A simple data mod editor for the game Cosmic Reach To use, click Project>Open>select folder with the mod you want to edit
- block events
- blocks
- the root folder of the project contains the
defaultAssets
folder which includes the game's source files. Not uploaded due to the amount of files and probable irrelevance of them in the future - custom
defaultAssets
can be loaded into the user's folder(%appdata%/crdme
on windows) - if you're having issues when exporting your block-events, try adding spaces between strings, colons: and braces{} when using json representation of params in
set params
defaultAssets
folder must contain the assets presented in the same way they would be presented in CR's mods
folder