-
Notifications
You must be signed in to change notification settings - Fork 254
Cameras
It is possible to import camera into Unreal Engine including all tracks like FocalLength or F-stop.
You can use copy/paste or import script for animated cameras.
You can copy/paste cameras with the buttons: "Copy active camera for Unreal" or "Copy selected camera(s) for Unreal"
(Use CTRL+V in Unreal viewport)
If you want animated camera you need use import script for create an sequencer.
- Select the camera you want to export.
- Open the Tool panel in 3D View (T), enlarge it.
- Open Unreal Engine Panel > Object > General.
- Set the Export Type property to "Export Recursive".
- Repeat this step for all the cameras you want to export.
- In the export panel click on "Export For Unreal Engine"
- Copy import script with "Copy import script (Assets)"
- In Unreal Engine paste with Ctrl+V in console and press enter.
Tada!
-
The sequencer will be overridden on each import.
I strongly recommend using a separate sequencer for your cameras to manage your assets effectively. -
To optimize the export time, there is an option to bake only the frames in the visible cuts. This option is enabled by default but can be disabled in the addon preferences.
-
The Camera cuts are generated with blender Markers https://docs.blender.org/manual/en/dev/animation/markers.html#bind-camera-to-marker
-
More info about unit scale and Depth of Field here: Camera Depth of Field
-
More info about camera shift here: Camera Shift
-
Test animated camera in Blender and Unreal Engine Render Blender vs Unreal (Youtube)
-
For community support and discussions, join the discord BleuRaven Side Projects.
- Download And Installation
- Download And Installation (Dev Branch)
- Static Meshs ‐ Quick Start
- Skeletal Meshs ‐ Quick Start
- Release-Logs
- Transform And Pivot Point
- Axis Transforms
- Level of details
- Collisions
- Sockets
- Cameras
- Camera Depth of Field
- Camera Shift
- Curves and Splines
- Animations
- Materials
- Vertex Colors
- UV Maps
- Light Maps
- Generate UV Light Maps
- Alembic animations
- Groom Simulation
- Custom Properties Animation to Curves UE
- Export Collection like a StaticMesh
- Import Exported Assets to UE
- How Import Blender assets to Unreal Engine -> https://youtu.be/2ehb2Ih3Nbg
- How Import Blender camera to Unreal Sequencer -> https://youtu.be/Xx_9MQu2EkM
- Old Teaser -> https://youtu.be/YLOZZIlhgaM