A Rust implementation of decoders for the Daktronics All Sport 5000's serial output.
Please see the documentation.
If you use this crate: let me know about your use case by creating a GitHub discussion! It also lets me know other people find this crate interesting and useful.
Create a new RTDState
instance with RTDState::from_serial_stream
(available
with default features enabled).
If you need any help, there should be more extensive documentation for each item at docs.rs. Don't hesitate to create a GitHub issue if something is unclear, either.
This crate supports all sports the control console supports. For a list of them,
see the
sports
module documentation.
use daktronics_allsport_5000::{
RTDState,
// there are lots of other sports available in their respective modules
sports::basketball::BasketballSport
};
use tokio_serial::SerialPortBuilderExt; // for open_native_async
use crate::daktronics_allsport_5000::sports::Sport; // for rtd_state
#[tokio::main]
async fn main() {
let serial_stream = tokio_serial::new("/dev/ttyUSB0", 19200)
.parity(tokio_serial::Parity::None)
.open_native_async()
.unwrap();
let rtd_state = RTDState::from_serial_stream(serial_stream, true).unwrap();
let mut basketball = BasketballSport::new(rtd_state);
loop {
// get the underlying rtd_state to update it
let update_result = basketball.rtd_state().update_async().await.unwrap();
basketball.main_clock_time(); // -> Result<&str, ...>
}
}
Enable the serde
feature to enable serialization for sports.
use tokio;
use daktronics_allsport_5000::{
RTDState,
sports::basketball::BasketballSport
};
use tokio_serial::SerialPortBuilderExt; // for open_native_async
use crate::daktronics_allsport_5000::sports::Sport; // for rtd_state
#[tokio::main]
async fn main() {
let serial_stream = tokio_serial::new("/dev/ttyUSB0", 19200)
.parity(tokio_serial::Parity::None)
.open_native_async()
.unwrap();
let rtd_state = RTDState::from_serial_stream(serial_stream, true).unwrap();
let basketball = BasketballSport::new(rtd_state);
loop {
// get the underlying rtd_state to update it
let update_result = basketball
.rtd_state()
.update_async()
.await
.unwrap();
serde_json::to_string(&basketball); // -> Result<String, ...>
}
}
use tokio;
use daktronics_allsport_5000::{RTDState, RTDFieldJustification};
use tokio_serial::SerialPortBuilderExt; // for open_native_async
#[tokio::main]
async fn main() {
let serial_stream = tokio_serial::new("/dev/ttyUSB0", 19200)
.parity(tokio_serial::Parity::None)
.open_native_async()
.unwrap();
let mut rtd_state = RTDState::from_serial_stream(serial_stream, true).unwrap();
loop {
let update_result = rtd_state.update_async().await.unwrap();
// do something with `rtd_state`
rtd_state.field_str(1, 5, RTDFieldJustification::Left); // -> Result<&str, ...>
}
}
The same concept as this crate is also implemented in Python by @FlantasticDan, C# by @JimThatcher, and Python again by @fimion. In fact, the data in this crate is extracted from a PDF provided by @fimion, so thank you!
If you're interested in porting this crate to another language, check out the
Excel spreadsheet I compiled with the data that underpins this crate in
./sports_data
.
When used with the tokio
feature, this package provides a tokio-util
codec
implementing Decoder
to decode packets from a serial stream from the control
console. That is used internally in SerialStreamDataSource
to route data into
RTDState
.
If you're not using tokio
or you're not using a serial stream to deliver the
data (e.g. using UDP), you must get the packets somehow yourself, but after
that, you can use daktronics_allsport_5000::packet::Packet
's
TryFrom<bytes::Bytes>
implementation to parse the packet into a readable
format. Then, you can provide that to the main RTDState
struct by implementing
daktronics_allsport_5000::rtd_state::data_source::RTDStateDataSource
then
giving that to RTDState::new
. After that, everything works as normal.