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[Port] Hristov / Христов | [Port] Manual Sending Of The Cartridge / Р…
…учное Досылание Патрона (Simple-Station#58) * tweak: hristov * WD EDIT * fix
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Content.Client/_White/FootPrint/FootPrintsVisualizerSystem.cs
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using Content.Shared._White.FootPrint; | ||
using Robust.Client.GameObjects; | ||
using Robust.Client.Graphics; | ||
using Robust.Shared.Random; | ||
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namespace Content.Client._White.FootPrint; | ||
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public sealed class FootPrintsVisualizerSystem : VisualizerSystem<FootPrintComponent> | ||
{ | ||
[Dependency] private readonly SharedAppearanceSystem _appearance = default!; | ||
[Dependency] private readonly IRobustRandom _random = default!; | ||
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public override void Initialize() | ||
{ | ||
base.Initialize(); | ||
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SubscribeLocalEvent<FootPrintComponent, ComponentInit>(OnInitialized); | ||
SubscribeLocalEvent<FootPrintComponent, ComponentShutdown>(OnShutdown); | ||
} | ||
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private void OnInitialized(EntityUid uid, FootPrintComponent comp, ComponentInit args) | ||
{ | ||
if (!TryComp<SpriteComponent>(uid, out var sprite)) | ||
return; | ||
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sprite.LayerMapReserveBlank(FootPrintVisualLayers.Print); | ||
UpdateAppearance(uid, comp, sprite); | ||
} | ||
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private void OnShutdown(EntityUid uid, FootPrintComponent comp, ComponentShutdown args) | ||
{ | ||
if (TryComp<SpriteComponent>(uid, out var sprite) && | ||
sprite.LayerMapTryGet(FootPrintVisualLayers.Print, out var layer)) | ||
{ | ||
sprite.RemoveLayer(layer); | ||
} | ||
} | ||
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private void UpdateAppearance(EntityUid uid, FootPrintComponent component, SpriteComponent sprite) | ||
{ | ||
if (!sprite.LayerMapTryGet(FootPrintVisualLayers.Print, out var layer) | ||
|| !TryComp<FootPrintsComponent>(component.PrintOwner, out var printsComponent) | ||
|| !TryComp<AppearanceComponent>(uid, out var appearance)) | ||
return; | ||
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if (!_appearance.TryGetData<FootPrintVisuals>(uid, FootPrintVisualState.State, out var printVisuals, appearance)) | ||
return; | ||
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sprite.LayerSetState(layer, new RSI.StateId(printVisuals switch | ||
{ | ||
FootPrintVisuals.BareFootPrint => printsComponent.RightStep ? printsComponent.RightBarePrint : printsComponent.LeftBarePrint, | ||
FootPrintVisuals.ShoesPrint => printsComponent.ShoesPrint, | ||
FootPrintVisuals.SuitPrint => printsComponent.SuitPrint, | ||
FootPrintVisuals.Dragging => _random.Pick(printsComponent.DraggingPrint), | ||
_ => throw new ArgumentOutOfRangeException($"Unknown {printVisuals} parameter.") | ||
}), printsComponent.RsiPath); | ||
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if (_appearance.TryGetData<Color>(uid, FootPrintVisualState.Color, out var printColor, appearance)) | ||
sprite.LayerSetColor(layer, printColor); | ||
} | ||
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protected override void OnAppearanceChange (EntityUid uid, FootPrintComponent component, ref AppearanceChangeEvent args) | ||
{ | ||
if (args.Sprite is not { } sprite) | ||
return; | ||
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UpdateAppearance(uid, component, sprite); | ||
} | ||
} |
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using Content.Server.Atmos.Components; | ||
using Content.Shared.Inventory; | ||
using Content.Shared.Mobs; | ||
using Content.Shared.Mobs.Components; | ||
using Content.Shared._White.FootPrint; | ||
using Content.Shared.Standing; | ||
using Content.Shared.Chemistry.Components.SolutionManager; | ||
using Content.Shared.Chemistry.EntitySystems; | ||
using Robust.Shared.Map; | ||
using Robust.Shared.Random; | ||
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namespace Content.Server._White.FootPrint; | ||
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public sealed class FootPrintsSystem : EntitySystem | ||
{ | ||
[Dependency] private readonly IRobustRandom _random = default!; | ||
[Dependency] private readonly InventorySystem _inventory = default!; | ||
[Dependency] private readonly IMapManager _map = default!; | ||
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[Dependency] private readonly SharedSolutionContainerSystem _solution = default!; | ||
[Dependency] private readonly SharedAppearanceSystem _appearance = default!; | ||
[Dependency] private readonly SharedTransformSystem _transform = default!; | ||
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private EntityQuery<TransformComponent> _transformQuery; | ||
private EntityQuery<MobThresholdsComponent> _mobThresholdQuery; | ||
private EntityQuery<AppearanceComponent> _appearanceQuery; | ||
private EntityQuery<LayingDownComponent> _layingQuery; | ||
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public override void Initialize() | ||
{ | ||
base.Initialize(); | ||
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_transformQuery = GetEntityQuery<TransformComponent>(); | ||
_mobThresholdQuery = GetEntityQuery<MobThresholdsComponent>(); | ||
_appearanceQuery = GetEntityQuery<AppearanceComponent>(); | ||
_layingQuery = GetEntityQuery<LayingDownComponent>(); | ||
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SubscribeLocalEvent<FootPrintsComponent, ComponentStartup>(OnStartupComponent); | ||
SubscribeLocalEvent<FootPrintsComponent, MoveEvent>(OnMove); | ||
} | ||
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private void OnStartupComponent(EntityUid uid, FootPrintsComponent component, ComponentStartup args) | ||
{ | ||
component.StepSize = Math.Max(0f, component.StepSize + _random.NextFloat(-0.05f, 0.05f)); | ||
} | ||
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private void OnMove(EntityUid uid, FootPrintsComponent component, ref MoveEvent args) | ||
{ | ||
if (component.PrintsColor.A <= 0f | ||
|| !_transformQuery.TryComp(uid, out var transform) | ||
|| !_mobThresholdQuery.TryComp(uid, out var mobThreshHolds) | ||
|| !_map.TryFindGridAt(_transform.GetMapCoordinates((uid, transform)), out var gridUid, out _)) | ||
return; | ||
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var dragging = mobThreshHolds.CurrentThresholdState is MobState.Critical or MobState.Dead | ||
|| _layingQuery.TryComp(uid, out var laying) && laying.IsCrawlingUnder; | ||
var distance = (transform.LocalPosition - component.StepPos).Length(); | ||
var stepSize = dragging ? component.DragSize : component.StepSize; | ||
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if (!(distance > stepSize)) | ||
return; | ||
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component.RightStep = !component.RightStep; | ||
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var entity = Spawn(component.StepProtoId, CalcCoords(gridUid, component, transform, dragging)); | ||
var footPrintComponent = EnsureComp<FootPrintComponent>(entity); | ||
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footPrintComponent.PrintOwner = uid; | ||
Dirty(entity, footPrintComponent); | ||
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if (_appearanceQuery.TryComp(entity, out var appearance)) | ||
{ | ||
_appearance.SetData(entity, FootPrintVisualState.State, PickState(uid, dragging), appearance); | ||
_appearance.SetData(entity, FootPrintVisualState.Color, component.PrintsColor, appearance); | ||
} | ||
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if (!_transformQuery.TryComp(entity, out var stepTransform)) | ||
return; | ||
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stepTransform.LocalRotation = dragging | ||
? (transform.LocalPosition - component.StepPos).ToAngle() + Angle.FromDegrees(-90f) | ||
: transform.LocalRotation + Angle.FromDegrees(180f); | ||
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component.PrintsColor = component.PrintsColor.WithAlpha(Math.Max(0f, component.PrintsColor.A - component.ColorReduceAlpha)); | ||
component.StepPos = transform.LocalPosition; | ||
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if (!TryComp<SolutionContainerManagerComponent>(entity, out var solutionContainer) | ||
|| !_solution.ResolveSolution((entity, solutionContainer), footPrintComponent.SolutionName, ref footPrintComponent.Solution, out var solution) | ||
|| string.IsNullOrWhiteSpace(component.ReagentToTransfer) || solution.Volume >= 1) | ||
return; | ||
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_solution.TryAddReagent(footPrintComponent.Solution.Value, component.ReagentToTransfer, 1, out _); | ||
} | ||
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private EntityCoordinates CalcCoords(EntityUid uid, FootPrintsComponent component, TransformComponent transform, bool state) | ||
{ | ||
if (state) | ||
return new EntityCoordinates(uid, transform.LocalPosition); | ||
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var offset = component.RightStep | ||
? new Angle(Angle.FromDegrees(180f) + transform.LocalRotation).RotateVec(component.OffsetPrint) | ||
: new Angle(transform.LocalRotation).RotateVec(component.OffsetPrint); | ||
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return new EntityCoordinates(uid, transform.LocalPosition + offset); | ||
} | ||
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private FootPrintVisuals PickState(EntityUid uid, bool dragging) | ||
{ | ||
var state = FootPrintVisuals.BareFootPrint; | ||
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if (_inventory.TryGetSlotEntity(uid, "shoes", out _)) | ||
state = FootPrintVisuals.ShoesPrint; | ||
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if (_inventory.TryGetSlotEntity(uid, "outerClothing", out var suit) && TryComp<PressureProtectionComponent>(suit, out _)) | ||
state = FootPrintVisuals.SuitPrint; | ||
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if (dragging) | ||
state = FootPrintVisuals.Dragging; | ||
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return state; | ||
} | ||
} |
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using System.Linq; | ||
using Content.Shared._White.FootPrint; | ||
using Content.Shared.Chemistry.Components.SolutionManager; | ||
using Content.Shared.Chemistry.EntitySystems; | ||
using Content.Shared.Fluids; | ||
using Content.Shared.Fluids.Components; | ||
using Robust.Shared.Physics.Events; | ||
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namespace Content.Server._White.FootPrint; | ||
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public sealed class PuddleFootPrintsSystem : EntitySystem | ||
{ | ||
[Dependency] private readonly SharedAppearanceSystem _appearance = default!; | ||
[Dependency] private readonly SharedSolutionContainerSystem _solutionContainer = default!; | ||
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public override void Initialize() | ||
{ | ||
base.Initialize(); | ||
SubscribeLocalEvent<PuddleFootPrintsComponent, EndCollideEvent>(OnStepTrigger); | ||
} | ||
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private void OnStepTrigger(EntityUid uid, PuddleFootPrintsComponent component, ref EndCollideEvent args) | ||
{ | ||
if (!TryComp<AppearanceComponent>(uid, out var appearance) | ||
|| !TryComp<PuddleComponent>(uid, out var puddle) | ||
|| !TryComp<FootPrintsComponent>(args.OtherEntity, out var tripper) | ||
|| !TryComp<SolutionContainerManagerComponent>(uid, out var solutionManager) | ||
||!_solutionContainer.ResolveSolution((uid, solutionManager), puddle.SolutionName, ref puddle.Solution, out var solutions)) | ||
return; | ||
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// alles gut! | ||
var totalSolutionQuantity = solutions.Contents.Sum(sol => (float)sol.Quantity); | ||
var waterQuantity = (from sol in solutions.Contents where sol.Reagent.Prototype == "Water" select (float) sol.Quantity).FirstOrDefault(); | ||
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if (waterQuantity / (totalSolutionQuantity / 100f) > component.OffPercent || solutions.Contents.Count <= 0) | ||
return; | ||
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tripper.ReagentToTransfer = | ||
solutions.Contents.Aggregate((l, r) => l.Quantity > r.Quantity ? l : r).Reagent.Prototype; | ||
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if (_appearance.TryGetData(uid, PuddleVisuals.SolutionColor, out var color, appearance) | ||
&& _appearance.TryGetData(uid, PuddleVisuals.CurrentVolume, out var volume, appearance)) | ||
AddColor((Color)color, (float)volume * component.SizeRatio, tripper); | ||
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_solutionContainer.RemoveEachReagent(puddle.Solution.Value, 1); | ||
} | ||
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private void AddColor(Color col, float quantity, FootPrintsComponent component) | ||
{ | ||
component.PrintsColor = component.ColorQuantity == 0f ? col : Color.InterpolateBetween(component.PrintsColor, col, component.ColorInterpolationFactor); | ||
component.ColorQuantity += quantity; | ||
} | ||
} |
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using Content.Shared.Chemistry.Components; | ||
using Robust.Shared.GameStates; | ||
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namespace Content.Shared._White.FootPrint; | ||
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/// <summary> | ||
/// This is used for marking footsteps, handling footprint drawing. | ||
/// </summary> | ||
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState] | ||
public sealed partial class FootPrintComponent : Component | ||
{ | ||
/// <summary> | ||
/// Owner (with <see cref="FootPrintsComponent"/>) of a print (this component). | ||
/// </summary> | ||
[AutoNetworkedField] | ||
public EntityUid PrintOwner; | ||
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[DataField] | ||
public string SolutionName = "step"; | ||
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[DataField] | ||
public Entity<SolutionComponent>? Solution; | ||
} |
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using Robust.Shared.Serialization; | ||
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namespace Content.Shared._White.FootPrint; | ||
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[Serializable, NetSerializable] | ||
public enum FootPrintVisuals : byte | ||
{ | ||
BareFootPrint, | ||
ShoesPrint, | ||
SuitPrint, | ||
Dragging | ||
} | ||
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[Serializable, NetSerializable] | ||
public enum FootPrintVisualState : byte | ||
{ | ||
State, | ||
Color | ||
} | ||
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[Serializable, NetSerializable] | ||
public enum FootPrintVisualLayers : byte | ||
{ | ||
} |
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using System.Numerics; | ||
using Robust.Shared.Prototypes; | ||
using Robust.Shared.Utility; | ||
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namespace Content.Shared._White.FootPrint; | ||
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[RegisterComponent] | ||
public sealed partial class FootPrintsComponent : Component | ||
{ | ||
[ViewVariables(VVAccess.ReadOnly), DataField] | ||
public ResPath RsiPath = new("/Textures/_White/Effects/footprints.rsi"); | ||
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// all of those are set as a layer | ||
[ViewVariables(VVAccess.ReadOnly), DataField] | ||
public string LeftBarePrint = "footprint-left-bare-human"; | ||
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[ViewVariables(VVAccess.ReadOnly), DataField] | ||
public string RightBarePrint = "footprint-right-bare-human"; | ||
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[ViewVariables(VVAccess.ReadOnly), DataField] | ||
public string ShoesPrint = "footprint-shoes"; | ||
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[ViewVariables(VVAccess.ReadOnly), DataField] | ||
public string SuitPrint = "footprint-suit"; | ||
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[ViewVariables(VVAccess.ReadOnly), DataField] | ||
public string[] DraggingPrint = | ||
[ | ||
"dragging-1", | ||
"dragging-2", | ||
"dragging-3", | ||
"dragging-4", | ||
"dragging-5", | ||
]; | ||
// yea, those | ||
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[ViewVariables(VVAccess.ReadOnly), DataField] | ||
public EntProtoId<FootPrintComponent> StepProtoId = "Footstep"; | ||
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[ViewVariables(VVAccess.ReadOnly), DataField] | ||
public Color PrintsColor = Color.FromHex("#00000000"); | ||
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/// <summary> | ||
/// The size scaling factor for footprint steps. Must be positive. | ||
/// </summary> | ||
[DataField] | ||
public float StepSize = 0.7f; | ||
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/// <summary> | ||
/// The size scaling factor for drag marks. Must be positive. | ||
/// </summary> | ||
[DataField] | ||
public float DragSize = 0.5f; | ||
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/// <summary> | ||
/// The amount of color to transfer from the source (e.g., puddle) to the footprint. | ||
/// </summary> | ||
[DataField] | ||
public float ColorQuantity; | ||
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/// <summary> | ||
/// The factor by which the alpha channel is reduced in subsequent footprints. | ||
/// </summary> | ||
[DataField] | ||
public float ColorReduceAlpha = 0.1f; | ||
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[DataField] | ||
public string? ReagentToTransfer; | ||
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[DataField] | ||
public Vector2 OffsetPrint = new(0.1f, 0f); | ||
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/// <summary> | ||
/// Tracks which foot should make the next print. True for right foot, false for left. | ||
/// </summary> | ||
public bool RightStep = true; | ||
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/// <summary> | ||
/// The position of the last footprint in world coordinates. | ||
/// </summary> | ||
public Vector2 StepPos = Vector2.Zero; | ||
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/// <summary> | ||
/// Controls how quickly the footprint color transitions between steps. | ||
/// Value between 0 and 1, where higher values mean faster color changes. | ||
/// </summary> | ||
public float ColorInterpolationFactor = 0.2f; | ||
} |
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Content.Shared/_White/Footprint/PuddleFootPrintsComponent.cs
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namespace Content.Shared._White.FootPrint; | ||
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[RegisterComponent] | ||
public sealed partial class PuddleFootPrintsComponent : Component | ||
{ | ||
[ViewVariables(VVAccess.ReadWrite)] | ||
public float SizeRatio = 0.2f; | ||
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[ViewVariables(VVAccess.ReadWrite)] | ||
public float OffPercent = 80f; | ||
} |
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