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Merge pull request #3558 from ARF-SS13/revert-3309-DisableDecompose
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Revert "Disabled Decomposing hostile mobs"
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Tk420634 authored Oct 23, 2023
2 parents cd37576 + c224f92 commit dbfe05b
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion code/modules/mob/living/simple_animal/hostile/hostile.dm
Original file line number Diff line number Diff line change
Expand Up @@ -78,7 +78,7 @@
/// Minimum approach distance, so ranged mobs chase targets down, but still keep their distance set in tiles to the target, set higher to make mobs keep distance
var/minimum_distance = 1

var/decompose = FALSE //Does this mob decompose over time when dead?
var/decompose = TRUE //Does this mob decompose over time when dead?

//These vars are related to how mobs locate and target
var/robust_searching = 0 //By default, mobs have a simple searching method, set this to 1 for the more scrutinous searching (stat_attack, stat_exclusive, etc), should be disabled on most mobs
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