Releases: 4aiman/MMBN56MM
Releases · 4aiman/MMBN56MM
2.1.1
Changes:
- Added rooms up to the final battle.
Notice:
This is the final update.
Fork and submit PRs if you want updates.
I myself am not planning to pour any more time into the MMBN franchise in the foreseeable future (unless the StarForce trilogy suddenly releases AND I can somehow get it on Steam).
The exe is this release is the same as in 2.1.0.
2.1.0
- Moved wrongly placed BMD in Green Area 1
- Renamed Judge Tree areas, as now it's clear what the names should really be
- Renamed Undernet Zero map
- Renamed project executable name
- Added a splitter to make UI adjustable
- Added translation support (see "po" folder to add more)
- Added Russian Translation
- Added more rooms from the Green Town position of the game
Known issues:
- Language switching after pressing "Start" breaks UI
- Consecutive Start/Stop clicks break the ability to read memory of the game
Both Issues are solved by re-launching the app
2.0.1
2.0
- Added the last set of rooms to MMBN5 Team Protoman (up to the final boss).
- Added alpha support for MMBN6 Cyber Beast Flazar.
Room numbers for MMBN6 aren't shown as of yet, as I don't quite understand the logic behind the numbering.
See the source code for details.
1.5
1.4
1.3
1.2.1
1.2
Version 1.1
- added more rooms (ACDC, SciLab)
- lessened storage load