Releases: AppLovin/AppLovin-MAX-Unity-Plugin
Releases Β· AppLovin/AppLovin-MAX-Unity-Plugin
7.0.0
6.6.3
6.6.2
- Depends on Android SDK v12.6.0 and iOS SDK v12.6.0.
- Update External Dependency Manager to v1.2.182.
- Fix build error on Unity IDE 2021.3.41+ due to Gradle version upgrade.
- Fix incorrect banner safe area on Android when
Hide navigation bar
setting is disabled.
6.6.1
6.6.0
- Depends on Android SDK v12.6.0 and iOS SDK v12.6.0.
- Replace targeting data APIs with new numeric segments targeting APIs. For migration instructions, please see here.
- Do not set Dexing Artifact Transform property on Unity 6 or newer versions.
- Do not embed dynamic libraries if they are already present in
Unity-iPhone
target. - Return placement in callbacks while running the app in Unity Editor.
- Fix adapter name mismatch for adding Amazon SKAdNetworkIDs.
- Fix crash when pausing application before initializing the SDK
6.5.2
6.5.1
6.5.0
6.4.4
- Depends on Android SDK v12.4.3 and iOS SDK v12.4.2.
- Fix
EXC_BAD_ACCESS
crash related to background callbacks. - Fix compile error on non UnityEditor/Android/iOS targets.
6.4.3
- Depends on Android SDK v12.4.2 and iOS SDK v12.4.1.
- Embed dynamic libraries if
use_frameworks! :linkage => :static
is set in Podfile for iOS builds to fix a crash on app startup. - Fix a
NSGenericException
crash when launching fullscreen content while a banner ad is being shown. - Fix ad callbacks not working in Unity Editor mode.