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src/main/java/com/xpdustry/hexed/generation/RouterFestHexedGenerator.java
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/* | ||
* HexedPluginReloaded, A reimplementation of the hexed gamemode, with more features and better performances. | ||
* | ||
* Copyright (C) 2023 Xpdustry | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 3 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <https://www.gnu.org/licenses/>. | ||
*/ | ||
package com.xpdustry.hexed.generation; | ||
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import com.xpdustry.hexed.model.Hex; | ||
import com.xpdustry.hexed.model.SquareHex; | ||
import java.io.IOException; | ||
import java.util.ArrayList; | ||
import java.util.List; | ||
import java.util.Objects; | ||
import mindustry.Vars; | ||
import mindustry.content.Blocks; | ||
import mindustry.game.Schematic; | ||
import mindustry.game.Schematics; | ||
import mindustry.world.blocks.environment.Floor; | ||
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public final class RouterFestHexedGenerator implements MapGenerator<HexedMapContext> { | ||
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private static final RouterFestHexedGenerator INSTANCE = new RouterFestHexedGenerator(); | ||
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private static final int HEX_MAP_SIZE = 8; | ||
private static final int HEX_SIZE = 49; | ||
private static final int WALL_ENTRANCE_SIZE = 14; | ||
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private static final int WALL_SIZE = 6; | ||
private static final int BORDER_SIZE = 3; | ||
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private static final int HEX_TOTAL_SIZE = HEX_SIZE + (BORDER_SIZE * 2); | ||
private static final int HEX_MAP_TOTAL_SIZE = ((WALL_SIZE + HEX_TOTAL_SIZE) * HEX_MAP_SIZE) + WALL_SIZE; | ||
private static final int HEX_DIAMETER = HEX_TOTAL_SIZE + WALL_SIZE; | ||
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private static final Floor HEX_BORDER_FLOOR = Blocks.darkPanel1.asFloor(); | ||
private static final Floor HEX_FLOOR = Blocks.darksand.asFloor(); | ||
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public static RouterFestHexedGenerator getInstance() { | ||
return INSTANCE; | ||
} | ||
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private RouterFestHexedGenerator() {} | ||
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@Override | ||
public HexedMapContext generate() { | ||
final var context = new SimpleHexedMapContext(); | ||
context.resize(HEX_MAP_TOTAL_SIZE, HEX_MAP_TOTAL_SIZE); | ||
context.forEachTile((x, y, tile) -> tile.setBlock(Blocks.darkMetal)); | ||
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// Lol | ||
// Blocks.router.health = 100000; | ||
// Blocks.router.solid = true; | ||
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final List<Hex> hexes = new ArrayList<>(); | ||
for (int i = 0; i < HEX_MAP_SIZE; i++) { | ||
for (int j = 0; j < HEX_MAP_SIZE; j++) { | ||
// coords = QUARTER + ROAD + PLOT | ||
final var x = (WALL_SIZE * (i + 1)) + (HEX_TOTAL_SIZE * i); | ||
final var y = (WALL_SIZE * (j + 1)) + (HEX_TOTAL_SIZE * j); | ||
final var cx = x + (HEX_TOTAL_SIZE / 2); | ||
final var cy = y + (HEX_TOTAL_SIZE / 2); | ||
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hexes.add(new SquareHex(j + (i * HEX_MAP_SIZE), cx, cy, HEX_DIAMETER)); | ||
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context.forEachTile(x, y, HEX_TOTAL_SIZE, HEX_TOTAL_SIZE, (tx, ty, tile) -> { | ||
tile.setBlock(Blocks.air); | ||
tile.setFloor(HEX_BORDER_FLOOR); // Outline | ||
}); | ||
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context.forEachTile(x + BORDER_SIZE, y + BORDER_SIZE, HEX_SIZE, HEX_SIZE, (tx, ty, tile) -> { | ||
tile.setFloor(HEX_FLOOR); // Internal | ||
}); | ||
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context.forEachTile( | ||
cx - Math.floorDiv(Blocks.coreNucleus.size, 2), | ||
cy - Math.floorDiv(Blocks.coreNucleus.size, 2), | ||
Blocks.coreNucleus.size, | ||
Blocks.coreNucleus.size, | ||
(tx, ty, tile) -> { | ||
tile.setFloor(Blocks.coreZone.asFloor()); // Core Zone | ||
}); | ||
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// Make entrance | ||
if (i < HEX_MAP_SIZE - 1) { | ||
context.forEachTile( | ||
x + HEX_TOTAL_SIZE, | ||
y + (HEX_TOTAL_SIZE / 2) - (WALL_ENTRANCE_SIZE / 2), | ||
WALL_SIZE, | ||
WALL_ENTRANCE_SIZE, | ||
(tx, ty, tile) -> { | ||
tile.setBlock(Blocks.air); | ||
tile.setFloor(Blocks.darkPanel1.asFloor()); | ||
}); | ||
} | ||
if (j < HEX_MAP_SIZE - 1) { | ||
context.forEachTile( | ||
x + (HEX_TOTAL_SIZE / 2) - (WALL_ENTRANCE_SIZE / 2), | ||
y + HEX_TOTAL_SIZE, | ||
WALL_ENTRANCE_SIZE, | ||
WALL_SIZE, | ||
(tx, ty, tile) -> { | ||
tile.setBlock(Blocks.air); | ||
tile.setFloor(Blocks.darkPanel1.asFloor()); | ||
}); | ||
} | ||
} | ||
} | ||
context.setHexes(hexes); | ||
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final var ores = OreGeneratorFunction.getDefaultHexedOreFunctions(); | ||
ores.forEach(function -> { | ||
function.setTarget(Blocks.darksand); | ||
function.randomize(); | ||
}); | ||
context.forEachTile(TileConsumer.aggregate(ores)); | ||
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final var river = new RiverNoiseFunction(); | ||
river.setScale(25F); | ||
river.setThreshold1(-0.05F); | ||
river.setThreshold2(0.1F); | ||
river.setOctaves(1); | ||
river.setFalloff(0.5F); | ||
river.setFloor1(Blocks.darksandWater.asFloor()); | ||
river.setFloor2(Blocks.water.asFloor()); | ||
river.setTarget(HEX_FLOOR); | ||
river.randomize(); | ||
context.forEachTile(river); | ||
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final var rules = context.getRules(); | ||
rules.polygonCoreProtection = false; | ||
rules.enemyCoreBuildRadius = HEX_DIAMETER / 2F * Vars.tilesize; | ||
rules.buildSpeedMultiplier = 2F; | ||
rules.buildCostMultiplier = 0.75F; | ||
context.setRules(rules); | ||
context.setMapName("[orange]Routerfest"); | ||
context.setBaseSchematic(this.getRouterBase()); | ||
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return context; | ||
} | ||
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private Schematic getRouterBase() { | ||
try (final var stream = this.getClass().getResourceAsStream("/router.msch")) { | ||
return Schematics.read(Objects.requireNonNull(stream)); | ||
} catch (final IOException e) { | ||
throw new RuntimeException("Failed to load the router base schematic.", e); | ||
} | ||
} | ||
} |
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