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forked from janhohenheim/foxtrot

The all-in-one Bevy 3D game template for desktop.

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Foxtrot

The all-in-one Bevy 3D game template with rapier as the physic engine. The code is up-to-date with the upstream project which uses avian as the physic engine https://github.com/janhohenheim/foxtrot

foxtrot-480p.mov

What does this template give you?

Usage

Simply use the template button on GitHub to create a new repository from this template. Then, replace all instances of the word foxtrot with the name of your game. Change the game version as well as the author information in the following files:

  • Cargo.toml
  • build/windows/installer/Package.wxs
  • build/macos/src/Game.app/Contents/Resources/Info.plist

Updating assets

You should keep the credits directory up to date. The release workflow automatically includes the directory in every build.

Updating the icons

  1. Replace build/windows/icon.ico (used for windows executable and as favicon for the web-builds)
  2. Replace build/macos/icon_1024x1024.png with a 1024 times 1024 pixel png icon and run create_icns.sh (make sure to run the script inside the macos directory) - Warning: sadly this seems to require a mac...

Help and Discussion

Feel free to shoot a message in the dedicated help thread on the Bevy Discord or open an issue on GitHub if you want to discuss something or need help :)

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The all-in-one Bevy 3D game template for desktop.

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