Releases: AstrorEnales/blender_magicavoxel
Releases · AstrorEnales/blender_magicavoxel
Release v1.5.5
- [fix] #12 Fix and optimize UV unwrap mode
Release v1.5.4
- [fix] #11 Fix shader nodes and their inputs/outputs not being found when blender is set to a non-english language
Release v1.5.3
- [change] #10 Always add mesh UV layers to prevent lighting issues when exporting to obj and importing in Godot
Release v1.5.2
Release v1.5.0
Release v1.4.3
Release v1.4.2
Release v1.4.1
Release v1.3.0
- [change] Material modes with additional material properties moved to checkbox
- [fix] Fix small greedy meshing issue
- [fix] Fix material per color mode
- [feature] New material mode "Textured Models (UV unwrap)"
- [feature] Use scene graph name properties for group and model names
- [feature] Basic camera import