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<!-- ЭТО ШАБЛОН ВАШЕГО PULL REQUEST. Текст между стрелками - это комментарии - они не будут видны в PR. --> ## Описание PR <!-- Ниже опишите ваш Pull Request. Что он изменяет? На что еще это может повлиять? Постарайтесь описать все внесённые вами изменения! --> Этот ПР переносит англ и русскую локализацию со старой репы **Медиа** <!-- Если приемлемо, добавьте скриншоты для демонстрации вашего PR. Если ваш PR представляет собой визуальное изменение, добавьте скриншоты, иначе он может быть закрыт. --> **Проверки** <!-- Выполнение всех следующих действий, если это приемлемо для вида изменений сильно ускорит разбор вашего PR --> - [ ] PR полностью завершён и мне не нужна помощь чтобы его закончить. - [ ] Я внимательно просмотрел все свои изменения и багов в них не нашёл. - [ ] Я запускал локальный сервер со своими изменениями и всё протестировал. - [ ] Я добавил скриншот/видео демонстрации PR в игре, **или** этот PR этого не требует. **Изменения** <!-- Здесь вы можете написать список изменений, который будет автоматически добавлен в игру, когда ваш PR будет принят. В журнал изменений следует помещать только то, что действительно важно игрокам. В списке изменений тип значка не является часть предложения, поэтому явно указывайте - Добавлен, Удалён, Изменён. плохо: - add: Новый инструмент для инженеров хорошо: - add: Добавлен новый инструмент для инженеров Вы можете указать своё имя после символа 🆑 именно оно будет отображаться в журнале изменений (иначе будет использоваться ваше имя на GitHub) Например: 🆑 Ian --> no_cl
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marking-MothAntennasDefault = Antennas (Default) | ||
marking-MothWingsDefault = Wings (Default) | ||
marking-MothWingsLook1 = Wings (Pointy) | ||
marking-MothWingsLook2 = Wings (Swirly) | ||
marking-MothWingsLook3 = Wings (Dotted) |
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species-name-moth = Nian |
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reagent-name-copper-nitride = copper nitride(III) | ||
reagent-desc-copper-nitride = Dark-green crystals, that are used in various medications and has reaction with water. |
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reagent-name-polymorphine = polymorphine | ||
reagent-desc-polymorphine = Still not studied chemical that has strange and unique effect on bodies of sentient creatures. | ||
reagent-name-chaotic-polymorphine = chaotic polymorphine | ||
reagent-desc-chaotic-polymorphine = Extremely unstable chemical that has strange and unique effect on bodies of creatures. |
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reagent-name-sodiumizole = sodiumizole | ||
reagent-desc-sodiumizole = A pretty cheap and weak analgetic. Becomes efficent in healing blunt damage when it's paired with bicaridine. | ||
reagent-name-nitrofurfoll = nitrofurfoll | ||
reagent-desc-nitrofurfoll = An antimicrobal chemical that is often used to treat small wounds. Good addition for healing slash damage in pair with bicaridin. | ||
reagent-name-perohydrogen = perohydrogen | ||
reagent-desc-perohydrogen = A frequently used chemical to treat small piercing wounds. Becomes more efficent with bicaridine. | ||
reagent-name-anelgesin = anelgesin | ||
reagent-desc-anelgesin = A popular antipyretic. Has healing effect when paired with dermaline. | ||
reagent-name-minoxide = minoxide | ||
reagent-desc-minoxide = A chemical that softens the effect and pain of electic shock. Becomes more efficent with dermaline. | ||
reagent-name-biomicine = biomicine | ||
reagent-desc-biomicine = On it's own doesn't have any effect on organism, but it becomes extremely unstable when paired with dylovene. Often used in near-death cases of poisoning. Exerts major stress on body. | ||
reagent-name-nikematide = nikematide | ||
reagent-desc-nikematide = Used for treating minor oxygen deprivation, but still less efficent than dexalin. However, it's a good addition to dexalin plus. | ||
reagent-name-diethamilate = diethamilate | ||
reagent-desc-diethamilate = Hemostatic chemical to prevent small bleeding. Heals bloodloss when paired with dexalin plus. | ||
reagent-name-agolatine = agolatine | ||
reagent-desc-agolatine = An atypical antidepressant most commonly used to treat major depressive disorder and generalized anxiety disorder. | ||
reagent-name-haloperidol = haloperidol | ||
reagent-desc-haloperidol = A typical antipsychotic medication. Used in the treatment of schizophrenia, tics in Tourette syndrome, mania in bipolar disorder, delirium, agitation, acute psychosis, and hallucinations from alcohol withdrawal. | ||
reagent-name-morphine = morphine | ||
reagent-desc-morphine = A strong opiate that is found naturally in opium, by drying the latex of opium poppies. Mainly used as an analgesic. | ||
reagent-name-formalin = formalin | ||
reagent-desc-formalin = A chemical that coagulates proteine and prevents its decomposition. Used in embalming corpses. |
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reagent-name-opium = opium | ||
reagent-desc-opium = Drastic narcotic produced by papaver somniferum. Used to be a pain killer, however, due to the consequences of drug addiction in patients, it has been used only in production of medical chemicals. |
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polymorph-effect-feelings = You feel strange changes in your body... |
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Resources/Locale/en-US/ADT/Reagents/effects/medicine_effects.ftl
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medicine-effect-usual = You feel how your pain is slowly going away. | ||
medicine-effect-asphyxia = Your breath is recovering and gradually comes back to normal rate. | ||
medicine-effect-hungover = Your thoughts become more assembled and the movement less sloppy. | ||
medicine-effect-eyedamage = Your vision has got a bit better. | ||
medicine-effect-mind = Looks like your mind is expanding. | ||
medicine-effect-stress = Your body is getting tense. | ||
medicine-effect-headache = You feel how your headache decreases. | ||
medicine-effect-slash = You feel how your pain from wounds decreases. | ||
medicine-effect-piercing = You feel how your pain from piercing wounds decreases. | ||
medicine-effect-heat = Looks like your temperature lowered a bit. | ||
medicine-effect-shock = You feel how your pain from electric shock decreases. | ||
medicine-effect-major-stress = Your body is getting very tense. | ||
medicine-effect-emotions = Your emotions and feelings become less bright. | ||
medicine-effect-antipsychotic = Your vision and thoughts are becoming less indistinct. | ||
medicine-effect-pain = You feel how your pain is dulled. |
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Resources/Locale/en-US/ADT/Reagents/effects/narcotic_effects.ftl
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narcotic-effect-sleepy = You feel sleepy. | ||
narcotic-effect-rainbows = A picture before your eyes becomes more and more indistinct... | ||
narcotic-effect-visible-miosis = The pupils of { CAPITALIZE($entity) } are narrowed in a strange way. |
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species-name-tajaran = Tajaran | ||
species-tajaran-body-parts = "Tajaran body part" | ||
species-tajaran-torso = "Tajaran torso" | ||
species-name-vulpkanin = Vulpkanin |
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language-menu-window-title = Language Menu | ||
language-menu-current-language = Current Language: {$language} | ||
language-menu-description-header = Description |
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language-Universal-name = Universal | ||
language-Universal-description = What are you? | ||
language-GalacticCommon-name = Galactic common | ||
language-GalacticCommon-description = Commonly used for inter-species communications and official purposes. | ||
language-Bubblish-name = Bubblish | ||
language-Bubblish-description = The language of slimes. It's a mixture of bubbling noises and pops. Very difficult to speak without mechanical aid for humans. | ||
language-RootSpeak-name = Rootspeak | ||
language-RootSpeak-description = Strange whistling language spoken by the diona. | ||
language-CodeSpeak-name = Codespeak | ||
language-CodeSpeak-description = Syndicate operatives can use a series of codewords to convey complex information, while sounding like random concepts and drinks to anyone listening in. | ||
language-Nekomimetic-name = Nekomimetic | ||
language-Nekomimetic-description = To the casual observer, this langauge is an incomprehensible mess of broken Japanese. To the felinids, it's somehow comprehensible. | ||
language-Draconic-name = Draconic | ||
language-Draconic-description = The common language of lizard-people, composed of sibilant hisses and rattles. | ||
language-Canilunzt-name = Canilunzt | ||
language-Canilunzt-description = The guttural language spoken and utilized by the inhabitants of Vazzend system, composed of growls, barks, yaps, and heavy utilization of ears and tail movements, Vulpkanin speak this language with ease. | ||
language-SolCommon-name = Sol common | ||
language-SolCommon-description = The language species from the Sol System use between each other. | ||
language-Cat-name = Animal Cat | ||
language-Cat-description = Primitive sounds made by cats. Somehow they convey meanings! | ||
language-Dog-name = Animal Dog | ||
language-Dog-description = Barking and growling sounds, used to convey primitive meanings. | ||
language-Mothroach-name = Animal Mothroach | ||
language-Mothroach-description = Cute squeaking noises that sometimes make meaningful phrases. | ||
language-Xeno-name = Xeno | ||
language-Xeno-description = A forgotten language spoken by the xenomorphs. | ||
language-RobotTalk-name = Binary encoded | ||
language-RobotTalk-description = Not a language by itself, used by robots and machines to exchange data. | ||
language-Monkey-name = Primate | ||
language-Monkey-description = A collection of sounds and gestures made by the primates for the purpose of communication. | ||
language-Bee-name = Animal bee | ||
language-Bee-description = A strange language based on movements that bees use to communicate. | ||
language-Mouse-name = Animal mouse | ||
language-Mouse-description = Cute squeaking sounds mice use to beg for food. | ||
# These ones are half-assed because these creatures are almost never played as. | ||
language-Chicken-name = Animal chicken | ||
language-Chicken-description = A collection of sounds made by chickens. | ||
language-Duck-name = Animal duck | ||
language-Duck-description = A collection of sounds made by ducks. | ||
language-Cow-name = Animal cow | ||
language-Cow-description = A collection of sounds made by cows. | ||
language-Sheep-name = Animal sheep | ||
language-Sheep-description = A collection of sounds made by sheep. | ||
language-Kangaroo-name = Animal kangaroo | ||
language-Kangaroo-description = A collection of sounds made by kangaroos. | ||
language-Pig-name = Animal pig | ||
language-Pig-description = A collection of sounds made by pigs. | ||
language-Moffic-name = Moffic | ||
language-Moffic-description = The language of the mothpeople borders on complete unintelligibility. | ||
language-Drask-name = Orluum | ||
language-Drask-description = The droning, vibrous language of the Drask. It sounds somewhat like whalesong. |
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translator-component-shutoff = The {$translator} shuts off. | ||
translator-component-turnon = The {$translator} turns on. | ||
translator-enabled = It appears to be active. | ||
translator-disabled = It appears to be disabled. | ||
translator-implanter-refuse = The {$implanter} has no effect on {$target}. | ||
translator-implanter-success = The {$implanter} successfully injected {$target}. | ||
translator-implanter-ready = This implanter appears to be ready to use. | ||
translator-implanter-used = This implanter seems empty. |
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humanoid-profile-editor-sponsor-label = Sponsors Only |
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trait-hemophilia-name = Hemophilia | ||
trait-hemophilia-desc = Your blood is clotting extremely badly. |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/bigbanana/BigBanana.ftl
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ent-BigBanana1 = Большой Банан | ||
.desc = Это большой банан | ||
ent-TrashBananaPeelBig1 = Большая банановая кожура | ||
.desc = Это большой банан | ||
ent-BigBanana2 = Большой Банан | ||
.desc = Это большой банан | ||
ent-TrashBananaPeelBig2 = Большая банановая кожура | ||
.desc = Это большой банан | ||
ent-BigBanana3 = Большой Банан | ||
.desc = Это большой банан | ||
ent-TrashBananaPeelBig3 = Большая банановая кожура | ||
.desc = Это большой банан |
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...rces/Locale/en-US/ss14-ru/prototypes/adt/catalog/fills/backpacks/startergear/backpack.ftl
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ent-ADTClothingBackpackERTMedicalFilledL = { ent-ClothingBackpackERTMedical } | ||
.desc = { ent-ClothingBackpackERTMedical.desc } | ||
ent-ADTClothingBackpackERTSecurityFilledL = { ent-ClothingBackpackERTSecurity } | ||
.desc = { ent-ClothingBackpackERTSecurity.desc } | ||
ent-ADTClothingBackpackERTLeaderFilledL = { ent-ClothingBackpackERTLeader } | ||
.desc = { ent-ClothingBackpackERTLeader.desc } | ||
ent-ADTClothingBackpackParamedicalMedicalFilled = { ent-ClothingBackpackMedical } | ||
.desc = { ent-ClothingBackpackMedical.desc } |
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...ces/Locale/en-US/ss14-ru/prototypes/adt/catalog/fills/backpacks/startergear/duffelbag.ftl
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ent-ADTClothingBackpackDuffelParamedicalFilled = { ent-ClothingBackpackDuffelMedical } | ||
.desc = { ent-ClothingBackpackDuffelMedical.desc } | ||
ent-ADTClothingBackpackDuffelSyndicateFilledAKMS = AKMS bundle | ||
.desc = Old faithful: The classic C-20r Submachine Gun, bundled with three magazines. |
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...urces/Locale/en-US/ss14-ru/prototypes/adt/catalog/fills/backpacks/startergear/satchel.ftl
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ent-ADTClothingBackpackSatchelParamedicalFilled = { ent-ClothingBackpackSatchelMedical } | ||
.desc = { ent-ClothingBackpackSatchelMedical.desc } |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/catalog/fills/boxes/ammunition.ftl
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ent-ADTBoxMagazineMagnumSubMachineGunHighVelocityTranquilizer = box of Vector (high-velocity) magazines | ||
.desc = A box full of Vector (high-velocity tranquilizer) magazines. |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/demon/body/organs/demon.ftl
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ent-OrganDemonStomach = { ent-OrganAnimalStomach } | ||
.desc = { ent-OrganAnimalStomach.desc } |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/demon/body/parts/demon.ftl
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ent-PartDemon = demon body part | ||
.desc = { ent-BaseItem.desc } | ||
ent-TorsoDemon = demon torso | ||
.desc = { ent-PartDemon.desc } | ||
ent-HeadDemon = demon head | ||
.desc = { ent-PartDemon.desc } | ||
ent-LeftArmDemon = left demon arm | ||
.desc = { ent-PartDemon.desc } | ||
ent-RightArmDemon = right demon arm | ||
.desc = { ent-PartDemon.desc } | ||
ent-LeftHandDemon = left demon hand | ||
.desc = { ent-PartDemon.desc } | ||
ent-RightHandDemon = right demon hand | ||
.desc = { ent-PartDemon.desc } | ||
ent-LeftLegDemon = left demon leg | ||
.desc = { ent-PartDemon.desc } | ||
ent-RightLegDemon = right demon leg | ||
.desc = { ent-PartDemon.desc } | ||
ent-LeftFootDemon = left demon foot | ||
.desc = { ent-PartDemon.desc } | ||
ent-RightFootDemon = right demon foot | ||
.desc = { ent-PartDemon.desc } |
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...US/ss14-ru/prototypes/adt/drones/drone-engineer/entities/mobs/player/engineeringdrone.ftl
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ent-engineeringdronealt = Инженерный дрон | ||
.desc = { ent-PlayerSiliconBase.desc } |
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...e/en-US/ss14-ru/prototypes/adt/drones/drone-medical/entities/mobs/player/medicaldrone.ftl
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ent-medicaldronealt = Медицинский дрон | ||
.desc = { ent-PlayerSiliconBase.desc } |
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...e/en-US/ss14-ru/prototypes/adt/drones/drone-service/entities/mobs/player/servicedrone.ftl
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ent-servicedronealt = Сервисный дрон | ||
.desc = { ent-PlayerSiliconBase.desc } |
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.../Locale/en-US/ss14-ru/prototypes/adt/drones/foodbot/entities/mobs/player/servicedrone.ftl
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ent-foodDistributorBot = Сервисный робот | ||
.desc = { ent-PlayerSiliconBase.desc } |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/drones/nar_si.ftl
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ent-ADTNarSi = Robot Nar Si | ||
.desc = { ent-PlayerSiliconBase.desc } | ||
ent-ADTNarSiSpawnSpellbook = spawn spellbook | ||
.desc = { ent-BaseSpellbook.desc } | ||
ent-ADTBaseMobNarsiDemon = narsi demon | ||
.desc = narsi demon | ||
ent-ADTBaseMobNarsiBigDemon = narsi demon | ||
.desc = narsi demon | ||
ent-ADTBlodyEyesDemon = Bloody eye demon | ||
.desc = Dark matter whose eyes randomly pop out of the body. They all seem to be following you... | ||
ent-ADTBunchDemonicEyesDemon = Pile of demonic eyes | ||
.desc = A multi eyepiece that follows your every move... Doesn't look friendly. | ||
ent-ADTDemonicEyeDemon = demonic eye | ||
.desc = A clot of darkness and blood, longing for your death. | ||
ent-ADTBloodyMouthDemon = Bloody mouth | ||
.desc = The personification of the gluttony of the dark god.... | ||
ent-ADTDarkRattlesnakeDemon = Dark rattlesnake | ||
.desc = A hissing abyss that awaits the awakening of its master.... | ||
ent-ADTBloodyArmySoldierDemon = Soldier of the bloody army | ||
.desc = Loyal servant of the Nar'Si. Will fight to destroy the world until he himself is destroyed. | ||
ent-ADTNarsiFireballSpellbook = fireball spellbook | ||
.desc = { ent-BaseSpellbook.desc } |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/entities/clothing/back/backpacks.ftl
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ent-ADTSyndicateBack = Syndicate Bag | ||
.desc = You wear this on your back and put items into it. |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/entities/clothing/belt/belts.ftl
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ent-ADTClothingBeltSupremeCommanderSheath = suppreme connamder's sabre sheath | ||
.desc = where is my beauty? | ||
ent-ADTClothingBeltSupremeSheath = suppreme sabre sheath | ||
.desc = where is my beauty? | ||
ent-ADTClothingBeltMilitaryWebbingRPSSL = ERT security belt | ||
.desc = Part of ERT security's gear | ||
ent-ADTClothingBeltMilitaryWebbingRPSL = ERT Leader belt | ||
.desc = Part of ERT leader's gear | ||
ent-ADTClothingBeltMilitaryWebbingRPSML = ERT medical belt | ||
.desc = Part of ERT medical's gear |
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...rces/Locale/en-US/ss14-ru/prototypes/adt/entities/clothing/eyes/SupremeCommanderGlass.ftl
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ent-ADTClothingEyesSupremeCommanderGlass = supreme comannder's ultra giga man glasses | ||
.desc = The probability of completing the mission was a zero percent. But it seems now the calculations have lost all meaning. |
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...es/Locale/en-US/ss14-ru/prototypes/adt/entities/clothing/hands/SupremeCommanderGloves.ftl
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ent-ADTClothingHandsSupremeCommanderGloves = supreme commander's gloves | ||
.desc = These gloves decorated bluespace sewing cost as much as 10 similar station. These gloves are one of a kind. |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/entities/clothing/hands/gloves.ftl
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ent-ADTClothingHandsLongRedGloves = Long Red Gloves | ||
.desc = Silk, soft gloves. Your touch will be remembered by everyone. | ||
ent-ADTClothingHandsNovaGloves = Nova's Gloves | ||
.desc = Silk, soft gloves. Your touch will be remembered by everyone. |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/entities/clothing/head/hardsuit-helmets.ftl
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ent-ADTClothingHeadHelmetHardsuitCybersunBodyGuard = cybersun bodyguard helmet | ||
.desc = A variant of the blood red helmet designed by the gorlax marauders to be exceptionally fireproof and pressure proof. | ||
ent-ADTClothingHeadHelmetHardsuitCybersunCrysis = cybersun crysis helmet | ||
.desc = { ent-ClothingHeadHardsuitWithLightBase.desc } | ||
ent-ADTClothingHeadFemHelmetHardsuitSyndieCommander = женский шлем командира синдиката | ||
.desc = Шлем женского скафандра синдиката, разработанный специально для командиров отряда | ||
ent-ADTClothingFemHeadHelmetHardsuitSyndieElite = женский элитный шлем | ||
.desc = Вариант женского кроваво-красного шлема, разработанного Мародёрами Горлекса и обладающего исключительной огнеупорностью и устойчивостью к давлению. | ||
ent-ADTClothingFemHeadHelmetHardsuitSyndie = кроваво-красный женский шлем синдиката | ||
.desc = Женский продвинутый красный шлем скафандра, предназначенный для работы в специальных операциях. | ||
ent-ADTClothingHeadHelmetHardsuitCerber = Cerber helmet | ||
.desc = Special hardsuit helmet, made for the chief engineer of the station. |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/entities/clothing/head/hats/MogesNanoScale.ftl
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ent-ADTClothingClothingHeadHelmetHardsuitNanoScale = Nano scale armor helmet | ||
.desc = Reptiles are not as primitive as you thought. | ||
ent-ADTClothingClothingHeadHelmetNanoScaleChameleon = Nano scale chameleon helmet | ||
.desc = Very secretive and smells very sugary |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/entities/clothing/head/hats/ears.ftl
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ent-ADTRobotEars = Robot ears | ||
.desc = Edited by one businessman. |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/entities/clothing/head/hats/hats.ftl
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ent-ADTClothingHeadHatsTrueDetectiveHat = True detective hat | ||
.desc = This hat is worthy of a real detactive | ||
ent-ADTClothingHeadHatsGreatDruidWreath = Great Druid Wreath | ||
.desc = So heavy, but it's worth it to proudly wear it. | ||
ent-ADTClothingHeadHatsBatHat = Bat hat | ||
.desc = The same as Fin, only it's Remilia. |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/entities/clothing/head/hats/ilisuim.ftl
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ent-ADTClothingHeadHuraskaIlisium = Huraska | ||
.desc = Ilisium | ||
ent-ADTClothingHeadHelmetSolderIlisium = Helmet | ||
.desc = Ilisium | ||
ent-ADTClothingHeadHelmetIlisium = helmet | ||
.desc = Ilisium | ||
ent-ADTClothingMaskGasIlisium = gas mask | ||
.desc = A close-fitting tactical mask that can be connected to an air supply. | ||
ent-ADTClothingOuterHardsuitIlisium = hardsuit ilisium | ||
.desc = hardsuit ilisium | ||
ent-ADTClothingOuterCoatIlisium = Raincoat Ilisium | ||
.desc = Ilisium | ||
ent-ADTClothingUniformIlisium = Suit Ilisiom | ||
.desc = Suit Ilisiom |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/entities/clothing/head/hats/orientalears.ftl
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ent-ADTClothingHeadHatBlackOrientalEars = oriental ears | ||
.desc = NYAH! | ||
ent-ADTClothingHeadHatOktyabrinaOrientalEars = gift for October | ||
.desc = On the inside is scrawled 'For the one whose hair is the color of lilac'. This smells like a joy and happy |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/entities/clothing/head/hats/veil.ftl
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ent-ADTClothingHeadHatsBlackVeil = Black veil | ||
.desc = Gothic, nice. For those who destroy traditions but not much | ||
ent-ADTClothingHeadHatsWhiteVeil = White veil | ||
.desc = For those who follow tradition |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/entities/clothing/head/hats/wedding_hats.ftl
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ent-ADTClothingHeadHatWeddingPriestHat = Priest hat | ||
.desc = to do |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/entities/clothing/head/hats/zepelli.ftl
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ent-ADTZepelli = zepelli hat | ||
.desc = Edited by one businessman. |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/entities/clothing/head/misc.ftl
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ent-ADTClothingHeadHelmetHardsuitKiravaHoodsec = Kirava Hoodsec | ||
.desc = beautiful kapeshon u Kirava | ||
ent-ADTClothingHeadHatRacoon = racoon head | ||
.desc = It's a racoon head. Snort snort snort! | ||
ent-ADTClothingHeadHatFox = fox head | ||
.desc = It's a fox head. Snort snort snort! |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/entities/clothing/masks/mask.ftl
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ent-ADTClothingMaskGasDarkRavenFriskis = raven gas mask | ||
.desc = raven gas mask |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/entities/clothing/neck/Chokers.ftl
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ent-SirenaChokerWithSpike = Choker Spike | ||
.desc = If you turn it back and forth, then it will be a weapon of torture | ||
ent-SirenaChokerWithHeart = Choker Heart | ||
.desc = For good crew members |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/entities/clothing/neck/Cloaks.ftl
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ent-ADTClothingNeckSupremeCommanderCloak = supreme commander's cloak | ||
.desc = Don't let it get dirty. It made from super-tecnological blue-space threads. Only you have this unique coat! | ||
ent-ADTClothingNeckKnightCloak = Knight's cloak | ||
.desc = Silky and imposing knight's cloak. For the honor of the crown! |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/entities/clothing/neck/KirravaCloaks.ftl
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ent-ADTClothingNeckKirasCloakn = Kiras cloakns | ||
.desc = cloakn Kiras |
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Resources/Locale/en-US/ss14-ru/prototypes/adt/entities/clothing/neck/NecklaceWith.ftl
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ent-ADTClothingNeckNecklaceWithEmerald = Necklace with emerald | ||
.desc = This stone is so mesmerizing.. it's just like your green eyes | ||
ent-ADTClothingNeckNecklaceWithPlasma = Necklace with plasma | ||
.desc = Necklace with plasma is it safe? | ||
ent-ADTClothingNeckNecklaceWithSapphire = Necklace with sapphire | ||
.desc = THis necklace is missng rubies | ||
ent-ADTClothingNeckRaincoatForAShortDress = Raincoat for a short dress | ||
.desc = Cloak with gold plating. Blindingly |
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