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shaderObject: Refactor files
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ziga-lunarg committed Feb 17, 2024
1 parent f00c1dc commit 03ca182
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Showing 8 changed files with 2,481 additions and 2,190 deletions.
1 change: 1 addition & 0 deletions layers/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -23,6 +23,7 @@ target_sources(VkLayer_khronos_synchronization2 PRIVATE
add_library(VkLayer_khronos_shader_object MODULE)
target_sources(VkLayer_khronos_shader_object PRIVATE
shader_object.cpp
generated/shader_object_full_draw_state_struct_members.cpp
)

add_library(VkLayer_khronos_memory_decompression MODULE)
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2 changes: 2 additions & 0 deletions layers/generated/shader_object_constants.h
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Expand Up @@ -21,6 +21,8 @@

#include <cstdint>

#include "shader_object/shader_object_util.h"

enum AdditionalExtensionFlagBits {
DYNAMIC_RENDERING = 1u << 0,
MAINTENANCE_2 = 1u << 1,
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