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- Moved wrongly placed BMD in Green Area 1
- Renamed Judge Tree areas, as now it's clear what the names should really be - Renamed Undernet Zero map - Renamed project executable name - Added a splitter to make UI adjstable - Added translation support (see "po" folder to add more) - Added Russian Translation - Added more rooms from the Green Town postion of the game
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,111 @@ | ||
msgid "" | ||
msgstr "Content-Type: text/plain; charset=UTF-8" | ||
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#: tform1.caption | ||
msgid "MMBN5-6M" | ||
msgstr "MMBN5-6M" | ||
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#: tform1.edit_room_button.caption | ||
msgid "Edit Room" | ||
msgstr "Edit Room" | ||
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#: tform1.gamebox.text | ||
msgid "MMBN 5" | ||
msgstr "MMBN 5" | ||
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#: tform1.label1.caption | ||
msgid "Game:" | ||
msgstr "Game:" | ||
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#: tform1.langbox.text | ||
msgid "en" | ||
msgstr "" | ||
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#: tform1.map_stretch_checkbox.caption | ||
msgid "Stretch" | ||
msgstr "Stretch" | ||
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#: tform1.minus_spoil1.caption | ||
msgid "-" | ||
msgstr "-" | ||
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#: tform1.plus_spoil.caption | ||
msgid "+" | ||
msgstr "+" | ||
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#: tform1.room_name_label.caption | ||
msgctxt "tform1.room_name_label.caption" | ||
msgid "Run the game, then press \"Start\"" | ||
msgstr "Run the game, then press \"Start\"" | ||
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#: tform1.spoils_label.caption | ||
msgid "Spoils:" | ||
msgstr "Spoils:" | ||
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#: tform1.start_stop_button.caption | ||
msgctxt "tform1.start_stop_button.caption" | ||
msgid "Start" | ||
msgstr "Start" | ||
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#: unit1.adding_item | ||
msgid "Adding item to Room #" | ||
msgstr "Adding item to Room #" | ||
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#: unit1.app_caption | ||
msgid "MMBN5-6M: Reading from process ID" | ||
msgstr "MMBN5-6M: Reading from process ID" | ||
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#: unit1.editing_item | ||
msgid "Editing item in Room #" | ||
msgstr "Editing item in Room #" | ||
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#: unit1.editing_room | ||
msgid "Editing Room #" | ||
msgstr "Editing Room #" | ||
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#: unit1.enter_item_name | ||
msgid "Enter item's name" | ||
msgstr "Enter item's name" | ||
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#: unit1.enter_room_name | ||
msgid "Enter this Room's name" | ||
msgstr "Enter this Room's name" | ||
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#: unit1.error_game_memory_not_read | ||
msgid "Error. Game's memory not read." | ||
msgstr "Error. Game's memory not read." | ||
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#: unit1.error_game_not_running | ||
msgid "Error. Make sure the game's running." | ||
msgstr "Error. Make sure the game's running." | ||
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#: unit1.error_hotkey_registration_failed | ||
msgid "HotKey registration failed. You won't be able to press Win+Y to temporarily view map in full screen." | ||
msgstr "HotKey registration failed. You won't be able to press Win+Y to temporarily view map in full screen." | ||
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#: unit1.error_unable_to_read_game_memory | ||
msgid "Error. Can't read game's memory." | ||
msgstr "Error. Can't read game's memory." | ||
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#: unit1.room_number | ||
msgid "Room #" | ||
msgstr "Room #" | ||
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#: unit1.run_the_game_notice | ||
msgctxt "unit1.run_the_game_notice" | ||
msgid "Run the game, then press \"Start\"" | ||
msgstr "Run the game, then press \"Start\"" | ||
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#: unit1.start_button_stop | ||
msgid "Stop" | ||
msgstr "Stop" | ||
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#: unit1.start_button_strat | ||
msgctxt "unit1.start_button_strat" | ||
msgid "Start" | ||
msgstr "Start" | ||
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#: unit1.unknown_room | ||
msgid "Unknown" | ||
msgstr "Unknown" | ||
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