentre_palms.dae</mesh>
</variant>
</group>
<group>
<variant frequency="1" name="Palm skin a">
<textures><texture file="gaia/tree_palm_senegal_a.dds" name="baseTex"/></textures>
</variant>
<variant frequency="1" name="Palm skin b">
<textures><texture file="gaia/tree_palm_senegal_b.dds" name="baseTex"/></textures>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>
10 changes: 10 additions & 0 deletions client/art/actors/props/structures/carthaginians/corral.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Corral Fences">
<mesh>props/kart_corral_fence.dae</mesh>
<textures><texture file="structural/celt_struct.dds" name="baseTex"/></textures>
</variant>
</group>
</actor>
11 changes: 11 additions & 0 deletions client/art/actors/props/structures/carthaginians/corral_mud.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Corral Mud">
<mesh>props/kart_corral_mud.dae</mesh>
<textures><texture file="props/decal_struct_mud_long.dds" name="baseTex"/></textures>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>
10 changes: 10 additions & 0 deletions client/art/actors/props/structures/carthaginians/dock.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<mesh>props/kart_dock_a.dae</mesh>
<textures><texture file="structural/celt_struct.dds" name="baseTex"/></textures>
</variant>
</group>
</actor>
Original file line number Diff line number Diff line change
@@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="celtic embassy props">
<mesh>props/kart_embassy_celtic_props.dae</mesh>
<textures><texture file="structural/kart_struct.dds" name="baseTex"/></textures>
</variant>
</group>
<material>player_trans.xml</material>
</actor>
Original file line number Diff line number Diff line change
@@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="shields">
<mesh>props/kart_embassy_iber_props.dae</mesh>
<textures><texture file="props/iber_prop_shields.dds" name="baseTex"/></textures>
</variant>
</group>
<material>player_trans.xml</material>
</actor>
10 changes: 10 additions & 0 deletions client/art/actors/props/structures/carthaginians/farmstead.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="props_a1">
<mesh>props/kart_farmstead_a_1.dae</mesh>
<textures><texture file="structural/kart_struct.dds" name="baseTex"/></textures>
</variant>
</group>
</actor>
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="farmstead_prop_cart">
<mesh>props/kart_farmstead_c_1.dae</mesh>
<textures><texture file="props/wrld_wood_1.dds" name="baseTex"/></textures>
</variant>
</group>
</actor>
15 changes: 15 additions & 0 deletions client/art/actors/props/structures/carthaginians/farmstead_hay.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

<castshadow/>

<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/kart_fc_hay.dae</mesh>
<props/>
<textures><texture file="props/celt_prop_1.dds" name="baseTex"/></textures>
</variant>
</group>

</actor>
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="props_horse">
<mesh>props/kart_farmstead_b.dae</mesh>
<textures><texture file="skeletal/horse.dds" name="baseTex"/></textures>
</variant>
</group>
</actor>
15 changes: 15 additions & 0 deletions client/art/actors/props/structures/carthaginians/fortress.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

<castshadow/>

<group>
<variant frequency="100" name="Base">
<mesh>props/kart_ff.dae</mesh>
<textures><texture file="props/kart_prop_a.dds" name="baseTex"/></textures>
</variant>
</group>

<material>player_trans.xml</material>

</actor>
Original file line number Diff line number Diff line change
@@ -0,0 +1,21 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

<castshadow/>

<group>
<variant frequency="1" name="kart_fortress_doors_closed">
<mesh>props/kart_fortress_doors_closed.dae</mesh>
</variant>
<variant frequency="1" name="kart_fortress_doors_open">
<mesh>props/kart_fortress_doors_open.dae</mesh>
</variant>
</group>

<group>
<variant>
<textures><texture file="structural/kart_struct.dds" name="baseTex"/></textures>
</variant>
</group>

</actor>
Original file line number Diff line number Diff line change
@@ -0,0 +1,23 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

<castshadow/>

<group>
<variant frequency="1" name="kart_fortress_shields_a">
<mesh>props/kart_fortress_shields.dae</mesh>
</variant>
<variant frequency="1" name="kart_fortress_shields_b">
<mesh>props/kart_fortress_shields_b.dae</mesh>
</variant>
</group>

<group>
<variant>
<textures><texture file="structural/kart_struct.dds" name="baseTex"/></textures>
</variant>
</group>

<material>player_trans.xml</material>

</actor>
Original file line number Diff line number Diff line change
@@ -0,0 +1,23 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

<castshadow/>

<group>
<variant frequency="1" name="kart_fortress_weapons_a">
<mesh>props/kart_fortress_weapons.dae</mesh>
</variant>
<variant frequency="1" name="kart_fortress_weapons_b">
<mesh>props/kart_fortress_weapons_b.dae</mesh>
</variant>
</group>

<group>
<variant>
<textures><texture file="props/prop_weap.dds" name="baseTex"/></textures>
</variant>
</group>

<material>player_trans.xml</material>

</actor>
Original file line number Diff line number Diff line change
@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

<castshadow/>

<group>
<variant frequency="1" name="kart_fortress_windows">
<mesh>props/kart_fortress_windows.dae</mesh>
<textures><texture file="structural/kart_struct.dds" name="baseTex"/></textures>
</variant>
</group>

</actor>
Original file line number Diff line number Diff line change
@@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="government_centre_props_a">
<mesh>props/kart_governmentcentre_a.dae</mesh>
</variant>
<variant frequency="1" name="government_centre_props_b">
<mesh>props/kart_governmentcentre_b.dae</mesh>
</variant>
</group>
<group>
<variant>
<textures><texture file="structural/kart_struct.dds" name="baseTex"/></textures>
</variant>
</group>
<material>player_trans.xml</material>
</actor>
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