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Releases: AppLovin/AppLovin-MAX-Unity-Plugin

5.6.3

06 Jan 00:10
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  • Depends on Android SDK v11.6.1 and iOS SDK v11.6.1.
  • Fix Google AdMob App IDs not being set correctly in AndroidManifest.xml and Info.plist files.

5.6.2

04 Jan 09:40
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5.6.1

08 Dec 00:21
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5.6.0

05 Dec 02:39
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  • Depends on Android SDK v11.6.0 and iOS SDK v11.5.5.
  • Add "Upgrade All" button to allow updating of all adapters in one pass.
  • Add a warning that we are going to drop support for Unity versions 2018.1 or older in Integration Manager.
  • Remove Snap logic from Integration Manager and uninstall from project if exists.
  • Fix Android build log warnings. (#184)
  • Check before adding an EventSystem in the Interstitial and Rewarded prefab to fix warnings. (#203)
  • Better support for MobileFuse integration on iOS.

5.5.8

07 Nov 05:40
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5.5.7

02 Nov 08:30
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  • Depends on Android SDK v11.5.4 and iOS SDK v11.5.4.
  • Update External Dependency Manager to latest (v1.2.174).

5.5.6

29 Oct 20:47
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  • Depends on Android SDK v11.5.3 and iOS SDK v11.5.3.
  • Fix an issue where setting banner background color causes the background to be shown in fullscreen momentarily.
  • Properly dispose UnityWebRequests.
  • Deprecate MaxSdkBase.SdkConfiguration.ConsentDialogState.

5.5.5

19 Oct 15:59
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  • Depends on Android SDK v11.5.3 and iOS SDK v11.5.3.
  • Fix a build error on iOS.

5.5.4

19 Oct 04:35
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5.5.3

17 Oct 09:10
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  • Depends on Android SDK v11.5.3 and iOS SDK v11.5.2.
  • Convert all asset labels to have platform agnostic path separator.
  • Add support for setting targeting data before calling init.